D  A  G  G  E  R  F  A  L  L
			  
			 Offset List

		   v1.01 ENGLISH (02/08/97)

			     BY

			   MORDOR	


You will need any hex editor to perform these cheats. Select one of 6 save
directories. With editor load savetree.dat file. Savegame file length changes 
during game. To find hero record search for his/her name. First record of
Name it also the start of hero record.

For example:
1. Open 'savetree.dat'
2. Search for 'Marius' (that's my hero)
3. Name is found at 10970 (2ADAh). Hero record start there.


HERO RECORD:
============
Offs	Example		Name		Type	Description
=======================================================================
+00	(2ADAh)		NAME		C				
+20	(2AFAh)		STR		WORD	If you applied a patch 
+22	(2AFCh)      	INT 		WORD	game may limit max value
+24	(2AFEh)      	WIL		WORD	to 100
+26	(2B00h)      	AGI		WORD
+28	(2B02h)      	END		WORD
+2A	(2B04h)      	PER		WORD
+2C	(2B06h)      	SPD		WORD
+2E	(2B08h)      	LUC		WORD
+30	(2B0Ah)      	STR		WORD	These are probably max
+32	(2B0Ch)      	INT		WORD	values so better keep both
+34	(2B0Eh)      	WIL		WORD	exactly the same
+36	(2B10h)      	AGI		WORD
+38	(2B12h)      	END		WORD
+3A	(2B14h)      	PER		WORD
+3C	(2B16h)      	SPD		WORD
+3E	(2B18h)      	LUC		WORD
+40	(2B1Ah)		Gender		BYTE
+41	(2B1Bh)		Tranportation	BYTE
+43	(2B1Ch)		Race	
+7C	(2B56h)		Health		WORD	You may try number larger
+7E	(2B58h)      	Max Health	WORD	than 500
+80	(2B5Ah)		Portrait	BYTE
+81	(2B5Bh)		Level		BYTE	
+85	(2B5Fh)		Gold		LONG	You may have 2,147,483,647 
						but hero strength would be 
						too low to carry it
+8D	(2B67h)		Mana		WORD
+8F	(2B69h)		Max Mana	WORD
+91	(2B6Bh)		Rep. with Underworld
+93	(2B6Ch)		Rep. with Nobility
+95	(2B6Eh)		Rep. with Scholars
+97	(2B70h)		Rep. with Merchants
+99	(2B72h)		Rep. with Commoners
+9D	(2B77h)		Medical 	WORD
+A3	(2B7Dh)		Etiquete	WORD
+A9	(2B83h)		Street		WORD
+AF	(2B89h)		Jump		WORD
+B5	(2B8Fh)		Orc		WORD
+BB	(2B95h)		Harpy		WORD
+C1	(2B9Bh)		Giant		WORD
+C7	(2BA1h)		Dragon		WORD
+CD	(2BA7h)		Nymph		WORD
+D3	(2BADh)		Deadric		WORD	
+D9	(2BB3h)		Spriggan	WORD	
+DF	(2BB9h)		Centaur		WORD
+E5	(2BBFh)		Impish		WORD
+EB	(2BC5h)		LockPick	WORD	
+F1	(2BCBh)		Merchant	WORD
+F7	(2BD1h)		PickPocket	WORD
+FD	(2BD7h)		Stealth		WORD
+103	(2BDDh)		Swim		WORD
+109	(2BE3h)		Climb		WORD
+10F	(2BE9h)		BackStab	WORD	
+115	(2BEFh)		Dodging		WORD
+11B	(2BF5h)		Running		WORD
+121	(2BFBh)		Destruction	WORD
+127	(2C01h)		Restoration	WORD
+12D	(2C07h)		Illusion	WORD
+133	(2C0Dh)		Alteration	WORD
+139	(2C13h)		Thaumaturgy	WORD
+13F	(2C19h)		Mysticism	WORD
+145	(2C1Fh)		Short Blade	WORD
+14B	(2C25h)		Long Blade	WORD
+151	(2C2Bh)		Hand-Hand	WORD
+157	(2C31h)		Axe		WORD
+15D	(2C37h)		Blunt		WORD
+163	(2C3Dh)		Archery		WORD
+169	(2C43h)		Critical Hit	WORD
+230	(2D0Ah)		Resistant to	BYTE
			Paralysis		00000001
			Magic			00000010
			Poison			00000100
			Fire			00001000
			Frost			00010000
			Shock			01000000
			Disease			10000000
+231	(2D0Bh)		Immune to	BYTE
			Paralysis		00000001
			Magic			00000010
			Poison			00000100
			Fire			00001000
			Frost			00010000
			Shock			01000000
			Disease			10000000
+232	(2D0Ch)		Low Tolerance 	BYTE
			Paralysis		00000001
			Magic			00000010
			Poison			00000100
			Fire			00001000
			Frost			00010000
			Shock			01000000
			Disease			10000000
+233	(2D0Dh)		Critical Weekness BYTE
			Paralysis		00000001
			Magic			00000010
			Poison			00000100
			Fire			00001000
			Frost			00010000
			Shock			01000000
			Disease			10000000
+234	(2D0Eh)		Flags1		WORD
			AccuteEarring	0000000000000001
			Athletism	0000000000000010
			Adrenalina	0000000000000100
			Sun Damage	0000000000010000
			Holy Damage	0000000000100000
			Regen SP	0000000001000000
			SP in Dark 
			 full		0000000000000000
			 rededuced	0000000010000000
			 none 		0000000001000000
			SP in Light 
			 full		0000000000000000
			 reduced	0000000100000000
			 none		0000001000000000
			Total SP
			 x 3.0		0000000000000000
			 x 2.0		0000010000000000
			 x 1.75		0000100000000000
			 x 1.5		0000110000000000
			 x 1.0		0001000000000000
+236	(2D10h)				BYTE
			Rapid Heal
			 in light		00000001
			 in dark		00000010
			 general		00000100
+237	(2D11h)				BYTE
			Regen Health	
			 in light		00000001
			 in dark		00000010
			 in water		00000100
			 general		00001000
+239	(2D13h)				BYTE
			Spell absorb
			 no			00000000
			 in light  		00000001
			 in dark		00000010
			 general		00000100
+23A	(2D14h)				BYTE
			+ Hit Undead		00000001
			+ Hit Deadra		00000010
			+ Hit Human		00000100
			+ Hit Animals		00001000
			Phobia Undead		00010000
			Phobia Deadra		00100000
			Phobia Human		01000000
			Phobia Animals  	10000000
+23B	(2D15h)		Forbidden material WORD
			 Iron		0000000000000001
			 Steel		0000000000000010
			 Silver		0000000000000100
			 Elven		0000000000001000
			 Dwarven	0000000000010000
			 Mithril	0000000000100000
			 Admantium	0000000001000000
			 Ebony		0000000010000000
			 Orchich 	0000000100000000
			 Deadric	0000001000000000
+23D	(2D17h)		Expert in	BYTE
			 Short blade		00000001
			 Long  blade		00000010
			 Hand to Hand		00000100
			 Axe			00001000
			 Blunt weapon		00010000
			 Missile		00100000
+23E	(2D18h)		Forbidden weapon/armor WORD
			 None		0000000000000000
			 Short blade	0000000000000001
			 Long blade	0000000000000010
			 Hand to Hand	0000000000000100
			 Axe		0000000000001000
			 Blunt weapon	0000000000010000
			 Missile	0000000000100000
			 Leather	0000000001000000
			 Chain		0000000010000000
			 Plate		0000000100000000
			 Buckler	0000001000000000
			 Rnd Shld	0000010000000000
			 Kite Shld	0000100000000000
			 TowerShld	0001000000000000
=======================================================================

RACES:
======
00	Breton
01	Redguard
02	Nord
03	Dark Elf
04	High Elf
05	Wood Elf
06	Khajiit
07	Argonian
08	Vampire
09	Werewolf
0A	Wereboar

DISCLAIMER:  THIS DOCUMENT OR ITS AUTHOR IS IN NO WAY CONNECTED IN ANY WAY
             WITH BETHESDA OR ANY OF ITS AFFILIATES OR PARENT COMPANIES.
             USE THIS AT YOUR OWN RISK. 


Savegame editor will be soon available as FREEWARE. All above information is used
to write it. It's a part of my Saved Game Editors Pack. 

If you know something to make this document better please send your
comments to:
 mordor@opnt.optimus.wroc.pl

ENJOY,



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This document was last modified on: Saturday, 19 February 2011, at 09:55:52 and has been accessed 3101 times ( dagger/dagoff.txt ).
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