Morrowind:Meeting with a Wise Woman
The UESPWiki – Your source for The Elder Scrolls since 1995
|
[edit] Quick Walkthrough
- Speak to Skink-in-Tree's-Shade to get your new assignment.
- Travel to the Ahemmusa Camp and speak to Sinnammu Mirpal to arrange a meeting.
- You are forwarded to Minabibi Assardarainat at the Favel Ancestral Tomb.
- Kill the ghost of Kanit Ashurnisammis to have Minabibi agree to the meeting.
- Return to the Ahemmusa Camp and ask Sinnammu for permission.
- Return to Wolverine Hall.
[edit] Detailed Walkthrough
[edit] Duties
Skink in the Wolverine Hall Mages Guild asks you to arrange a meeting with a wise woman of one of the four Ashlander tribes: Urshilaku, Zainab, Erabenimsun, or the Ahemmusa. Skink doubts that the Erabenimsun will agree and suggests to start with the Ahemmusa. For the record, none of the other Ashlander Wise Women will agree to meet with him (and the Wise Women of outcast Ashlander tribes don't get arrange a meeting as a conversation topic).
[edit] At the Ahemmusa Camp
If you've gotten far in the Main Quest, you should know the location to all four camps (and they will be marked on your map). The Ahemmusa Camp is on the far north-east corner of the island, north of Tel Vos (north-west of Tel Mora). When you talk to the Wise Woman of the camp, Sinnammu Mirpal, she refuses to meet with Skink, but suggests her apprentice, Minabibi Assardarainat. She is in the Favel Ancestral Tomb, west of the camp, past the Daedric ruins.
[edit] Arranging the Meeting
When you find Minabibi Assardarainat just inside the tomb, she agrees to meet with Skink but you must first kill the spirit of the tomb for her, the spirit of Kanit Ashurnisammis. Once you get rid of the spirit, Minabibi tells you to return to Sinnammu to get permission for her to meet with Skink. Do so, noting that no matter what you say to Sinnammu, she will let Minabibi go. If you take credit for calming the spirit, her Disposition will increase by 20 points; lying and telling her that Minabibi was responsible will get you a ten point disposition penalty instead. When you return to the guild hall, Minabibi is already there waiting for you. Talk to Skink to finish the quest and receive the usual increase in Disposition, as well as +2 Reputation. Speak with Minabibi afterwards to receive an Ancestor's Ring.
[edit] Quest Stages
These Codes can be used along with the Journal Console Command and Quest ID given above the chart(s) to update the quest to a certain point.
* Minabibi's name is misspelled "Minabi" several times in these journal entries.
|
Up: Mages Guild Quests | Next: Kill Necromancer Telura Ulver |

![[Content is available under Attribution-ShareAlike]](http://www.uesp.net/w/images/Somerights.png)