Morrowind:Command
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(Redirected from Morrowind:Command Creature)
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| School | Conjuration | |
| Type | Offensive (Non-hostile) |
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| Base Cost | 15 | |
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(Click on any item for details) |
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| Spells Scrolls Unique Clothing |
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Command <type> M Levels for D seconds
Make the target fight for you for D seconds, where M stands for the target's level. This is actually 2 separate effects: Command Creature will work on all non-undead, non-Daedra, non-mechanical creatures. Command Humanoid will work on all NPCs. The afflicted will behave much like a summoned creature. They will ignore your presence, engage hostiles, and turn hostile if you hit them 3 times.
[edit] Tips
- Commanded creatures are ripe for some back stabbing. Just command the creature, deal your stealth hits, and command it again.
- Command Humanoid is a good means of bringing NPCs into a different location, as they will follow you, even to different cells, as long as the effect is active. You can use this to lure vendors out of their shops and loot the place, lure intended murder victims away from any potential witnesses, or bring non-freeable Slaves into a location where you CAN free slaves, and free them there.
- Command spells are also good to just bring service providers to somewhere more convenient. Want to have your own Guild Guide? Just Command one of them and bring them to your house. (The destination from the other Guild Guides will stay the same, but it allows you to instantly transport yourself to any of the Mages Guild cities right from your house.) Want a merchant or enchanter or spellmaker or whatever nearby? This works on them as well. Just be careful - Commanded people brought to different cells have been known to occasionally disappear if you leave them alone too long. If you lose somebody, don't panic. First, check their default location. If that doesn't work, take a trip to the Daedric shrine of Assarnatamat. They are sometimes found wandering outside. Nobody knows quite why, but the prevailing theory is that it's literally the center of the world, at coordinates (0,0).

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