Lore talk:Hist

The UESPWiki – Your source for The Elder Scrolls since 1995

 
Jump to: navigation, search

Contents

[edit] Fighter's Guild quest

I know there isn't much detail to be found from it, but it seems worth mentioning somewhere in this article.

There's detail on the quest in the Oblivion namespace, here. This page is for more general information about Hist. —RpehTCE 07:01, 29 December 2007 (EST)

[edit] Confusing...

Does anyone else think that this page doesn't make much sense? It needs a lot of fixing up, in my opinion. Zander 02:57, 7 October 2008 (EDT)

You're free to do that ofcourse. I've added a Cleanup tag to the article. --Timenn < talk > 03:46, 7 October 2008 (EDT)
If the article does get re-written, it would be a good idea to avoid making it Oblivion-centric. The Hist are mentioned far too often and are far too significant to be regarded as just a provincial hallucinogen. It's just that they were never explored and relegated to the position of second rate mystery whereas the Fighter's Guild provided a little concrete information.Temple-Zero 10:24, 7 October 2008 (EDT)


[edit] sap

i think this page should mention the efects of hist sap

[edit] Hist Sap effects

Wouldnt it be a good idea to add a sentence or two mentioning that the effect of the Hist Sap encountered in Oblivion might not be the same as other Hist Sap? Afterall, the Hist Tree in Oblivion is considered a perversion, and may not grant the same effect as un-corrupted Hist Tree Sap. -J'sar 15:18, 31 October 2009 (UTC)

[edit] Fallout 3 Ref.

The belief that Hist may be living may be a reference to Fallout 3, another game by Beth-Soft. There is an NPC in Fallout 3 named Harold that is a talking tree. It's unlikely, but possible. FlameMaker 01:14, 20 November 2009 (UTC)

Sponsored Links
Personal tools