- "I am a part of you, little mortal. I am a shadow in your subconscious, a blemish on your fragile little psyche. You know me. You just don't know it ... You can call me Ann Marie. But only if you're partial to being flayed alive and having an angry immortal skip rope with your entrails. If not, then call me Sheogorath, Daedric Prince of Madness. Charmed." — Sheogorath
Sheogorath is the Daedric Prince of Madness, Fourth Corner of the House of Troubles, Lord of the Never-There, and Sovereign of the Shivering Isles.[nb 1] His motives are said to be unknowable. He is sometimes referred to as the Mad Star, the Mad Lord, and the Mad One, amongst other things. His realm, best known as the Shivering Isles, has also been called the Madhouse. It's believed that those who go there lose their sanity forever.[nb 2] Of course, only the Mad God himself may decide who has the privilege to enter. The Golden Saints, or Aureals, and Dark Seducers, or Mazken, are his servants. The Mad God typically manifests on Nirn as a seemingly harmless, well-dressed man often carrying a cane, a guise so prevalent it has actually been coined "Gentleman With a Cane". Worship of Sheogorath is widespread in Tamriel, but historically, he has been especially revered in Morrowind and Elsweyr.[nb 3]
- "A change is coming. Everything changes. Even Daedric Princes. Especially Daedric Princes."
Sheogorath was one of four Daedric Princes first mentioned in written history. They say he is the "Sithis-shaped hole" of the world brought into being when Lorkhan's divine spark was removed. One superstition is to avoid thunderstorms, for they belong to Sheogorath.[nb 4] Another is that madmen are driven to that state by speaking with Sheogorath, who gives them advice and information which is beyond their capacity to know. History is littered with stories of worshippers of Sheogorath doing great harm to themselves and others, as well as mortals succumbing to madness thanks to his efforts and those of other daedra. Such people are said to be "touched by Sheogorath", or "Sheogorath-kissed".
 The stories of Sheogorath
Legends of Sheogorath abound. New Sheoth, the divided capital of the Shivering Isles, is said to have been founded at his whim. Myths of Sheogorath is an anthology of tales: "Sheogorath Invents Music" (from the body parts of a young woman), "Sheogorath and King Lyandir" (who was killed by his deranged son after his entire kingdom fell to madness), and "The Contest of Wills" (which Sheogorath wins without even trying). Fall of Vitharn tells the tale of a Count in the Shivering Isles who disrespected Sheogorath, and who Sheogorath rewarded with an overabundance of madness in his family, leading to their demise. 16 Accords of Madness are stories of Sheogorath's encounters and inevitable triumphs over other Daedric Princes, such as besting Hircine in a duel of champion beasts (by letting Hircine's beast run itself to death), winning a wager with Vaernima (by doing nothing), and claiming the soul of an Orc who had murdered one of his followers (by letting Malacath do the work and kill the Orc, who turned out to be Malacath's own son). The general theme is that he lets his opponents defeat themselves, remaining impervious and yet doing relatively little unless he's in a bout of (often violent) creativity.[nb 5]
The Blessings of Sheogorath, a prayer amongst Sheogorath worshippers, asserts that without Sheogorath, "all Thought would be linear and all Feeling would be fleeting". They praise him because it is Sheogorath "who tricks us when we are foolish, punishes us when we are wrong, tortures us when we are unmindful, and loves us in our imperfection".
 Cultural Madness
The Chimer revered Sheogorath in their ancient ancestral worship. However, when the Tribunal Temple took power in Morrowind, Sheogorath, as well as Mehrunes Dagon, Malacath, and Molag Bal, became known as one of the "Four Corners of the House of Troubles" to the Dunmer. He is said to have rebelled against the Tribunal, and this is why worship of Sheogorath became punishable by death.[nb 6] Nevertheless, Vivec apparently made an agreement with Sheogorath to protect his people from madness, an agreement the Dunmer must occasionally renew by performing the Pilgrimages of the Four Corners. Sheogorath's shrines were abandoned, but many have remained standing into modern times. Legends say Daedra Lords such as Sheogorath built the great shrines themselves because mortals could not build anything grand enough to suit them.
Dunmer believe Sheogorath tests them for psychological weakness. In many legends he is called upon by one Dunmer faction against another, though whether he betrays or helps those who call him proves unpredictable. They often associate him with the fear other races have of them, especially those who might prove useful allies. Though nascent for thousands of years in Morrowind, Sheogorath worship began picking up again following the Armistice with the Empire, and his shrines began receiving more visitors as more and more Dunmer fell into "dark worship".
It is written that when he rebelled against the Tribunal, Sheogorath tricked the moon Baar Dau, inspiring it to hurl itself at the city of Vivec, and justified his actions by claiming Vivec was built in mockery of the heavens. Vivec is then said to have frozen Baar Dau in its descent with one gesture; the moon then swore itself to the Tribunal's service forever. After the Nerevarine released the heart of Lorkhan and Vivec disappeared, Baar Dau eventually resumed its descent, destroying Vivec City and instigating the disasters of the Red Year.
 The Greymarch
- "The Greymarch comes, and Jyggalag walks. Or runs. Never skips, sidles, or struts. Mostly, he just destroys everything around him."
Sheogorath was, in fact, Jyggalag, the Daedric Prince of Order. The story goes that Jyggalag had, in times beyond memory, grown in power so much that the other Daedric princes grew jealous and fearful. They cursed Jyggalag to live as Sheogorath, the incarnation of the thing he hated most. At the end of every Era, Jyggalag was allowed to take on his true form once again, and reconquer his lands, an event known as the Greymarch. After that, however, he would be transformed back into Sheogorath, and Sheogorath would spread madness upon his lands once more.
The Champion of Cyrodiil reportedly ended the cycle by defeating Jyggalag during the Greymarch at the end of the Third Era. This released Jyggalag from his curse, allowing him to remain in his true form instead of transforming back into Sheogorath. After defeating Jyggalag, the Champion of Cyrodiil became Sheogorath. The "Gentleman With a Cane" continues to stroll through Tamriel, and, as always, one can never be sure what his visits will bring.
- "Take this trinket of mine. Perhaps it will serve you well. Or look lovely on your corpse."
 Fork of Horripilation
The Fork of Horripilation is a cursed artifact created by the Daedric Prince Sheogorath. In appearance and in function, it is a mundane iron fork. However, Sheogorath is fond of forcing mortals to use it as a weapon, in which case it curses the wielder with Fork's Wound, a magical effect which stunts the wielders magicka or drains it completely. It is unknown what relation the fork has to horripilation.
In 3E 427, the fork was in the possession of Big Head, a mad Argonian hermit and a worshipper of Sheogorath who lived in a small shack on an island in the Sheogorad region of Morrowind. Big Head was obsessed with forks and spears, which he had filled his hut with. Sheogorath instructed the Nerevarine to kill a Giant Bull Netch with the fork. Big Head willingly gave the fork to the Nerevarine, who then killed the Bull Netch and returned the fork to Sheogorath to earn the Prince's favor.
In 3E 433, Sheogorath returned the fork to the Shivering Isles, his Plane of Oblivion. Rumors circulated among the mortal population of the Isles about its return. Big Head entered the Isles in search of the fork, which "sang" to him, and took up residence in Bliss, where he collected a great many forks. The fork was of great importance to both the Heretics and Zealots, two outcast religious factions. The Heretics had obtained possession of the fork and had taken it to Longtooth Camp, near the Gates of Madness on the Mania side of the Isles. However, news of this reached the Zealots, who launched an attack on the Heretic base. The Fork supposedly changed hands several times, with the Zealots bringing it to Hardscrabble Camp, their nearby base in Dementia, only to have it reclaimed by the Heretics. Eventually, Big Head requested the assistance of Sheogorath's Champion, who then learned of its location from the beggar Bolwing. The Champion recovered the fork from the outcasts and returned it to the grateful Big Head.
 Spear of Bitter Mercy
The Spear of Bitter Mercy is one of the more mysterious artifacts in Tamrielic lore. Little to nothing is known about the Spear, but it is believed to be of Daedric origin. One of the few legends about it is its use by a mighty hero during the fall of the Battlespire. The hero was aided by the Spear in the defeat of Mehrunes Dagon and the recapturing of the Battlespire. Since that time, the Spear of Bitter Mercy has made few appearances within Tamriel. It was last reported to be in the hands of the Nerevarine, who received it as a reward from Sheogorath in 3E 427. The Nerevarine sold it to Torasa Aram, who put it on display in the Mournhold Museum of Artifacts.
 Staff of Sheogorath
The Staff of Sheogorath, a powerful Daedric artifact, is the symbol of the Daedric Prince of Madness. It contains the power of the Shivering Isles, and is needed to assume the title of Mad God and sit upon the Throne of Madness. The Staff is the namesake of Sheogorath. In its traditional appearance, the Staff is a simple walking stick, often with an eyeball attached to the top. During each Greymarch, the Staff's power waned and it became a useless twig. This marked the beginning of Sheogorath's transformation into Jyggalag.
 Staff of the Everscamp
The Staff of the Everscamp is a Daedric staff associated with Sheogorath. Once the staff is activated by reading its engraved rune, four non-hostile Everscamps appear and follow the staff's bearer. The staff's bearer is no longer able to put down or get rid of the staff. There are only two ways to get rid of the staff: find someone else who is willing to take it, or return to its original location, namely the shrine of Sheogorath in Darkfathom Cave.
The Wabbajack is a Daedric artifact created by the Daedric Prince Sheogorath. It takes the appearance of an ebony staff. As befits the Prince of Madness, his artifact is unpredictable in its effects. The staff has the power to transform its target into a completely random creature. This can be helpful to the wielder, turning a fearsome opponent into a docile animal; similarly, it can be detrimental, transforming a relatively weak enemy into a powerful monster. The staff can produce other effects, such as damaging, healing or instantly killing the target.
An anonymous author wrote about his obtaining of the staff in the book Wabbajack. In his search for the Oghma Infinium, the author was tricked into summoning Sheogorath, believing him to be Hermaeus Mora. After serving the prince, Sheogorath's servant gave him the Wabbajack. In the events leading up to the Warp in the West, an unknown agent of the Blades summoned Sheogorath and dispatched a battlemage who had displeased the Prince. In return, the agent was given the Wabbajack from a worshipper of Sheogorath.
In 3E 433, Sheogorath was aided by the Champion of Cyrodiil in tormenting the Khajiit settlement of Border Watch in Cyrodiil. The inhabitants were very superstitious, and were driven into a state of frenzy when the Prince simulated their K'sharra Prophecy, said to mark the end of the world. These occurrences were reported in a special edition of the Black Horse Courier newspaper entitled Rain of Burning Dogs!. It is unknown whether this took place before or after the Champion assumed the position of Sheogorath; regardless, the Champion received the Wabbajack from either Sheogorath or Haskill.
In 4E 201, the Last Dragonborn unknowingly entered the mind of the dead Pelagius Septim III, tasked with convincing Sheogorath to return to the Shivering Isles. Sheogorath agreed to return, but only if the Dovahkiin could escape Pelagius' mind. The Prince of Madness decided to assist the Dragonborn by giving him the Wabbajack, and then instructing him on how to use it to remedy Pelagius of his insanity. Having completed several challenges and conquered the dead emperor's inner fears, the Dovahkiin was able to depart once more for Tamriel, but not before being given the Wabbajack by Sheogorath as a parting gift.
 The Shivering Isles
- "Change will preserve us! It is the lifeblood of the Isles. It will move mountains! It will mount movements!"
The Shivering Isles, also called the Madhouse or the Asylums, is the Daedric realm of Sheogorath, Prince of Madness. The realm consists of a main land mass surrounded by a group of smaller islands, the area of which is divided in half: the northern half of these lands is called Mania, and the southern half Dementia. This divide represents Sheogorath's split personality, the "two shades of madness". The isles are inhabited by mortals as well as Daedra, but they have been driven insane.
At the end of the Third Era, a mysterious portal opened on an island in Niben Bay which led to the Isles. The realm was reported to be similar to other societies in Tamriel - but with obvious and glaring exceptions, of course. The mentally ill, bifurcated populous held a range of beliefs about Sheogorath. Some zealots revered him as a living god, while others, labeled heretics, thought he was nothing more than a mortal impostor. Some urged armed uprising, and many committed various deranged acts in attempts to gain his favor.
All that's agreed upon is that the Sovereign of the Shivering Isles is, above all, unpredictable. He has been known to sentence a man to death for the crime of trying to grow a beard. His favorite threat is one written on the back of an Argonian concubine. And at last report, the Lord of Madness was returning from a holiday within the mind of his favorite emperor, Pelagius Septim III.
As seen in Daggerfall
 See Also
- For game-specific information, see the Daggerfall, Morrowind, Oblivion, Shivering Isles, and Skyrim articles.
- 16 Accords of Madness — Accounts of meetings between Sheogorath and the other Daedric Princes
- The Blessings of Sheogorath — The 13 Blessings of Sheogorath
- The House of Troubles — Chronicle of the Daedra who decided not to submit to the Tribunal
- Myths of Sheogorath by Mymophonus — Magical myths about The Madgod himself
- Saints and Seducers by Andoche Marie — Sentinels of the Isles: A treatise on Golden Saint / Dark Seducer culture and history within the Shivering Isles
- Varieties of Faith... by Brother Mikhael Karkuxor — An expansive list of the pantheons and associated divine spirits of Tamriel's dominant cultures.
- ^ a b Sheogorath's dialogue in Skyrim.
- ^ a b The Book of Daedra
- ^ Tholer Saryoni's dialogue in Morrowind.
- ^ a b Death Decree
- ^ a b The Pilgrim's Path — Tribunal Temple
- ^ a b Invocation of Azura — Sigillah Parate
- ^ a b Sinnammu Mirpal's dialogue in Morrowind.
- ^ a b c d e Events of The Shivering Isles
- ^ [[Lore:The Doors of Oblivion|]]
- ^ a b Guide to New Sheoth — Brenith Aralyn
- ^ Saints and Seducers — Andoche Marie
- ^ Myths of Sheogorath — Mymophonus
- ^ a b c d Varieties of Faith in the Empire — Brother Mikhael Karkuxor
- ^ a b c d Sheogorath's dialogue in Shivering Isles.
- ^ On Oblivion — Morian Zenas
- ^ Chance's Folly — Zylmoc Golge
- ^ The Liturgy of Affliction — Anias Gae (transcribed)
- ^ Feyfolken — Waughin Jarth
- ^ Vitharn: the Fall
- ^ Rislav the Righteous — Sinjin
- ^ Pocket Guide to the Empire, 3rd Edition: All the Eras of Man, A Comprehensive History of our History — Imperial Geographical Society, 3E 432
- ^ a b c The House of Troubles
- ^ a b Events of Morrowind
- ^ Dunmer dialogue in Morrowind.
- ^ The Infernal City — Greg Keyes
- ^ Words of Clan Mother Ahnissi to her Favored Daughter — Clan Mother Ahnissi
- ^ a b Events of Skyrim
- ^ 16 Accords of Madness
- ^ Zealotry
- ^ Heretical Thoughts
- ^ Bark and Sap
Note: the following references are not found in game. They are included to provide a rounder background to this article, but may not reflect established lore.