Bloodmoon:The Ritual of the Sun

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Contents

Restore the light of the Sun. edit


The Sun Stone.


[edit] Quick Walkthrough

  1. Find and activate the Sun Stone.
  2. Travel west to the Halls of Penumbra and kill the Lightkeeper Grahl to retrieve the Eye of the Lightkeeper.
  3. Once you free the light, return to the Sun Stone and activate it.

[edit] Detailed Walkthrough

The Lightkeeper Grahl

[edit] The Sun Stone

The Sun Stone is located in the southeastern portion of Solstheim and is not near any notable landmarks so it may be more difficult to locate than the other stones. If you follow the Iggnir River south until it bends toward to the east, and then head uphill toward the northeast, the Sun Stone is on the top of the moderately tall hill (map). Activate the stone to receive the message to go west and free the Sun from the Halls of Penumbra. The hall is indeed almost directly west from the stone and you can follow a small depression in the landscape to help you find it. The hall entrance looks like a snowy cave.

[edit] The Halls of Penumbra

Inside you'll find the hall completely dark, meaning a form of Light or Night Eye will definitely be handy. You'll encounter a number of Draugr, one by one and a few treasure chests. At a four-way cross, go left and follow the tunnel, you'll receive a journal entry about a light source. Continue downward and eventually you should find a light source at the end of a tunnel that illuminates the figure of a frightening looking spiked creature, the Lightkeeper Grahl. This grahl is very fast and powerful, so try to use ranged attacks as long as possible and keep a few healing potions handy. Once the creature is dead, loot the Flaming Eye of the Lightkeeper from its corpse and activate the ice wall containing the light. The eye will destroy the wall and let the light free, brightening the cave.

Once you free the light you will receive a journal entry to return to the Sun Stone. Return and activate the Sun Stone to complete this portion of the ritual.

[edit] Notes

  • There are three locked (50) treasure chests at dead-ends, with random loot including Nordic Mail, and four bags with 100 gold each.
  • A safe way to kill the Lightkeeper is to jump on top of the chest near the four bags of 100 gold; it can not attack you when you are on these.
  • The Flaming Eye of the Lightkeeper is an ingredient so be sure not to accidentally eat it. If playing on the PC version of the game you can retrieve the eye by using the console command:
    player->AddItem ingred_eyeball_unique
    

[edit] Quest Stages

These Codes can be used along with the Journal Console Command and Quest ID given within the chart to update the quest to a certain point.

The Ritual of the Sun (BM_Sun)
Index Finishes Quest Journal Entry
10 As I approached the Sun Shrine, magical writing appeared on its surface. It said: "Go to the west and free the warm Sun from the Halls of Penumbra."
20 I have entered the Halls of Penumbra, which is seemingly devoid of light.
30 I have found a bright glowing object behind a wall of ice. This must be what I was sent to recover.
40 I have shattered the wall and freed the Warmth of the Sun. I should return to the Sun Stone.
100 Finishes quest As I approached the Sun Stone, it began to glow with a mystical light.
Prev:  The Ritual of Trees
Up: The Skaal Test of Loyalty Next: The Ritual of the Winds
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