UESP Forums

Discuss the uesp.net site and Elder Scrolls topics.
* FAQ    * Search
* Register    * Login
It is currently Thu May 16, 2024 1:11 pm

Loading

All times are UTC

Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: Question about creating a mod
PostPosted: Thu Jun 01, 2023 5:14 am 
Offline
Layman
Layman

Joined: Sat Jan 18, 2020 3:51 am
Posts: 9
UESPoints: 0
I have a quick Q on creating a mod. I want to stop the World Interaction of the Thalmor vs Player and Dark Brotherhood vs Player from happening as they are immersive killing interactions, especially when playing as a simple hunter.

I believe I know where they are in the CK and "deleted" them. It now has the * to signify the edit, and has in the count column "0*D". (Seems I cannot add the image via my website)

The Q is this, by deleting the 2 World interactions (wilderness), will the mod I created stop them from occurring or would the regular file take precedence and be littered with the attacks still?


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

Sponsored Links

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group