Daggerfall:Knights Mentor
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The Knights Mentor are brothers and sisters to the School of Julianos. While they do research and expand the libraries of the School, the Knights Mentor protect them. And, in turn, the School shares their expanded knowledge with them. It is a perfect relationship and benefits both sides equally.
Contents |
[edit] Political Views
| Lead By | The School of Julianos |
|---|
[edit] Members
A member's health is fully restored if he speaks to an other member of the Schoo, although one's Rank must be at last that of an Acolyte.
[edit] Daedra Summoner
He will summon a Daedra Prince for everyone who is at last a Brother of the School and has the immense amount of gold such a summoning costs. Summonings can only take place on special days.
[edit] Donation Collector
He collects the donations one may give to the School. Donations can result in an increase of reputation with the deity or in a temporary blessing of ones attributes.
[edit] Healer
His service is available even to non-members. He can cure one of poisoning and every known disease, the early stage of vampirism and lycanthropy included. The costs of his services depend on ones mercantile skill, the gravity of the disease and if there is a special Holiday. He is also able to restore ones damaged Attributes for free. This service however is only available to members.
[edit] Item Maker
Once one acquires the rank of Disciple, he will provide his services to him. One can make his own Custom Magic Items. However, this procedure is a very expensive one. One must possess a considerable amount of gold and also adequate items which serve as Blanks.
[edit] Magic Item Merchant
Once one acquires the rank of an Adept, he will sell various sorts of enchanted items to those who have the required amount of gold. As a, perhaps unintended, side effect he also sells Soul Gems and sometimes even filled Soul Gems to every member who is at last a Curate in the School. .
[edit] Questgiver
One will get his quests and possible rewards from him.
[edit] Trainer
He will train one in the Skills the School offers. The costs are dependend on the level of ones character, 100 gold per level to be more precisely. He, like all other trainers, can raise ones skills only to 50.
[edit] Ranks
| Rank | Rank Title | Reputation | High skill | Low skill |
|---|---|---|---|---|
| 0 | Novice | 0 | 22 | 4 |
| 1 | Initiate | 10 | 23 | 8 |
| 2 | Acolyte | 20 | 31 | 12 |
| 3 | Adept | 30 | 39 | 16 |
| 4 | Curate | 40 | 47 | 20 |
| 5 | Disciple | 50 | 55 | 24 |
| 6 | Brother | 60 | 63 | 28 |
| 7 | Diviner | 70 | 71 | 32 |
| 8 | Master | 80 | 79 | 36 |
| 9 | Patriarch | 90 | 87 | 40 |
[edit] Required Skills
[edit] Benefits
| Rank 0 | Access to Library |
|---|---|
| Rank 2 | Heal all wounds, no cost |
| Rank 3 | Access to Magical Item Merchant |
| Rank 4 | Access to Soul Gem Merchant |
| Rank 5 | Access to Item Maker |
| Rank 6 | Access to Daedra Summoning |








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