Morrowind:Console

The UESPWiki – Your source for The Elder Scrolls since 1995

Jump to: navigation, search


In game press the ~ (tilde) key (this key may vary depending on the keyboard you are using) to display the console window and type one of the commands as detailed below. When you enter a valid command in the console, nothing should be returned and the typed command will turn blue compared to the normal brown. If you receive an error message, you did something wrong. An example cheat is:

player->AddItem "Gold_100" 12345

which will add 12345 of gold to player, or

ToggleCollision

which turns the collision (clipping) in the game on/off. Note that some commands required the player-> prefix, and some don’t (as noted in the below table). The following is a selection from the complete list.

Command Abbr Prefix Description
AddItem "Gold_100" [Value] player-> Adds [Value] amount of gold to player.
AddItem “ITEMNAME” [Number] player-> Adds [Number] amount of a specific item to the player’s inventory. ITEMNAME is the item's ID which can be found on the items pages or in the Construction Set.
addsoulgem “CreatureID” “misc_soulgem_type” 1 player-> Adds a soulgem filled with the soul of whatever creature's ID is use to your inventory. CreatureID is replaced by a creature ID (this can be looked up in the Construction Set) and ‘type’ is replaced by the type of soulgem you wish to use (e.g. Grand, Greater, lesser).
AddSpell “SpellID” player-> Adds the specified spell to those which are currently affecting the player.
CenterOnCell, [CellID] COC Places the player in the specified cell ID.
CenterOnExterior, [X], [Y] COE Places the player in the center of the exterior cell specified by the coordinates [X, Y].
CreateMaps "Filename.esp" Creates map image file depending on the Create Maps Enable value in the Morrowind.INI file. If the value is 1 (XBox), the file FILENAME.ESP.MAP is created in the DataFiles path with the map data (unknown format). If the value is 2 (Exterior Cell Maps) and you have created a directory Maps in the main Morrowind game directory, this command will create a 256x256 high color bitmap of each exterior cell in the game. This command takes a long while even on fast computers as each cell in the game is loaded.
Enablestatreviewmenu Brings up the character modification screen which can be used to change your race and other stats. Note that there are two problems, as you will lose all your spells and your immunity to all diseases (if you have progressed far enough in the main quest).
FillJournal Add all entries to the journal. This command takes a long time to complete.
FillMap Show all the towns on the full map.
FixMe Move player 128 units away from current location.
GetFactionReaction [factionID] [factionID] The faction IDs are required.
Getpos [x, y, or z] player-> Gives the cordinates of the player character on the map, which helps when you’re attempting to find something that's listed by its coordinates.
Help Shows shorthand for most commands.
Journal [QuestID] [QuestStage] Adds dialogue to your journal for a particular stage (given by [QuestStage]), of a particular quest (given by [QuestID]). Quest IDs are usually given on the quest walkthrough pages, whilst quest stages can be found using the TES Construction Set dialogue window. This command is useful for skipping certain parts of a quest.
Lock [Level] Locks the currently selected lock (door or container) at whatever lock [Level] you input. To select an object, open the console and click the object to select it (you’ll see its name in the console title bar).
PlaceAtPC, [ObjectID], [Count], [Distance], [Direction] Places the given object into the world near the player. For example PlaceAtPC "sharn gra-muzgob",1,20,1 will place one NPC Sharn 20 units in front of the player. See the editor for more object IDs. It’s suggested that if you want to summon something/someone using this that you type 1,1,1 for the count/distance/direction. Example: placeatpc "sharn gra-muzgob" 1,1,1. Making those values 0,0,0 will place the object/person will put it exactly where you are standing. You can usually just step out of them, but in some instances you can get stuck.
ModFactionReaction, [FactionID], [FactionID], [Value] Changes the Reaction values between 2 factions, specifically the first FactionID towards members of the second FactionID. This applies to values in the faction reaction tables. As far as the player is concerned this changes dispositions in conversation. For instance, one can make factions that normally hate one another (House Telvanni and the Mage’s Guild) feel amicable instead. Note that only first FactionID’s reaction is changed, so in order to change the attitude in both directions, simply repeat the command, swapping the two FactionID values.
ResetActors RA Resets every NPCs location to where it originally was (good for recalling NPCs that get stuck in hills/walls/etc after using togglecollision).
SetFatigue [Value] player-> Set player’s maximum fatigue, and apply it as the current value.
SetFlying [1] player-> Sets the player's flying mode. To get this cheat to work, enter the console command and then cast a Levitate Spell. The effect should now last until you disable the flying with the console.
SetLevel [Value] player-> Sets player level. For this to work properly you’ll have to either use the command, save the game and restart, or gain a level in the normal fashion after using this command.
SetHealth [Value] player-> Sets player maximum health, and apply it as the current value. You may want to use “SetCurrentHealth” instead.
SetMagicka [Value] player-> Sets player maximal magic, and apply it as the current value.
SetPCCrimeLevel [Value] Sets your Bounty to [Value]. For example, “SetPCCrimeLevel 0” would clear you of your crimes.
SetReputation [Value] player-> Adjusts the players reputation to the given number. It seems that the maximum value is 255, but if a higher value is entered it appears to be applied.
SetSuperJump [1] player-> Allows super jump (0 — disables).
SetWaterBreathing [1] player-> Allow to breath under water (0 — disables).
SetWaterWalking [1] player-> Allows to walk on water (0 — disables).
Set_____ [Value] player-> Sets the skill ______ (such as SetBluntWeapon, etc…) or attribute (SetStrength, etc…). Warning: Use caution when increasing speed; a single tap of the forward button and you get stuck in a wall!
ShowGroup SG Show selected actor's group members
Show
ShowScenegraph SSG Create a new Window on the desktop with all the game renderer's information.
ShowTargets ST Show selected actor's target group members.
ShowVars SV Console command that lists all the global and/or local variables.
StopCellTest SCT Stops a cell test previously started by the TestCells console command.
TestCells TC
TestInteriorCells TIC
TestModels T3D
ToggleAI TAI Toggle the NPC/creature AI
ToggleBorders TB Toggles the display of exterior cell borders
ToggleCombatStats TCS Turn combat stats on/off. Stats are displayed in the console window.
ToggleCollision TCL Turns clipping on and off for the player and all NPCs in range. This allows you to fly around through walls and objects (don’t go through doors that lead to another area). Use with care as often NPCs and creatures will become stuck when you use this command (to reset, turn collision on and type RA into the console). Since you're flying, you cannot do several things (ie: rest/wait). To do them again just turn collision back on.
ToggleCollisionBoxes TCB
ToggleCollisionGrid TCG Displays the grid which controls how objects collide with things.
ToggleDebugText TDT Displays various debug texts on the screen, such as position & video framerate.
ToggleDialogueStats TDS
ToggleFogOfWar TFOW Turns the fog of war in the automap display on and off. Useful for taking screenshots of complete maps with no ‘black’ areas in them.
ToggleFullHelp TFH Show you ownership and script of objects you look at. Useful for knowing who avoid selling stolen items to.
ToggleGodMode TGM Makes the player invulnerable. You can actually still die, when using spells on characters or beasts with reflect. Be careful around Ganeor…
ToggleGrid TG Displays a grid showing the status of the active (exterior & interior) cells.
ToggleKillStats TKS Displays statistics in the console on how many creatures you’ve killed each time you kill another.
ToggleLoadFade
ToggleMagicStats TMS
ToggleMenus TM
ToggleScripts Possibly: Turns all scripts on and off?
ToggleStats TST Toggles display of the various debug statistics.
ToggleSky TS Turns the sky on and off.
ToggleTextureString TTS Shows texture strings for targetted objects?
ToggleWorld TW
ToggleWireframe TWF Toggles the display of wireframe 3D objects.
Unlock Unlocks the currently selected lock (door or container). To select an object, open the console and click the object to select it (you’ll see its name in the console title bar).
TogglePathGrid TPG Toggle path grid display. Displays the grid that helps define where NPCs can walk.

NOTE: You can modify any NPC's attributes by opening the console window, clicking on the NPC you wish to modify, and typing either set_____ (meaning any attribute) or additem____ (any item you wish to give them. the item ID MUST be in Quotations followed by a space and an amount)

Sponsored Links
Personal tools