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This page summarizes all base weapons in Daggerfall. See the material modifiers below to see how damage varies depending on what the item is made out of, and which is minimum required to hit certain monsters. For special weapons, see the artifacts page.
Base Weapon ValuesEdit
These are the standard values from which each weapon's stats are derived.
- Unlike in other Elder Scrolls games, the battle axe and war axe are reversed in Daggerfall.
Weapons can be made up of various metals. These affect the damage done by weapons, its weight, and allow it harm certain monsters. These modifiers are:
||Steel or better required to harm imps
||Silver or better required to harm lycanthropes, ghosts, wraiths, mummies, and standard vampires
||Elven or better required to harm nymphs
||Dwarven or better required to harm harpies
||Mithril or better required to harm gargoyles, ancient vampires, any liches, and any daedra
Last modified on 29 July 2016, at 00:13
- ^ Modified weights are rounded to the nearest 0.25kg, rounding down at midpoint values