Daggerfall:Privateer's Hold

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Contents

Work your way through Privateer's Hold and many of its monsters and other unfriendly residents to reach the exit.edit


  • Quest Giver: Begun right after Character Creation
  • Location(s): Privateer's Hold, Daggerfall
  • Prerequisite Quest: none
  • Next Quest: Lady Brisienna
  • Reward: Access to the rest of Daggerfall, Random Loot
The Throne and Elevator
The Throne and Elevator


[edit] Quick Walkthrough

  1. Work your way through Privateer's Hold
  2. Kill or escape from any Monsters along the way
  3. Exit the dungeon into the outdoors

[edit] Detailed Walkthrough

After creating your character, you begin the game in a cave near a campfire. The first thing you should do is equip any weapons you have in your inventory and save your character. At the south part of the dungeon there is a passage and a door into another room. The first enemy is a rat guarding a treasure pile. Then climb up the stairs to the west and proceed down the long corridor. After taking on a Bat, the first door on your path contains an Imp, so if you don't have a steel weapon yet, you may want to come back to it later. Without one, the Imp will easily kill you with its shock spells. The second door contains a rat. As you continue, you'll see stairs leading down on your left. It is worthwhile to take this little detour, because at the bottom is the lair of a thief, whom you can usually take by surprise using your backstab skill. He is well equipped with some nice armor and weapons.

Keep going up, and you'll face an archer behind a U-shaped table. It is advisable to go around the table and engage the archer in melee to avoid him shooting at you from a distance or run up to him and get a few melee hits in and back away between each shot, because the archer will not walk around the table. To your left is a grand staircase leading to a throne room. Enter it, kill the bat flying around, and save. At the top of the massive staircase is a Skeletal Warrior and that smile doesn't mean he's friendly, or easy to fight at low levels. Fight him or run away; jump onto the raised platform beside to pull the lever beside the throne. The throne will rise up, allowing you to reach the balcony and move onto the next level.

An alternative way to get past the skeleton is longer, but much safer. Go around the left side of the staircase, moving past the support and to the corner. To the right you can see a part of the wall on which the textures don't exactly match the ones around it. It is a secret entrance. Go through and continue straightforwardly all the way to and through the brown passage. Watch out for the two archers near the start of the brown passageway. You will arrive at the door that leads to the balcony.

Follow the corridor up and around (killing the Rat along the way) and take the first door on your right. You'll face three monsters at once - a rat, a bat and an imp. If you're quick, you should be able to lure the bat outside and kill it, then move around the rat to take out the imp, then finally get the rat.

The exit looks like a cave with a skull in it along the wall. Exit the dungeon, breathe that fresh pixelated air, then press onward to Daggerfall City.

[edit] Dungeon Layout

Using in-game denotation for dungeon-modules:

     b012
b009 s999 b003
     b006

Dungeon-Modules: 5
Quest Locations: 2

[edit] Notes

  • It's here that you'll learn how to deal with the many dungeons of Daggerfall. By the time you leave Privateer's Hold you should be second level, and have a full set of armor and at least one decent weapon. While the above walkthrough will tell you how to immediately exit the cavern, feel free to leave the beaten path while you are exploring.
  • Be sure to equip your character before you start! Click your inventory bag -- you should have 1 and probably 2 weapons. Using your bare hands at this stage is a bad idea.
  • Many dungeons have a throne room layout the same as Privateers hold.
  • All dungeon exits are stone arches with skulls in it.


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Up: Main Quest Walkthrough Next: Lady Brisienna
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