Morrowind:Maar Gan

The UESPWiki – Your source for The Elder Scrolls since 1995

Jump to: navigation, search
Notable FiguresTravelMapsNotesQuestsHomesAround Maar Gan


Maar Gan
Alignment: Redoran
Region: Ashlands
Transport:

Almsivi Intervention:

Divine Intervention:


Silt Strider:

Services:
Maar Gan
Maar Gan
The shrine, with the Propylon Index on an offering plate
The shrine, with the Propylon Index on an offering plate
The Temple of Maar Gan
The Temple of Maar Gan

Maar Gan is a tiny temple town deep in the Ashlands to the north of Ald'Ruhn. It is walled and built in the House Redoran style, utilizing mud construction and the shells of ancient monstrous insects. It is probably as close to the Ghostfence as any town short of Ghostgate itself and offers few services. There is a Tribunal Temple there, as well as a captive Dremora, Anhaedra, who has spent many thousands of years perfecting the ultimate insult.

Maar Gan is home to House Reodran volunteers making a stand against The Blight. High Guard Towers offer some advanced warning against the frequent Cliff Racers that attack villagers.

[edit] Main Square

Along the city walls, the Outpost across the Silt Strider offers some training. Manse Andus is the Publician offering beds and sundries in the Andus Tradehouse. Downstairs, Bugdurash gra-Gashel and Aerin offer some training.

The healer Tashpi Ashibael's hut is south of the stairs to the temple. Someone in the Mages Guild says she's a Necromancer.

[edit] The Temple

The Priest Salen Ravel is a spellmaker and sells potions & ingredients. The Pilgrimage to Maar Gan will lead you here to reenact some of Lord Vivec's deeds. The Daedra Anhaedra is forever bound to this plane, right here in the temple.

[edit] Notable Figures

Aerin is the master trainer of Light Armor in the Andus Tradehouse.

For a complete list, see People.

[edit] Getting there & Around

The Silt Strider port is along the South Wall. Daras Aryon can take you to Ald-ruhn, Khuul and Gnisis. The Foyada Bani-Dad leads north, deep into the Ashlands, Khuul and the camp of the Urshilaku. The dust-swept road to Ald'ruhn is filled with blighted creatures.

[edit] Notes

  • Huleen's Hut is located outside the city walls, along the road and straight east from the strider.
  • The Falasmaryon Propylon Index is lying on a plate at the big rock in the shrine.
  • Tashpi Ashibael's hut will be abandoned after the quest involving her. It can make a small, but cosy home.
  • The Guard Towers have crates with Bonemold Armor, you check them all for a full set.
Map of Maar Gan
Map of Maar Gan

[edit] Places of Interest around Maar Gan

  • The Sixth House base of Mamaea and the site of the Redoran Stronghold, Bal Isra, are about halfway south on the road to Ald'ruhn.

[edit] Maps

  • For an aerial overview and detailed interior maps, see here.


[edit] Related Quests

[edit] Fighters Guild

[edit] House Redoran

[edit] Mages Guild

[edit] Thieves Guild

[edit] Tribunal Temple

[edit] Miscellaneous

[edit] Official Plug-ins

Morrowind Settlements
Cities: Ald'ruhn | Balmora | Caldera | Ebonheart | Gnisis | Sadrith Mora | Vivec
Towns: Ald Velothi | Dagon Fel | Ghostgate | Gnaar Mok | Hla Oad | Khuul | Maar Gan | Molag Mar | Tel Aruhn | Tel Branora | Tel Fyr | Tel Mora | Tel Vos | Seyda Neen | Suran | Vos
Forts: Buckmoth Legion Fort | Moonmoth Legion Fort | Pelagiad | Wolverine Hall
Camps: Ahemmusa Camp | Erabenimsun Camp | Urshilaku Camp | Zainab Camp
Strongholds: Indarys Manor | Rethan Manor | Tel Uvirith
Sponsored Links
Personal tools