Bloodmoon:Quests

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search

[edit] Main Quest

Walkthrough for the main quest required to complete the game.

Main Quest
Regular Werewolf
  • The Totem of Claw and Fang: Recover the Totem of Claw and Fang for the Skaal.
  • The Ristaag: Perform this Skaal ceremony by hunting the great Spirit Bear.
  • The Castle Karstaag: Investigate the ominous signs which have foretold the Bloodmoon Prophecy by investigating Castle Karstaag.
  • Hircine's Hunt: You are now irrevocably involved in the Bloodmoon Prophecy and it's a fight for survival.

[edit] East Empire Company Quests

Walkthrough for the intricate but entirely optional East Empire Company plotline.


Main Quest
  1. Establish the Mine: Starting out on the quest to build the Raven Rock colony.
  2. A Blocked Door: Get a crazy Nord to leave the villagers alone.
  3. Missing Supply Ship: Search for a missing shipment scheduled to arrive at Raven Rock.
  4. Making a Choice: Take sides to either make the colony succeed or fail.
Falco's Colony Quests Carnius' Colony Quests
5. Setting up Shop: Help Falco/Carnius decide which shop to build.
6. Supply Route Problems: Deal with a shipper who is demanding extra payments for delivering some ebony ore.
7. To Catch a Thief: Track down who is stealing ebony ore from the mine.
7a. Aiding and Abetting: Help Carnius and Uryn to smuggle ore out of the Raven Rock mine.
8. Bar Brawl: Calm down an old man in the bar who is picking fights with everyone.
9. Discovery in the Mine: Investigate a strange burial chamber just discovered deep within the ebony mine.
10. Race Against the Clock: Deliver a report quickly to Carnius in Fort Frostmoth.
10a. Stop the Messenger: Intercept a report from Falco for Carnius with the help of Hroldar.
11. Razing the Forest: Take care of some spriggans that have begun attacking the colony.
12. Hiring Guards: Find some guards to protect the colony.
13. Protect Falco: Someone wants Falco dead and you have to protect him.
14. Under Siege: Protect Raven Rock from a fake Skaal attack.
13a. The Assassin: Carnius requires your skills in the assassination of Falco.
14a. Drastic Measures: Help Carnius Magius plan an attack to slaughter the occupants of Raven Rock.
15. The Factor's Estate: Build your estate as new Factor of the colony.


The EEC Stock Certificate you receive after the first quest will increase in value as quests are completed, but will decrease after a certain point. If you side with Falco, the most you'll get for the stock is 12,000. The time to exchange is after the guards have been selected, during the several days it takes to get them equipped. If you exchange right after saving Falco from the assassination attempt, you'll get 10,000. At the end, it's worth 10,000 from Constans (after Carnius is dead), but only 9,000 once Falco has named you Factor.

If you've sided with Carnius and killed Falco, you'll only get 500. It's worth 2,000 after finding the guards. Exchanging after taking care of the Spriggans gets you 4,000. After stopping the messenger, 5,000. The best you can do with Carnius is 6,000 after killing Graring and his smiths. At the end (with Carnius dead), Constans will give you 5,000 for the certificate if he's named you Factor, and 500 if he hasn't yet.


[edit] Miscellaneous Quests

Walkthroughs for all other quests.


There are many miscellaneous quests in the expansion which can be found just about everywhere, and don't have any particular place within the main or faction quests.

Bloodmoon Misc Quest Walkthrough
Fort Frostmoth
The Moon Sugar Mystery: Investigate some jolly poisonings.
The Missing Missionary: Track down this wayward teetotaler.
Raven Rock Skaal Village
In Search of the Falmer: Find some proof for the existence of Snow Elves for a High Elf in the Raven Rock bar.
Tymvaul in the Well: Lassnr! Tymvaul has fallen in the well!
Thirsk
The Mead Hall Massacre: Visit this mead hall and find out what happened to its patrons.
Mead Hall Business: Run the mead hall as the new chieftain.
Wilderness
Betrayal at Brodir Grove: Help an old barbarian to find his beloved Sovngarde.
The Sad Seer: A poor old prophet has lost his head.
The Cursed Captain: Help a restless sailor find some peace.
Ingmar in a Bind: A young warrior needs a decoy. Interested?
A Woman Scorned: Avenge Kjolver's broken heart.
The Patchwork Airship: Discover the remains of a crashed airship in the wilderness of Solstheim.
A Wife's Retribution: Help extract wergild for a grieving widow.

Personal tools
 What is this Ad?
Report Ad