Morrowind:Agility
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Agility is the governing Attribute for Block, Light Armor, Marksman, and Sneak. It affects:
- Your ability to successfully hit enemies with a weapon and dodge their attacks (not magic).
- Your ability to use the Sneak (including pickpocketing), Security, Acrobatics and Block skills. Note - this is not the same as skills 'governed' by Agility - those skills simply provide bonuses to raising Agility when levelling up, and are not themselves necessarily enhanced by the character's Agility.
[edit] Character Creation
The starting values for Agility vary by race and gender:
| Race | M | F | Race | M | F | |
|---|---|---|---|---|---|---|
| Altmer | 40 | 40 | Imperial | 30 | 30 | |
| Argonian | 50 | 40 | Khajiit | 50 | 50 | |
| Bosmer | 50 | 50 | Nord | 30 | 30 | |
| Breton | 30 | 30 | Orc | 35 | 35 | |
| Dunmer | 40 | 40 | Redguard | 40 | 40 |
The following classes receive a +10 Bonus to Agility:
- Acrobat, Agent, Archer, Crusader, Monk, Thief, Witchhunter
- The Birthsign of The Lover grants an additional 25 points in Agility.
| Attributes in Morrowind | |
|---|---|
| Primary: | Agility | Endurance | Intelligence | Luck | Personality | Speed | Strength | Willpower |
| Derived: | Health | Magicka | Fatigue | Encumbrance |

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