Daggerfall:Mages Guild

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Mages Guild
Opening Hours 11:00 - 23:00

The Mages Guild is a professional organization, located throughout Tamriel, that is dedicated to the study and application of magicka and alchemy. Its charter from the Emperor specifes that the guild must provide magic services to the general public. Anyone can purchase potions, potion ingredients, magical items, and a selection of standard spells from the guild. However, training, goods, and services are cheaper for members, and the Guild Stewards may be able to provide members with work. Furthermore, exclusive services such as spellmaking and enchanting, deemed potentially dangerous to the public at large, are only made available to higher-ranked guild members in good standing.

The Mages Guild is led by an Arch-Mage, and guided by the Council of Mages, made up of five archmagisters (including the Arch-Mage). The Arch-Mage and the Council of Mages are headquartered at the guild's Arcane University in the Imperial City. The Council decides important Guild policies, such as its policy on the use of Necromancy and also administers recruitment, sale of spells in each local guild hall, and the enforcement of Guild law. In addition, guild halls exist in most cities in Tamriel, each of which is run by a local Guildmagister.

The Mages Guild was founded by Vanus Galerion in the early years of the Second Era as a way of centralizing magic and thus moving away from the many separate groups (like the Psijic Order of which Galerion was a member) that had dominated the study of magic up until that time (see Origin of the Mages Guild for more information).

For general information about the Mages Guild, see the lore article.

Most major towns in the Iliac Bay region have a guildhall where spells and magical items are sold. Even non-members can use some of the guild's services, but for full access you must join the guild, which requires fairly good magic skills. Most of the Mages Guild quests involve casting a spell such as open and sleep, protecting the guild, fetching an item, or killing an evil mage. Many of the Mages Guild quests also have you help out or step on the toes of other factions, so tread carefully.

Contents

[edit] Political Views

Power
Political Factions
(by influence)
The Mages Guild
60
The Archmagister
70
The Guildmagister
20
Popudax
25
Karethys
30
The Master of Incunabula
20
The Master of Academia
25
The Master of the Scry
15
The Master at Arms
20
The Palatinus
25
The Master of Initiates
15
The Academics
15
The Patricians
25
The Travelers League
20
The Mercenary Mages
15
The Isolationists
20
The Utility Mages
50
The Cabal
35
The Order of the Lamp
35
The Odylic Mages
15
The Crafters
5

[edit] Quests

General Quests and Information
Quest Name Quest Text Description Reputation Required
Quests for non-members
Missing Book My name is (name). You want work but.... A book has gone missing from the Mages Guild. Not in Guild
Grab an Ingredient I am (name). As a rule, only guild members... Grab an ingredient from a local dungeon. Not in Guild
The Loose Pet Imp You may call me (name). Normally I can only give work... A student's pet imp has been released. Not in Guild
An Ancient Scroll Hmmph. You're not a guild member... A local dungeon has a scroll needed by the Mages Guild. Not in Guild
Quests for members
Retrieve an Ingredient We need you to get a rare ingredient that is hidden away... Grab an ingredient from a local dungeon. In Guild
Mummy Wrappings (Oath), is there anything more exasperating than the discovery...
Recipes are a daft business, (rank)...
A nearby mummy has a bit too much cloth. In Guild
Cast the Sleep spell Noble (noble) has sponsored the guild in... Help a noble with her nightmares. In Guild
Research Notes As the premier research institution in the Empire... Grab some research for the Mages Guild. In Guild
Open a chest * I need someone who can cast the Open spell... A merchant needs a magical chest opened. In Guild
Azimuthal Vectors * Hmm, yes, if the internal azimuthal vectors... Help a mage with his research. In Guild
Atronach Hunting Rather embarrassing, but one of our experiments... An atronach has escaped from the Mages Guild. 10 reputation or more
Guard the Guild The Guildhall -- how should one...
The Mages Guild is in need of someone...
Thieves are trying to steal a magic item from the Mage's Guild. 10 reputation or more
Former Student Part I *
Former Student Part II *
Former Student Part III *
You are loyal member of the Mages Guild ... Hunt down a former student practicing unsanctioned magic, or accompany him in his endeavors.
Help the renegade mage find a box within the Direnni Tower.
Help the renegade mage in his endeavors to find a lost magical item.
11 reputation or more
Protect an Honored Mage I am (name), servant of the mighty (mage)... Assassins are coming for an honored mage. 20 reputation or more
A Dangerous Wizard A powerful wizard threatens all of Tamriel. 20 reputation or more
Oracle Are you (player)? The (rank)? A noble is prophesied to die. 21 reputation or more
Rogue Imp My name is (name). We need someone to kill... Kill an Imp that has been annoying some nobles. 30 reputation or more
Banish Daedra It is a great irony that summoning a daedra...
Banish Daedra is one of the most difficult of ...
It is time to banish a Daedra. 40 reputation or more

* Quest is only available with the CompUSA Special Edition Patch (see Patches and Official Utilities)

[edit] Ranks

Rank Rank Title Reputation High skill Low skill
0 Apprentice 0 22 4
1 Journeyman 10 23 8
2 Evoker 20 31 12
3 Conjurer 30 39 16
4 Magician 40 47 20
5 Enchanter 50 55 24
6 Warlock 60 63 28
7 Wizard 70 71 32
8 Master Wizard 80 79 36
9 Archmage 90 87 40

[edit] Required

[edit] Benefits

Benefits by Rank
everyone Access to Item Identification
everyone Access to Spell Merchant
Rank 0 Access to Spell Maker
Rank 2 Access to Library
Rank 3 Access to Magic Item Merchant
Rank 4 Access to Soul Gem Merchant
Rank 5 Access to Item Maker
Rank 6 Access to Daedra Summoner
Rank 8 Access to Teleporter Service
Rank 8 24/7 Access to Guildhalls

[edit] Training

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