Lore:The Falconer's Log

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The Falconer's Log
An Aldmeri Dominion sailor's logbook

Entry 1
Clear weather. Put out of Southshore with all hands. If any doubt the power of the Gold Fleet, they won't when we cross the horizon.

Entry 2
Clear weather. By some ill-conceived joke we are to be joined by a squadron of Khajiit-led privateers. Something about "appealing to the natives through diplomatic overture." Surely they have a better use for us than playing nursemaid to ruffians.

Entry 3
Choppy seas. If we're the pride of the Dominion, the privateers are its disgrace. A more ragtag assembly of barnacle-crusted vessels I've never set eyes upon! We would make better time if we scuttled the lot of them.

Entry 4
Clear weather. Strange sails on the horizon. We've all heard the reports—a Sea Viper fleet reaving along the coasts of Auridon—though nothing to speak of a presence here. More Khajiit barnacles latching onto our hull? I would not be surprised. The Peregrine dispatched to investigate.

Entry 5
Rough seas. The Peregrine was unable to locate its quarry and heavy winds prevent us from pursuing further. Strange, our Sighter indicated clear weather for at least three days.

Entry 6
Lost … collided with … taking on water. First Mate sighted … ago. No sign of … Prowler in the mist, but then it was gone. Swears he saw coils in the waves … belowdecks to sober up.

High winds tore … from the rigging. Mast is gone. No choice but to … shore. Instructed all hands to … as is my duty.

Queen Ayrenn, I apologize. In this, and … failed you.