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Various NPCs and creatures can follow you while you're playing the game and be your ally. These followers can fight at your side; some can also carry your equipment and perform other tasks. Followers can be divided into those who follow you indefinitely (until they die or are dismissed), and those who follow you temporarily (for example, during a quest).
Permanent followers usually become available after you complete a quest of some kind. You can have at most one permanent NPC follower and one creature follower at any time. Some NPCs follow you temporarily for the duration of a quest. If you avoid completing the quest and go somewhere else, they may follow you around. Potential followers will say that you already have a follower and be unable to join you if you are on a quest that gives you a temporary follower. In such cases the quest follower already occupies the follower slot until the quest is completed.
For information on follower commands, follower stats, morality, equipment etc., see the Skyrim article.
|Name||Description||Primary Skills||Prerequisite Quest||Max Level||HF|
|Frea||A Nord warrior from Skaal Village.
Temporary follower during The Temple of Miraak.
|One-handed, Alteration, Light Armor, Restoration||The Fate of the Skaal||None||3|
|Talvas Fathryon||A Dunmer conjurer found in Tel Mithryn.||Conjuration, Restoration, Destruction, Alteration, Sneak||From the Ashes||25||3|
|Teldryn Sero||A Dunmer spellsword found in the Retching Netch in Raven Rock. Can be hired for 500 gold.||One-handed, Light Armor, Destruction, Conjuration||None||60||0|
|Ralis Sedarys||A Dunmer miner initially found at Kolbjorn Barrow.||One-handed, Light Armor, Block, Sneak||Unearthed||60||3|
In addition to NPC followers, certain creatures are also recruitable. You can have at most one permanent NPC follower and one creature follower at any time.
|Riekling Warrior||A Riekling which can be recruited at Thirsk Mead Hall after completing The Chief of Thirsk Hall.|
|Steadfast Dwarven Sphere||Friendly Dwarven automatons found in Kagrumez during The Kagrumez Gauntlet.||30|
|Steadfast Dwarven Spider||16|
Some NPCs follow you until a quest is completed or an event occurs. Quest followers will not give you access to their inventory. Generally they are marked as essential so they cannot die and may be useful to have around before finishing their related quest.
|Name||Quest(s)||Notes||Max Level||Essential||Usable in Other Quests|
|Neloth||The Path of Knowledge||60||3|
|Bilgemuck||The Chief of Thirsk Hall||7||3|
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