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 Quick Walkthrough
- Head to the dungeon named by the questgiver.
- Find the assassin within and kill him.
- Find a note on his dead body.
- Head to the second dungeon mentioned in the note.
- Find the assassin's employer within and kill him.
- Report back to the questgiver to complete the quest.
- Be sure to follow the time limit.
 Detailed Walkthrough
 Quest Offer
The questgiver says:
There is another assassination group budding in (region), which must be crushed before it can bloom. I want you to move in, account the assassin, and then the man or woman who ordered the assassination. You do have time for this endeavor, yes?
The Dark Brotherhood has been the sole assassin's guild in Tamriel since the Second Era. We intend to keep that monopoly. There is a freelance assassin who has been flaunting us for some time, but (assassin's name)'s luck has ended. I want you to teach (him/her) a permanent lesson, and then repeat the lesson for (his/her) foolish employer.
 Quest Acceptance
The questgiver goes on:
Good. Now then, we know that the assassin, (assassin's name), has pursued (his/her) quarry to a dungeon called (dungeon). If you have not found any clues to the employer's wherebouts, return here. I would, of course, prefer for you to account (assassin's name) and (his/her) employer both, but I'd be reasonably satisfied with merely the freelancer's death. Take no longer than (time limit) days for both accountings.
 Quest Decline
The questgiver answers:
No? How strange and troubling.
 Quest Object
Travel to the dungeon mentioned by the questgiver. Find the assassin and kill him. You will get the following notification after this is done:
You have slain (assassin's name). The Brotherhood will be pleased.
On the assassin's corpse, you will find a note which specifies the whereabouts of his employer. Travel to this second dungeon, find the assassin's employer (a knight) within and kill him. The following message pops up after the employer is killed:
(employer's name) has joined (his/her) employee. The Brotherhood will be pleased.
Report back to your questgiver afterwards.
 Quest End
If you only killed the assassin, when you report back to the questgiver he will say:
We would have preferred it if you had accounted (assassin's name)'s boss as well. But it's enough to know that (assassin's name) can no longer be counted as part of the competition.
If you killed them both, he will be delighted and say:
Excellent, (Brother/Sister). We would have been happy with just the termination of (assassin's name), but now the acquaintances of (employer's name) will know that the Dark Brotherhood does not take well to amateur competition.
 Reputation Gain/Loss
If you only killed the assassin, the quest will count as a failure once the time limit has expired.
A successfully completed quest results in a reputation gain according to the table below.
A failed quest results in a reputation loss according to the table below.
(Allies/Enemies affiliations for listed factions are not considered in the tables)
- Random dungeon monsters
- Quest Targets:
- One Assassin
- One Knight
- Like most other quests for the Dark Brotherhood, there is no specific reward beyond the loot found during the dungeon crawl.