Arena:Glitches

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[edit] Exploitable Glitches

[edit] Artifact Collection

You were not meant to have more than one artifact at any one time; if you're holding one, you simply cannot get another artifact quest. There's an exploit that allows you to get another artifact, though: if it's an artifact that can be repaired, use it once, bring it to a store, and put it in for repair. At that point, because you do not have an artifact in your possession, you can get another artifact quest.

[edit] Cheap Repairing

Set the amount of gold to 1 GP when attempting to have an item repaired. The game will display a prompt with a large waiting time. Ignore this and click on the item's status. Doing so will modify the wait time to less than 50 days, generally around 20.

[edit] Duplicating Weapons and Armor

A further exploit of ineffective data clearing.

Give any piece of armor or any weapon to a storekeeper for repair. When the waiting time is up and your item is ready to be reclaimed, click it in the job status list to retrieve it. At that point, quit the conversation window, talk to the storekeeper again, and you can once more check the job status and receive a duplicate version of the item. This may be continued indefinitely, and even works after exiting the store.

[edit] Free Rooms at Inns

As a result of data not being cleared, it is possible to sleep for free at any inn.

First, save your game outside the inn you wish to stay in. Enter the inn and purchase a room. Now reload the saved game and enter the inn. Click on the camp button. Despite the fact that you did not purchase a room in the saved game, the occupied rooms data will not clear, allowing you to sleep within the inn.

  • Note that this glitch does not always occur.

[edit] Increased Treasure Piles

Another data clearing exploit.

Enter a dungeon and find a stairwell going down. Move down the stairs, then turn and go back up. Each repetition of moving up and down the stairs will increase the amount of items in the treasure piles.

[edit] Create Dungeon Spell

You can create a dungeon anywhere in the world outside of buildings by destroying a floor tile and creating a wall over it. It will be a door on all sides that leads to a dungeon in which the interior is based on other buildings in the area, including houses.

These typically have a low monster rate, but have at least one pile of treasure lying around. Which goes well with the increased treasure pile glitch.

[edit] Problematic Glitches

[edit] Item Checked In for Repair Is Gone

Sometimes you will check an item in for repair, and later when you go back for it, it's not there any more. The reason for this is because Arena saves only so many locations for you. It is unclear exactly how many it saves; it might depend on how much mapping and notation you do in the locations. In any case, if you go to too many places between the time you start the repair and the time you come to pick up the repaired item, you run the risk of the game forgetting that you put the item in for repair.

[edit] Quest Success Unrecognized

Sometimes when you return from a quest with a quest item, the quest giver does not recognize that you have the item. For instance, if you got the quest from a temple priest, when you talk to him you might just get the standard talking-to-a-priest menu. When this happens, leave the building and save the game. Completely exit Arena. Restart Arena and load the saved game. The quest giver should now recognize that you are holding the item.

[edit] Stuck on a Raised Platform

Arena has problems with the math when you step down from a raised area. Sometimes you get stuck and cannot move in any direction. You will be able to turn 360°, though, and that is a saving grace. Place yourself so that you are moving directly toward or directly away from the riser (directly = not at an angle), then jump forward (press Shift-J). That should get you going again. As always, be careful what you jump into.

[edit] Unarmed Melee Combat

In theory, you can use your fists to do damage in melee combat or to break down a door. In practice, this nearly always crashes Arena, even if you have the correct amount of EMS allocated under (genuine) DOS. The workaround for this is to always use a weapon. If you don't want to wear out your main weapon for some reason (e.g., just to bang down a door), use a weapon you got from a monster. Those are usually pretty worthless to carry and sell, but they can break down doors O.K.

[edit] Inconsistencies

[edit] Last Vision Lost

After you pick up the last Staff piece in Dagoth-Ur, you're supposed to get a vision from Ria Silmane where she tells you to go to the Imperial Palace to pick up the Jewel of Life. In fact, you won't get this vision. It is not clear why this is, mostly because there are no conditions under which you get the vision.

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