Daggerfall:Weapons
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< Daggerfall: Items
This page summarizes all base weapons in Daggerfall. See the material modifiers at the bottom of this page to see how damage varies depending on what the item is made out of, and which is minimum required to hit certain monsters. For special weapons, see the artifacts page.
| Type | Base Damage | Weight (kg) | Skill | Wield |
|---|---|---|---|---|
| Dagger | 1-6 | 0.75 | Short Blade | One-handed |
| Tanto | 1-8 | 0.75 | Short Blade | One-handed |
| Shortsword | 1-8 | 3.00 | Short Blade | One-handed |
| Wakizashi | 1-10 | 2.50 | Short Blade | One-handed |
| Broadsword | 1-12 | 6.25 | Long Blade | One-handed |
| Sabre | 3-12 | 4.25 | Long Blade | One-handed |
| Longsword | 2-16 | 5.75 | Long Blade | One-handed |
| Katana | 3-16 | 3.00 | Long Blade | One-handed |
| Claymore | 2-18 | 9.25 | Long Blade | Two-handed |
| Dai-Katana | 3-21 | 4.25 | Long Blade | Two-handed |
| Battle Axe | 2-12 | 7.50 | Axe | One-handed |
| War Axe | 2-16 | 9.25 | Axe | Two-handed |
| Staff | 1-8 | 2.50 | Blunt Weapon | Two-handed |
| Mace | 1-12 | 5.75 | Blunt Weapon | One-handed |
| Flail | 2-14 | 8.75 | Blunt Weapon | Two-handed |
| Warhammer | 3-18 | 8.75 | Blunt Weapon | Two-handed |
| Short Bow | 4-16 | 1.25 | Archery | Two-handed |
| Long Bow | 4-18 | 1.75 | Archery | Two-handed |
- Unlike in other Elder Scrolls games, the battle axe and war axe are reversed in Daggerfall.
[edit] Material Modifiers
Weapons can be made up of various metals. These affect the damage done by weapons, its weight, and allow it harm certain monsters. These modifiers are:
| Material | To Hit/ Damage |
Weight Modifier | Color | Notes |
|---|---|---|---|---|
| Iron | -2 | 1.00 | Dark grey | |
| Steel | 0 | 1.25 | Light grey | Steel or better required to harm imps |
| Silver | +2 | 1.25 | Silver | Silver or better required to harm lycanthropes, ghosts, wraiths, mummies, and standard vampires |
| Elven | +2 | 1.00 | Silver | Elven or better required to harm nymphs |
| Dwarven | +4 | 0.75 | Yellow | Dwarven or better required to harm harpies |
| Mithril | +6 | 1.00 | Blue | Mithril or better required to harm gargoyles, ancient vampires, any liches, and any daedra |
| Adamantium | +6 | 1.00 | Dark Grey | |
| Ebony | +8 | 0.50 | Black | |
| Orcish | +10 | 1.00 | Green | |
| Daedric | +12 | 1.25 | Red |
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