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Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 3 posts ] 
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 Post subject: My first mod :D
PostPosted: Fri Aug 17, 2007 7:23 pm 
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Apprentice
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Joined: Tue Jul 24, 2007 12:02 am
Posts: 196
Location: Alone, in a darkened room... (the count)
Well, I created my first mod for Morrowind a few days ago. Nothing special, and I still have a lot to learn, but I thought I’d mention it here. I am rather proud of my self that I figured it out and how to do it. Unfortunately, it is not a general use mod; it is tailored to one specific character of mine in her particular series of adventures. I hope that, as I become more sophisticated with modding, I will design things that can be of general use to the community. Wish me luck, please. :)


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 Post subject:
PostPosted: Fri Aug 17, 2007 7:35 pm 
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Grand Master
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Location: My own little world
are you going to upload it and maybe link it here?


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 Post subject:
PostPosted: Fri Aug 17, 2007 8:53 pm 
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Apprentice
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Joined: Tue Jul 24, 2007 12:02 am
Posts: 196
Location: Alone, in a darkened room... (the count)
I could, if you want...it is really only of use to characters who are playing bloodmoon though, have completed the Uderfrykte quest (i.e. are chieftain of Thirsk), have also become Blodskaal, and have become, or intend to become, factor of the East Empire Company on Solstheim. Like I said, it is a pretty specific thing, made for one particular character, as well as something of a teaching tool for me in some basic modding skills. It changes the furniture in the Chieftain’s chamber in Thirsk and in the Blodskaal’s house in Skaal village and adds a fast travel magic door between them, to make Sigrid Umbra-wielder’s commute a little easier. (I am tired of having to kill or sneak past four or five Reikling Piggers every time she travel’s between locations.) It also has a sort of expandability for fast travel to Raven Rock, once the factor’s house becomes available.


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