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 Post subject: WINextDragon Purpose?
PostPosted: Tue Jan 08, 2013 8:53 am 
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Warder
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ES Games: Morrowind, Oblivion, Skyrim
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WINextDragon and WIWaitDragon are global variables in the CK, used to adjust the rate of dragon spawns. WIWaitDragon (I'm pretty sure) is the forced delay between dragon spawns, but I can't for the life of me figure out what WINextDragon is supposed to do.

The default value is 0. I've looked at three mods by the same author which adjust these two variables, More Dragons!, Even More Dragons!, and Most Dragons!, by Domcoppinger. More Dragons! decreases Wait from the default of 3 to 1.45, and increases Next to 1.0. Both variables then go down from there, with Next going back to the default of 0 in Most Dragons!

Does anyone know what WINextDragon does, and why Domcoppinger might have increased it to 1.0 in More Dragons!? I tried asking them in the Steam comments, but haven't had a reply, and so I come to you!


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 Post subject: Re: WINextDragon Purpose?
PostPosted: Tue Jan 08, 2013 3:16 pm 
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Grand Master
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My guess is that it's a dirty edit he didn't intend to make.

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 Post subject: Re: WINextDragon Purpose?
PostPosted: Tue Jan 08, 2013 3:28 pm 
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Warder
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Maybe! I'm inclined to think otherwise because the mod intended as the middle value, Even More Dragons!, places the value at 0.4, which is between the 1.0 of More Dragons! and the 0 of Most Dragons!. I suppose it's possible they accidentally set it at 1.0 for More Dragons! and stepped it down from there without realizing what they'd done.

Oh well. I guess I'll just leave it at 0 in my own mod and see what happens when Dragonborn comes out and I start my new playthrough.


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 Post subject: Re: WINextDragon Purpose?
PostPosted: Mon Jan 14, 2013 6:22 pm 
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Layman
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It looks like the global is used and updated internally, setting it to a value statically probably has not much effect.
In WIFunctionsScript.psc there is a line

WINextDragon.SetValue(GameDaysPassed.GetValue() + WIWaitDragon.GetValue())

That would set the global to the day the next dragon should appear.


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 Post subject: Re: WINextDragon Purpose?
PostPosted: Mon Jan 14, 2013 7:07 pm 
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Warder
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ES Games: Morrowind, Oblivion, Skyrim
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Okay, so really the only variable changed that matters in terms of dragon frequency is WIWaitDragon, and WINextDragon is calculated from it and GameDaysPassed as the game runs. Makes sense! Thanks!


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