Daggerfall:Protect an Honored Mage
 Quick Walkthrough
- Talk to a questgiver of the Mages Guild.
- Guard the mage for three hours.
- Defend him/her against any attackers that show up.
- Receive a notification from a messenger, after your task is accomplished.
- Collect your reward.
 Detailed Walkthrough
 Quest Offer
I am (questgiver's name), servant to the mighty (mage's name). I have been instructed to find guild members to protect (him/her) while (he/she) lies in a spell trance. (mage's name) suspects that a rival of (him/her) may send assassins to slay (him/her) while (he/she) is helpless. (He/She) will give you an ensorcelled (magical item) if the assassins are stopped. Will you take up this quest?
It is a very great honor, my dear (player's first name), to be selected to aid the famous (mage's name), whom I trust you have heard of before. Yes, (he/she) has specifically asked for you to guard (him/her) while (he/she) sleeps. Obviously, a mage of such standing has enemies jealous of (his/her) enormous power. I trust you will accept this honor?
 Quest Acceptance
Questgiver goes on:
As I expected. (mage's name) is just beginning his three hour trance, so you must guard The Mages Guild during that time and protect him while he is vulnerable. At the end of his trance, he will be transported to the Aetherius. Once he is safe, the Guild will send someone with your reward.
 Quest Decline
Hmmm. Guild members are normally more helpful. I am sure (mage's name) will remember this.
 Quest Object
Your sentry for three hours begins as soon as you accepted the quest, the mage will stay somewhere inside the guildhall for this period. In contrary to logic, the guild has its door(s) always opened for the duration of the quest, even past 23:00. Considering the fact that some assassins are supposed to show up, this can only be considered as silly. Loiter in the guildhall or wait there in real-time until the attackers show up. The attackers, three nightblades, should be fairly easy to kill, but can be a tough fight at low levels. After you have killed all three nightblades, you can leave the guildhall or stay until the remaining time has passed, no more foes will show up. At the end of the three hours, a messenger will thank you and give you your reward, whether you are still at the guildhall or not.
One important note, if you disturb the mage during his/her trance, he/she will be very angry and starts to attack you, after he/she has casted a shield spell and a spell absorption spell on him/herself. This will also cost you reputation with the Mages Guild. But if you kill the mage, you will be in real troubles. First you will lose a considerable amount of reputation with the Mages Guild and second its guards will be after you for a week to kill you for killing the honored mage. If you have accidentally spoken to the mage, you can only leave the guildhall to avoid more serious troubles. Naturally, in this case the quest will be a failure.
 Quest End
When you have guarded the mage successfully, a young woman in deep blue robes bows low before you and says:
The Guild sends its compliments on a job well done. (mage's name) is most grateful. Here is the (magical item) (he/she) promised.
 Reputation Gain/Loss
A successfully completed quest results in a reputation gain according to the table below.
|The Mercenary Mages||+5|
A failed quest results in a reputation loss according to the table below.
(Allies/Enemies affiliations for listed factions are not considered)
 Additional Reputation
If you disturb the mage during his/her trance you will lose reputation as seen below.
And if you kill the mage you should protect, you will lose even more reputation as it can seen below.
- Three Nightblades fifty-five in-game minutes after the quest has started
- One Mage if you disturb the mage you shall protect
- 5x One Battlemage every two in-game minutes (50% chance) after you have killed the mage
- 10x Two Assassins every twenty-five in game minutes (10% chance) after you have killed the mage
- 10x One Knight every thirty in-game minutes (10% chance) after you have killed the mage