Morrowind:Acrobatics
The UESPWiki – Your source for The Elder Scrolls since 1995
| Skill: Acrobatics | |
|---|---|
| Governing Attribute: Strength |
|
| Specialization: Stealth |
|
| Increase: Fall: +3.0 Jump: +0.15 |
|
Acrobatics skill enables one to jump long distances and to avoid damage when falling from great heights. Nimble acrobats can reach areas others cannot get to and can direct their paths while falling.
This skill is extremely useful for travel. Combined with a lot of speed, using acrobatics is by far the fastest way to get from place to place on foot.
Contents |
[edit] Character Creation
The following races receive bonuses to their Acrobatics skill:
The following classes have Acrobatics as a Major skill:
The following classes have Acrobatics as a Minor skill:
[edit] TrainersThe Master Trainer of Acrobatics is Senyndie at the Arena Fighters Quarters in Vivec. Other trainers of note are:
See Acrobatics Trainers for the complete list. |
[edit] BooksThe following books will increase your Acrobatics skill: |
[edit] Factions
The following factions include Acrobatics as one of their favored skills:
- Aundae Clan
- Berne Clan
- Camonna Tong (not joinable)
- Dark Brotherhood (not joinable)
- Morag Tong
- Quarra Clan
- Thieves Guild
| Skills in Morrowind | |
|---|---|
| Combat: | Armorer | Athletics | Axe | Block | Blunt Weapon | Heavy Armor | Long Blade | Medium Armor | Spear |
| Magic: | Alchemy | Alteration | Conjuration | Destruction | Enchant | Illusion | Mysticism | Restoration | Unarmored |
| Stealth: | Acrobatics | Hand-to-hand | Light Armor | Marksman | Mercantile | Security | Short Blade | Sneak | Speechcraft |

![[Content is available under Attribution-ShareAlike]](http://www.uesp.net/w/images/Somerights.png)