Morrowind:Illusion
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| Skill: Illusion | |
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| Governing Attribute: Personality |
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| Specialization: Magic |
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| Increase: Successful Cast: +1.0 |
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"Illusion affects the perception and mind of living subjects."
Spell effects of the College of Illusion alter the abilities and thoughts of living beings. Illusion effects blind, illuminate, paralyze, silence, calm or enrage, charm, distract, camouflage, and render invisible.
Contents |
[edit] Character Creation
The following races receive bonuses to their Illusion skill:
The following classes have Illusion as a Major skill:
The following classes have Illusion as a Minor skill:
If Illusion is one of your Major skills, you will start with the following spells:
- Chameleon (Chameleon 10 pts for 30 secs on Self, Cost: 15)
- Sanctuary (Sanctuary 10 pts for 30 secs on Self, Cost: 15)
Other Illusion spells are listed here.
[edit] TrainersThe Master Trainer of Illusion is Erer Darothril at Dirty Muriel's Cornerclub in Sadrith Mora. There are very few other trainers, and none of note. See Illusion Trainers for the complete list. |
[edit] BooksThe following books will increase your Illusion skill: |
[edit] Spells
The school of Illusion includes the following effects:
- Demoralize Humanoid appears to be an Illusion spell, but it is actually set up to be a Mysticism spell by mistake.
| Skills in Morrowind | |
|---|---|
| Combat: | Armorer | Athletics | Axe | Block | Blunt Weapon | Heavy Armor | Long Blade | Medium Armor | Spear |
| Magic: | Alchemy | Alteration | Conjuration | Destruction | Enchant | Illusion | Mysticism | Restoration | Unarmored |
| Stealth: | Acrobatics | Hand-to-hand | Light Armor | Marksman | Mercantile | Security | Short Blade | Sneak | Speechcraft |

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