Morrowind:Divine Intervention
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| School | Mysticism | |
| Type | Defensive | |
| Base Cost | 150 | |
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(Click on any item for details) |
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| Spells Scrolls |
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Divine Intervention
Transports you instantly to the nearest Imperial Legion fort with an Imperial Cult shrine. Good for escaping from a sticky situation, or just as a means of fast transportation. You can be transported to the following locations:
- Buckmoth Legion Fort
- Ebonheart
- Gnisis
- Moonmoth Legion Fort
- Pelagiad
- Wolverine Hall
- Mournhold (With the Tribunal plug-in.)
- Fort Frostmoth (With the Bloodmoon plug-in.)
[edit] Notes
- Any followers you may have will not accompany you when you teleport. Thus, this cannot be used to facilitate escort missions. (Many followers added by 3rd-party plug-ins are scripted to follow you when you use this spell, but default characters in the game do not.)
- Divine Intervention (and the other teleportation spells) are disabled in a few locations. In Morrowind, the only locations are Magas Volar (where you get the Daedric Crescent), and the Akulakhan chamber at the bottom of Dagoth Ur's facility. The expansions add a few more such locations. The Clockwork City in Tribunal has disabled teleporting, and the inside of the Mortrag Glacier area in Bloodmoon does as well. Scripted teleports, such as from items, will still work in these locations, however.

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