Morrowind:Cheats
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Morrowind is a huge game, and it can be a little tough, especially in the beginning. There are quite a few ways to make the game much easier; some of them were put in by the developers themselves, while others are of the more unintentional variety, problems within the game mechanics themselves.
| Please note that Console Commands and Glitches are not listed on this page, even though they are very useful for 'cheating'. Using game mechanics that are unbalanced to better your character counts as cheats. Glitches are using methods that are NOT meant to be features of the game being used to better your character. |
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[edit] Xbox and PC Cheats
[edit] Infinite Stats
Buy a stat raising spell such as "Jack of Trades" (which raises luck) and Soultrap. Go to someone who can create spells and create a spell that does Soultrap on target and raise 100 willpower on self. (This is so you can continue doing the spell with out interruption.) Face a wall or the ground(if you don't the game will glitch) keep using the spell until you have your stat at the desired level. It's permanent and won't go away after time. You can do this with any stat, but don't do speed over 200. Even then, It's kind of hard to control your character. It is also not recommended that you use this cheat for Acrobatics, Telekinesis, or other effects that may make the game annoying. Of course, you could always carry a drain skill spell with you to counter the effects when you've had enough. Anyway, it'll cost a lot of money but it shouldn't be too hard to get enough. An interesting quirk about this cheat is that if you perm. Level your Luck stat up to about 2-3000, you will get instant 100 with all people, and you can sell any item in any shop for however much money they have, and you can buy anything for nothing!
- Effects to Avoid
- Acrobatics: A high Acrobatics skill can make jumping impossible to control.
- Chameleon/Invisibility: Casting such constant effect spells will make it very difficult for your character to talk with NPCs .Be careful, as the effect will not disappear when you save the game, though it seems that you are visible after you reload it.
- Elemental Shield: The fire/frost/lightning shield will only keep the "resist" effect when you make a soultrap cheat. However they will have no damage to the opponents. So that a resist fire/frost/shock spell is more economical.
- Summoning Spells: Don't summon too many creatures or else the game won't be able to render all of them, causing low frame rates and crashes.
- Telekinesis: This can lead to accidentally stealing objects.
- Water Breathing: There's a quest of the temple which requires you to drown yourself. So don't cast constant water breathing on yourself unless you have finished that quest.
- Water Walking: There are many quests that require you to dive underwater, consider enchanting an item with the effect or using potions instead.
[edit] Corprus Cheat
If you get Corprus and then sleep repeatedly, your Strength and Endurance will permanently go up 1 point for each day you sleep. It is suggested that you sleep right in front of Divayth Fyr before you get cured, as your other attributes will go down until you get them restored. Unfortunately Bonewalkers temporarily Drain your Strength by their spell, and this lost Strength cannot be regained using altars, unless it is below 100. If you wait until a Bonewalker's spell ends before killing it, your attributes will be restored. But the spell last from 30 to 60 seconds. Just one more reason to hate them. (This does not apply to Greater Bonewalkers, which instantly Damage your attributes rather than draining them - a reason to really hate the Greater Bonewalkers.)
[edit] Drain and Train
Training in Morrowind has two major problems, the first is the cost and the other is the availability of trainers that can train skills to high levels. There is a simple way to counter act this using a spell with the Drain Skill effect. Simply use the drain skill effect to drastically lower the skill you desire to improve, then find a trainer and use the lowered rate to quickly improve your skill. (Note: Bretons will have to use a Weakness to Magicka effect to fully use the Drain Skill Effect. Note that even after reaching level 100 in whatever skill you trained, you can keep training it with Drain Skill and your main level can keep going up. So you can keep leveling up even after all your major/minor skills are at 100. Also note that training takes two hours of in-game time, so don't bother with a long-duration Drain spell.)
[edit] Easy money
[edit] Ordinator Piggy Bank
Go to the Foreign Quarter Plaza in Vivec and put on an Ordinator's Indoril Armor Cuirass or Helm. Let the lone Ordinator hit you once, then position yourself behind a flower planter near the Smith. The Ordinator will try to attack, but can't reach you. Kill as many as you want, take their armor and weapons and sell it. Take off the armor and wait in front of the merchant for 24 hours to resupply his gold, and repeat. If you want face value for your loot, you can set a Mark at the Talking Mudcrab, kill as many ordinators as you want, then Recall to the mudcrab. You'll make about 33,600 gold for each Ordinator's set of equipment that way. See the Ordinator article for more background on these guards.
[edit] Raid the Vaults
Here's a way to earn easy (dirty) money :
- Get spells/items that grant Telekinesis and Invisibility.
- Go to the Redoran Vaults and on to the lowest floor.
- Cast Telekinesis and Invisibility or Chameleon.
- Sneak and take some stuff; when you pick up something just use Invisibility again and pick another thing. Remember to save after you've taken something, as you can still be spotted.
- When you can't or won't carry more go to the smith in the waistworks, Savard, and sell the "cheap" stuff.
- Go to Creeper in Caldera or the Talking Mudcrab and sell the expensive things at full value.
Another way to get easy money is to go to Maar Gan and Ald'ruhn, and go into all the guard towers, check all the crates, and you should find five full sets of Bonemold Armor. Wait till the guards are gone or can't see you. This is a really easy way to get at least 2-3k right when you start a new game.
[edit] Alchemical Breakthrough
A great way to earn money is to choose Alchemy as a major skill. Just go to Balmora, and then find the town alchemist Nalcarya of White Haven. Simply buy 10 Hound Meat and 10 Crab Meat. Now exit barter screen, but do not close the "talk" screen. Once again, enter the barter screen, and sell the 10 Hound Meat and 10 Crab Meat. Next, leave barter screen, and enter it again for a third time. Nalcarya should now sell 20 Hound Meat and 20 Crab Meat every time now. Buy 20 Crab Meat, 20 Hound Meat, and one of her Mortar and Pestles. Create potions from the ingredients, and sell them to Nalcarya. You can repeat this as much as you desire. The same can be done with Scales and Kwama Cuttle.
This also works nice with the alchemist in Wolverine Hall Mages Guild, just buy 10 Crab Meat and 10 Small Kwama Eggs and make Restore Fatigue potions, and repeat this as much as you want.
Actually you can use about all merchants selling potion ingredients to do this, and if you spend a little time walking between different dealers you can make Restore Health and Restore Magicka potions, as well as other useful effects, instead.
Note: You can use the process described above to further increase the amount of crab and hound meat that Nalcarya has. It is also suggested that you use the Creeper. See also: Restocking Alchemy Vendors
Go to the Wolverine hall Imperial Cult altar and talk to the man in front of the altar. Buy the Netch leather from him and sell it back to him causing him to have 10 constantly. Now buy all his Netch Leather and Ash yams, and make potions of Fortify Intelligence. Drink them all and repeat. If you do it successfully over and over you can achieve a intelligence score of over 2,000,000 and then enchant any items you want as well as creating super powerful potions. Use caution creating levitate, fortify speed, and fortify strength potions unless you want to spend your game stuck in walls or breaking every weapon you use.
[edit] Permanent Golden Saints
You can conjure permanent followers who will fight your battles and follow you everywhere. Probably the best are Golden Saints. You can buy the spell "Summon Golden Saint" from Felen Maryon in Tel Branora and you can buy Soul Trap in the Mages Guild in Balmora. Create a spell with "Summon Golden Saint on self" for 1-2 sec., and "Soul Trap on target" for 1 sec. (Call the spell "Ultimate Bringer of Saints" to put the spell near the bottom of the list, the spell costs about 12 gold pieces at any Spellmaker). Look at the ground and cast the spell, and presto, when you look up, you'll have a beautiful Golden Saint standing there! She'll stay with you, and fight your battles indefinitely; and if you're careful and use "Heal other"-type spells judiciously, she could be your companion for much of the game! (Too bad you can't talk to her and share items like the companion in Tribunal or Oblivion...)
What makes Golden Saints a money maker is that they always carry high-value weapons and shields! Even if you're not powerful enough to actually kill the GS (to trap their souls in Grand Soul Gems, etc.), she can kill all of the enemies you're likely to encounter for the first few levels, and will eventually fall to one of them. You get to loot the body and take her sword and shield! Then, just summon another one. Or, if you like, you could summon several, and have a walking golden army clearing away all obstacles in your path to glory. Sometimes summoning many minions will cause the game to lag or freeze. Summon a bunch before walking in to face a few of the tougher Dagoths, and never have to raise a weapon! Golden Saints have been seen to take on Dremora Lords one-on-one, and they usually win!
Plus, it's far cheaper to conjure up a permanent saint than to cast the "Real" spell; you can also do the same thing with Skeleton Champions (who drop Silver swords & Iron shields), Bonewalkers (soul gems), and you get the idea.
[edit] Infinite Levels
[edit] Method One
It may be possible to raise levels infinitely using this method.
- Raise one of your attributes to 100.
- Find or create an item that will raise that same attribute over 100 as a constant effect.
- Locate a Master Trainer for a skill within that same attribute.
- Train over and over. The message underneath will always be that you have raised that skill to 100, but you will still get the skill points and therefore keep leveling. (i.e. Major Attribute: Intelligence, Skill: Security, Artifact: Necromancer's Amulet, Master Trainer: Hecerinde in Balmora)
Now, granted, if you've gotten this far in the game you probably don't need to be leveling anymore, but it is fun to see your character go over the 100 mark.
[edit] Method Two
Go to jail. You will lose skill points, but you won't lose levels. Train them back up, and you'll still level up.
[edit] Method Three
Purchase a spell that will give you a Drain Skill effect. See Above Drain-Train cheat. This is better than the Soultrap cheat because it actually raises your skills, not temporarily enhancing them until they are somehow drained.
NOTE: This cheat will not actually raise your skills over 100 in the Xbox version, but it may do so in unpatched PC versions.
[edit] Recharging Magicka
Those born under the sign of The Atronach may be enjoying the benefits of increased Magicka, but the stunted Magicka does tend to ruin all the fun. Other methods of recharging Magicka such as Summoning Ancestral Ghosts to attack you in order to Absorb Magicka are time consuming and use more Magicka. You can simply activate any Shrine of the Tribunal or imperial altar and select Attribute Restoration to refill your Magicka to its max.
[edit] Super-Human Powerups
We had to put this into Cheats and not Hints because it really upsets game balance (and we hope that Bethesda learns from this mistake). Personally, it ruined the game for us and we started over vowing to not exploit this flaw again.
BUG WARNING: If you increase your personality with a spell or potion and subsequently interact with an NPCs, they will later hate you when the effect wears off (even if they were at 100 before). More precisely, your standing with them. +
[edit] Super-Powerup
Prerequisites:
- Any Fortify Skill spell. See Restoration Spell Effects and scroll down to "Fortify Skill" for info on these spells. If you do not have Tribunal, you may have to perform a quest to obtain this.
- Your best Alchemy tools.
- Ingredients to make the super-potions of your choice.
- A few fortify & restore Magicka potions.
Directions:
- Save a "backup" game before starting so that you can rewind and tune your process after trying it out once.
- Visit your the spellmaker most friendly towards you and have a spell made to Fortify Skill -> Restoration 100 min/max for 4 seconds on self. You will cast this spell initially to enable you to cast more powerful spells afterwards.
- If the above spell ends up being too difficult to cast, create an additional Fortify Skill -> Restoration spell with a lower value and a 4 second duration. You can probably get away with +25 min/max, 3 seconds for this one if your skill is very low.
- Create the final spell. A custom spell can have up to 8 effects. If you add multiples of the same effect, they stack. We're going to fill 6 of slots with Fortify Skill -> Alchemy +100 min/max for 1 second, and the remaining two with, one each of Fortify Attribute -> Intelligence & Luck, 100 min/max, 1 second. We named this spell "800 Screaming Alchemists."
If your Restoration skill was low, you will first cast the lesser +Restoration spell. Depending upon your Magicka this is probably when you want to drink your 1st potion. Immediately following, cast the +100 Restoration spell. Immediately following this, cast your "800 Screaming Alchemists" spell and quickly right click!
The end result will allow you to create (without failure) insane potions (like speed +368 for 1000 seconds, +72 Magicka for 209 seconds, Levitate 368 for 500 seconds, etc.). Note that for speed, you can use a combination which results in "Fortify Speed", "Drain Fatigue", "Restore Fatigue", resulting in a potion that canceled out it's own negative effects. Combining the speed and levitation potions, you can easily travel from one end of the map to the other in about 10 minutes of game playing time.
Additional Notes: You can drink multiples of the same potion and the effects will stack. Thus, drinking a ton of fortify intelligence and luck potions may be easier and more effective than putting it on custom spells.
[edit] Stupid-Powerup
Not good enough for you? Geeze. Well, not to despair. If it means enough to you, there is a fairly abundant path forward that involves stair-stepping enhancing spells and potions. This may require first doing the above to create powerful fortify and restore Magicka potions. Note: The below is theoretical and untested, but should work (possibly with some tuning). Also, it may be best to drink a restore Magicka potion between each of these spells (if you are using the normal in-game potions).
- +25 Restoration for 4 seconds (if needed to cast the next spell, otherwise, skip it)
- +25 Restoration for 30 seconds
- +50 Restoration for 25 seconds
- +100 Restoration for 8 seconds (this is just to get the next 2 spell off)
- +100x? Fortify Magicka for 20 seconds (as many as you can get on there so you can have the magicka to cast the remaining spells)
- +100x4 Restoration for 13 seconds
- +100x8 Alchemy for 10 seconds
- +100x8 Alchemy for 7 seconds (a separate spell than the one above)
- +100x8 Luck for 4 seconds
- +100x8 Intel for 1 seconds
This will leave you with +1600 Alchemy and +800 Luck and Intelligence to make even more stupid potions. Experiment with these combinations and you should be able to continually stair-step these. Each new customized spell will stack with other spells, so you can continue to enhance skills and attributes this way, the basic formula being:
- Bring Restoration skill up high enough to cast the next spell
- Bring max/current Magicka up enough to cast the next spell
- Cast the next level super-powerful spell
- Bring Restoration skill up even more and for longer
- Bring max/current Magicka up even more and for longer
- [ repeat as much as needed ]
- Cascade a bunch of crazy spells.
What's further, after you make some potions with your Alchemy, Intelligence and Luck very high, you can create more powerful potions to repeat the process using higher values. The only real draw-back is that it clutters your spell list. This process can also be refined by using enchantment as you get zero-cast times. Have Fun!
[edit] How It Should Have Been Designed
To prevent this type of imbalance, Bethesda should have used a logarithmic difficulty/Magicka cost for the amount that a spell increases the skill, not a linear value. Additionally, restrict custom spells (as well as enchantment effects) to a single instance of the same type of effect (i.e., so you can't do "Fortify Alchemy +100" 8 times in the same spell).
[edit] Steal without Fear
In the Ghorak Manor in Caldera you can steal anything you want from the crates. While the NPCs will say things like "thief" or "guards", you will not get a bounty on your head. As an added bonus, the Creeper is in the Manor. This works for basically any house without guards, so, as long as you save before you loot everyone's house, you should be fine.
[edit] Easy Stealing
There is a way to steal items without being caught, anywhere in the game, regardless of your stealth or other skills(except perhaps Acrobatics). All you must do is get on top of the item you wish to steal, preferably indoors, and jump up while looking down at the item. At the height of your jump, steal the item and nobody should notice. This is because when you jump, the game registers that you are on a higher floor or level then you really are. You should save before doing this if it is your first time. This cheat/glitch should work in both the original and the GOTY edition of Morrowind.
[edit] Sunder/Keening Cheat
This works in the Xbox and PC (up to 1.1.0605) versions. Drop all weapons except Sunder and summon a Bound Mace. Then hold right trigger and "A" button to switch weapons rapidly. You will permanently raise your Strength and Luck (and other statistics?) to incredible levels. You can do the same for Keening except you use the Bound Dagger and it results in increased Speed. Note that with a Speed score higher than 500 characters moves so fast that they become difficult to control.
This also works without the bound weapon when you have both Sunder and Keening in your inventory.
Also any bound weapon, like the Bound Longsword, will raise the corresponding skill when you follow the instructions above. When doing this, you need not use Keening or Sunder -- only the normal weapon which is equivalent to the bound weapon.
[edit] Talk to people who don't want to talk
If there's someone who, upon greeting you, says something like:
You aren't supposed to be in here. Get out.
Goodbye
then you can talk to them by taking off all your clothes, including armor and jewelry, and they will instead say:
Cover yourself! Are you mad? Have you no decency?
and then you can just talk to them the way you normally would. This won't work on some NPCs, especially in the expansions.
Alternately, you can approach any NPC while under effects of invisibility, and choose to talk with them. Now you can talk with certain NPCs that normally have dialog disabled to force combat, such as Ash Zombies, Corprus Stalkers, and so forth (though in most cases there's not much for conversation topics, if any).
[edit] The Ultimate Hide Power
Saving and reloading a game will make your distant enemies lose the track of you, if you don't want be followed.
[edit] Xbox Cheats
[edit] Basic Cheats
To activate cheats, go to stats page and highlight the statistic you want to replenish.
- Health
- Highlight health and press Black, White, Black, Black, Black then hold A to refill.
- Fatigue
- Black, Black, White, White, Black and hold A
- Magicka
- Black, White, White, Black, White and hold A
If you close the stats window while holding the A key down for any of the cheats mentioned above, it will replenish constantly. But if you enter any other page in your menu, the chosen statistic will cease to constantly replenish. After activating one of these cheats, kill any monster (with the cheat on) and enter that monster's inventory. Hit the right trigger so that you are on your are own inventory, then hit B and exit. If all went well, you can now access the other 3 menu pages with the cheat still active. Beware: going to the stats page will force you to repeat. Warning: These cheats only act as replenish, you can still be killed with the refill health cheat active. Don't take on high hitting opponents even with this cheat because they can still kill you quite easily.
To further explain, you can use restore health for example with the constant replenish code to restore your health. So long as you do not take a hit hard enough to kill you or several quick shots, you may enter the stats page and not press anything and simply watch your health auto replenish without taking more shots. When you exit the screen back to the play mode you may continue to battle and repeat. You can use this to defeat practically anyone in the game including Vivec, so long as you have enough health, weapons, armor, time and patience in regards to the enemy.
[edit] Easy Armor Upgrade
You can use this to easily raise your Unarmored, Light Armor, Medium Armor, and Heavy Armor skills to 100. Simply equip whatever type of armor you wish to train, enable the health replenish cheat, and find an enemy or two. Just make sure you pick an enemy that isn't likely to be able to beat you down faster than you can regenerate.
[edit] PC
[edit] Get Attributes Over 100
If you train your Strength to 99, and then train your Long Blade skill at least 5 times and level up, you can select to up your strength and have 104 strength. This works with any skill and its governing attribute. Except of course, when you exit the level up screen, the game will go "Oh look, he has a natural attribute of 104. I'll fix that."
[edit] Joining Multiple Great Houses
If you're already a member of a great house, you are told you cannot join another. This is mostly true, but there are ways around this.
House Hlaalu can be joined even if you are a member of another house. Once you're named Hortator of House Hlaalu, talk to the duke in Ebonheart about the "Camonna Tong". He'll see that you're Hortator, recognize that you dealt with his brother in one way or another, and name you Grandmaster of House Hlaalu. Sort of. What actually happens is, he raises your rank in the house twice (which means Retainer if you're not a member), and a journal entry is created which 'completes' the Dealing with Orvas Dren quest. The reason this works is because one option for this topic doesn't check to see if you're a house member, only if you're Hortator. As a result, you get promoted, which makes you a member, and are able to do the House Hlaalu quests (all save the Dealing with Orvas Dren quest, which is already 'complete' in your journal).
You can stand there with the Duke and continue to promote yourself two steps at a time by bringing up the topic over and over, until you actually are the Grandmaster.
Warning: There might be some glitches because of your 'illegal entry' into House Hlaalu. One such problem will be building your second stronghold. Duke Dren will grant you only one Construction Contract, so you'll need a console code to give yourself another.
player->additem "bk_stronghold_c_hlaalu" 1
The other two houses, Telvanni and Redoran, can only be joined using a few simple console commands.
PCRaiseRank "Telvanni" PCRaiseRank "Redoran"
To get the rank of Wizard you need a stronghold. This can be problematic if you already belong to another Great House, so below are the console commands needed to bypass this problem. The code and number are all you need to add. What follows is just a summary of the journal entry which makes it possible to do the parts of the quest that do not clash with other Great House quests.
Journal HT_Stronghold #
- 0 house Telvanni: Fortress
- 5 over in the house Telvanni to ascend, I must egg
- 10 Llunela Hleran told me that I for the building of my Fortress..
- 20 Llunela Hleran gave me two large soul stones.
- 50 Hleran took the construction contract and the great souls
- 55 I should talk with Llunela Hleran over my fortress
- 60 Llunela Hleran asked me, with Gashnak gra Mughol
- 70 Gashnak gra Mughol that the building... it thanked
- 90 Llunela Hleran me that I it over the...
- 100 the first section of my fortress today A should...
- 105 over in the house Telvanni to further ascend
- 110 Llunela Hleran told me that my fortress... thanked
- 170 Llunela Hleran asked for 5000.....
- 200 the second section of my fortress should...
- 210 Llunela Hleran, the last stage of my fortress is ready...
- 270 Llunela Hleran thank me, that I it the book....
- 300 the last section of my fortress is finished

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