Lore:Aetherius

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Aetherius, the Immortal Plane,[1] is thought to be the origin of all magic and arcane arts.[2][3][4] The stars and the sun are thought to be holes into Aetherius left by spirits (notably Magnus) who long ago became dissatisfied with Mundus.[2] It is a common belief that the soul of a dead person, assuming they are not earthbound for some reason, goes to Aetherius, to continue on as a spirit.[5] Aetherius, much like Oblivion, consists of a multitude of realms which serve different purposes, except they are all "of everlasting imperfection".[6][7][4] For Nords, their chosen place in Aetherius is called "Sovngarde", the Hall of Valor.[8]

Some souls do not stay in Aetherius, but enter the so-called Dreamsleeve to be recycled.[citation needed] Others become servants to the Daedra in Oblivion.[9][10][11] Aetherius is thought by many to be the home of the Aedric spirits,[12] though very little is actually known as travel to Aetherius is extremely rare.[6] The Magne Ge, or "Star Orphans", who fled Mundus before Convention and created the stars, reside here instead.[citation needed] The Mantellan Crux is a self-contained part of Mundus that was blasted into Aetherius by Zurin Arctus, who used it as the Mantella.

[edit] References

  1. ^ The Light and the DarkIrek Unterge
  2. ^ a b Magic from the SkyIrlav Jarol
  3. ^ Mysticism: The Unfathomable VoyageTetronius Lor
  4. ^ a b The Monomyth
  5. ^ The Talos MistakeLeonora Venatus
    Imperial Liaison to the Aldmeri Dominion
  6. ^ a b Pocket Guide to the Empire, 3rd Edition: Arena Supermundus: The Tapestry of HeavenImperial Geographical Society, 3E 432
  7. ^ Sithis
  8. ^ Sovngarde, a ReexaminationBereditte Jastal
  9. ^ The Infernal CityGreg Keyes
  10. ^ The Doors of OblivionSeif-ij Hidja
  11. ^ Tamrielic LoreYagrum Bagarn
  12. ^ Pocket Guide to the Empire, 3rd Edition: All the Eras of Man, A Comprehensive History of our HistoryImperial Geographical Society, 3E 432
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