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|Caius Cosades (caius cosades)|
|House||Caius Cosades' House|
|Faction(s)||Blades (Grand Spymaster)|
Caius Cosades, an Imperial monk residing in Balmora, is the Grand Spymaster of the Blades in Vvardenfell. He's a self-admitted skooma and moon sugar addict—that is, when someone who is not a Blade asks him. His underlings never mention a skooma problem, and the regular patrons of the South Wall Cornerclub have noticed that he holds his skooma better than even a Khajiit would. They have also noticed that people who judged him only on his appearance "aren't with us anymore". In the player's last conversation with him he mentions his superiors being concerned about his "sugar". Nevertheless, there is an impressive amount of skooma and moon sugar and his house and on his person. He wears cheap common pants, a pair of common shoes and a common belt.
Caius owns a small one-room house in northeast Balmora. It contains little furniture to speak of besides a bed and a table, but there are a few interesting items to be found. First, there is the moon sugar of which one sample can be found on the table as well as five more stashed away underneath the bed where you can also find a good skooma pipe and a copy of the book The War of the First Council. Keep looking and you might also find some probes (of apprentice's and journeyman's quality) laying on a shelf. Lastly, there are two locked chests in the room. The first and small one is not as heavily but only contains a small amount of gold (around 30 drakes). The second one, however, is securely and trapped as well. Nevertheless, the rewards are much greater: 100 drakes, two units of moon sugar, an apprentice's mortar and pestle, a greater soul gem, a standard restore health potion, a standard rising force potion and an Imperial shortsword. You can also find a lot of empty bottles laying around, suggesting Caius is a heavy drinker as well (or at least acts like one).
As Grand Spymaster of the Blades, Caius Cosades is the most senior person in Vvardenfell in this organization, and will allow fellow members to use his bed for sleeping. After the quest Mehra Milo and the Lost Prophecies, Caius is recalled to the Imperial City and permanently disappears from the game.
Caius Cosades is an important Main Quest character, which means he has a lot of unique diaoluge regarding it. He also offers a great deal of information on the different factions in Morrowind, however.
- Blades: "We're spies. We're the Emperor's hidden eyes and ears in the provinces. We watch the Emperor's enemies. We look for opportunities. We make reports. And, when the Emperor commands, we obey. But we're only one of many guilds and factions in Morrowind. You should know a little about Morrowind politics before you get involved with any of these other groups."
- Camonna Tong: "The Camonna Tong is Morrowind's native criminal syndicate. They're tough and ruthless, and have connections in the higher ranks of House Hlaalu. The Camonna Tong compete directly with the Thieves Guild for control of illegal trade, and Camonna Tong will not tolerate competition. Compared with the Camonna Tong, the Thieves Guild is relatively decent and honorable -- certainly less brutal. They don't accept outlanders as members. Forget about it." (It is indeed impossible to join the Camonna Tong.)
- Fighters Guild: "The Fighters Guild is a professional organization chartered by the Emperor to regulate the hiring and training of mercenaries. Training, goods, and services are cheaper for members, and the Guild Stewards know where to find work. You'll have to start your service with Eydis Fire-Eye, the Balmora Guild Steward. She's new, and I don't know her well. Percius Mercius, the Ald'ruhn Guild Steward, I know and trust, but he only handles higher-ranking assignments."
- Guilds and Factions: "Groups favoring Imperial interests are the Blades, the Imperial cult, the Imperial Legion, the Fighters Guild, the Mages Guild, and the Thieves Guild. Groups favoring native Dunmer interests are House Redoran, House Hlaalu, and House Telvanni, the Temple, the Morag Tong, the Camonna Tong, and the Ashlanders."
- House Hlaalu: "House Hlaalu is one of the three Dunmer Great Houses on Vvardenfell. They're loyal supporters of the Empire, open-minded in religious and cultural matters, and greedy and ambitious in the best Imperial tradition. It's difficult to rise in their ranks as an outlander, but the Great Houses hold the power in Morrowind. Talk to Hlaalu councilors if you want to become a Hlaalu retainer."
- House Redoran: "House Redoran is one of the three Dunmer Great Houses on Vvardenfell -- a very serious and honorable bunch. It's difficult for an outlander to join and rise in their ranks, but the Great Houses are where the power lies in Morrowind. Talk to Redoran councilors if you want to be become a Redoran retainer."
- House Telvanni: "House Telvanni is one of the three Dunmer Great Houses on Vvardenfell. Their nobles are thousand-year-old wizards. Telvanni are supposed to hate politics, foreigners, and just about everything else, but the Vvardenfell Telvanni are apparently more ambitious and adventurous than most. I don't know much about them, but they do hire Western mercenaries, and some even rise to higher ranks. Talk to Telvanni councilors if you want to be become a Telvanni retainer."
- Imperial Cult: "The Imperial cult worships the Nine Divines: the Aedra Akatosh, Dibella, Arkay, Zenithar, Mara, Stendarr, Kynareth, and Julianos, and Tiber Septim, founder and patron of the Empire. In Morrowind, it's partly maintaining the faith for outlanders like us, and partly a missionary cult, bringing enlightment to the heathen Dunmer. You can see Somutis Vunnis at Fort Moonmoth to join, but you have to go to Ebonheart if you want to become a lay servant."
- Imperial Legion: "The Imperial Legion has several fort garrisons here on Vvardenfell. The lower ranks handle law enforcement, escorts, rescues, dangerous predators, diseased and blighted beasts, and so forth. Only one fort accepts recruits -- Fort Darius in Gnisis. Gnisis is a frontier outpost, isolated, a little rough. But good experience. If you're interested, see General Darius in Gnisis."
- Mages Guild: "It's a guild for the arcane arts. And it's where you go to find wizards for hire. Training, goods, and services are cheaper for members, and the Guild Stewards know where to find work. If you want to be a wizard, join and work your way up the ranks. The Mages Guild here is a better bet than the Fighters Guild. Ranis Athrys is the guild steward, so talk to her if you want to join up. She's got a chip on her shoulder, but her apprentice, Ajira, seems okay for a Khajiit."
- Morag Tong: "The Morag Tong is a guild of executioners and assassins, completely legal, and guided by a strict code of conduct. It's an ancient Dunmer society, steeped in tradition, but I know and respect a few Westerners who belong to the Morag Tong. They are nothing like the Dark Brotherhood. I have no idea how to join them."
- Temple: "The Tribunal Temple is the native religion. They worship three God-Kings, Almalexia, Sotha Sil, and Vivec, who are known together as the Tribunal. We usually just call it 'The Temple.' They're narrow-minded and superstitious, but I find a lot to admire -- particularly their concern for the poor. They accept outlanders as members, but few outlanders join except for the services. Talk to Feldrelo Sadri at the Balmora Temple if you're thinking about joining."
- Thieves Guild: "In the rest of the Empire, the Thieves Guild is a more-or-less organized group of local criminal syndicates governing illegal trade in their communities. Here in Morrowind, the Thieves Guild is the newcomer. The established local crime lords are called the Camonna Tong. The Thieves Guild doesn't advertise, partly because to avoid the law, and partly to avoid the Camonna Tong, who have sworn to destroy the upstart Thieves Guild. Sugar Lips Habasi over at the South Wall is the local Guild Boss."
- 'If Sharn gra-Muzgob is dead before doing her errand: WHAT?! Sharn gra-Muzgob is DEAD? And you were responsible? Get OUT OF HERE! And don't come back! I don't CARE what the Emperor wants! I don't care about your excuses! GET OUT OF HERE!
[This path to your destiny is blocked.]
- 'If Hasphat Antabolis is dead before doing her errand: WHAT?! Hasphat Antabolis is DEAD? And you were responsible? Get OUT OF HERE! And don't come back! I don't CARE what the Emperor wants! I don't care about your excuses! GET OUT OF HERE!
[This path to your destiny is blocked.]
 Related Quests
- Report to Caius Cosades: You must deliver a package to Caius Cosades in Balmora.
- Blades Trainers: Seek out the Blades Trainers for gifts and advice.
- Antabolis Informant: You must give Hasphat Antabolis the Dwemer Puzzle Box in Arkngthand to receive the information that Caius Cosades desires.
- Gra-Muzgob Informant: You must give Sharn gra-Muzgob the Skull of Llevule Andrano to receive the information that Caius Cosades desires.
- Vivec Informants: Speak with three informants in Vivec about the Nerevarine Cult and the Sixth House.
- Zainsubani Informant: Seek out Hassour Zainsubani in Ald'ruhn and ask him about the Ashlanders and the Nerevarine Cult.
- Meet Sul-Matuul: Travel to the northern coast to find out more about the Nerevarine Prophecies and how it relates to you.
- Sixth House Base: Dispose of a Sixth House base recently discovered near Gnaar Mok.
- Corprus Cure: Find a way to cure the dreaded Corprus disease.
- Mehra Milo and the Lost Prophecies: You must once again find Mehra Milo in Vivec.