This page very likely contains outdated information (last updated in 2005).
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This page will hopefully contain any known bugs and their possible workarounds along with information on how to opitimize performance of the game. This includes any technical information on how the game works.
Running Off the Hard Disk - 6 March 1998
I have a high end system but still there were annoying pauses of several seconds when the game accessed the CDROM. This can be very deadly if your in the middle of a jump over lava, and at the least, very annoying. After a little bit of hacking I've successfully got the game running with no CD.
Disk Swapping Info - 23 January 1998
Some people have had a bug/error message where the game either causes a GPF in Win95 or the message "You do not have more than 40MB free". The message is still displayed even if the Battlespire install drive has much more than 40MB free. The reason is because it appears that the game (currently verified in v1.3 and earlier) uses the DOS directory for its swap file (SPIRE.SWP). That means even if you installed the game on drive D:, E:, ..., you still need to have enough free space on the DOS drive for the games swap file. The game doesn't appear to use the 'SET TEMP' variables in the autoexec file so these won't help. It is not yet known how the game with respond on a 'true' Win95 machine (ie, one with no DOS directory). Hopefully future versions of the game will make use of these to avoid problems with some users systems.
Don't forget that the 40MB-65MB needed for the swap needs to be unfragmented space. If you still get this error and you are sure you have enough space defrag your hard drives with the 'Maximize Free Space' option. Users who run Battlespire under DOS will need a larger swap file (65 MB or so). Edit the file SPIRE.BAT and change all the 40's in the set command to 65s. This will give you a bigger swap file and hence allow Battlespire to run without the warning message hopefully.
Increasing Game Speed - 28 February 1998
Not much here at the moment, but as soon as I get a copy and people start to send suggestions in, there should be more. If you find a way to make the game run faster (or slower), just contact the WebMaster.
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