Bloodmoon:The Ritual of the Sun

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Contents

Restore the light of the Sun.edit


The Sun Stone.
The Sun Stone.


[edit] Quick Walkthrough

  1. Find and activate the Sun Stone.
  2. Travel west to the Halls of Penumbra and kill the Lightkeeper Grahl to retrieve the Eye of the Lightkeeper.
  3. Once you free the light, return to the Sun Stone and activate it.

[edit] Detailed Walkthrough

[edit] The Sun Stone

The Sun Stone is located in the southeastern portion of Solstheim and is not near any notable landmarks so it may be more difficult to locate than the other stones. If you follow the Iggnir River south until it bends towards to the east, and then head uphill towards the northeast, the Sun Stone is on the top of the moderately tall hill (coordinates -161922, 159780, 1848). Activate the stone to receive the message to go west and free the Sun from the Halls of Penumbra. The hall is indeed almost directly west from the stone and you can follow a small depression in the landscape to help you find it (coordinates -177406, 159652, 851). The hall entrance looks like a snowy cave.

The Lightkeeper Grahl
The Lightkeeper Grahl

[edit] The Halls of Penumbra

Inside you'll find the hall completely unlit, meaning a Light or Night Eye spell or a torch will definitely come in handy (the Ring of Azura also being somewhat useful, in case you have the Morrowind main quest behind you). You'll also find a number of Draugr. Eventually you should find a light source at the end of a tunnel that illuminates the figure of a frightening looking spiked creature, the Lightkeeper Grahl. The grahl is very fast and very powerful so try to use ranged attacks as long as possible and keep a few healing potions handy. Once the creature is dead loot the eye from its corpse and activate the ice wall containing the light. The eye will destroy the wall and let the light free, lighting up the cave.

Once you free the light you will receive a journal entry to return to the Sun Stone. Return and activate the Sun Stone to complete this portion of the ritual.

[edit] Notes

  • The flaming eye of the lightkeeper is an ingredient so be sure not to accidentally eat it. If playing on the PC version of the game you can retrieve the eye by using the console command: player->AddItem ingred_eyeball_unique

[edit] Maps

Map of the Halls of Penumbra
Map of the Halls of Penumbra

[edit] Quest Stages

These Codes can be used along with the Journal Console Command and Quest ID given above the chart(s) to update the quest to a certain point.

BM_Sun
Index Journal Entry
10 As I approached the Sun Shrine, magical writing appeared on its surface. It said: "Go to the west and free the warm Sun from the Halls of Penumbra."
20 I have entered the Halls of Penumbra, which is seemingly devoid of light.
30 I have found a bright glowing object behind a wall of ice. This must be what I was sent to recover.
40 I have shattered the wall and freed the Warmth of the Sun. I should return to the Sun Stone.
100 Finished As I approached the Sun Stone, it began to glow with a mystical light.


Prev:  The Ritual of Trees
Up: The Skaal Test of Loyalty Next: The Ritual of the Winds
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