Morrowind:Azura's Coast
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The Azura's Cost region consists mainly of the extensive islands off the south-east and east coasts of Vvardenfell. It includes all the southern islands east of the Daedric ruin of Ald Sotha, and extends north to include the islands up the eastern coast. It includes only three small peninsulas on the far south-east of the main island of Vvardenfell, and these are the one below Molag Mar, the next one to the east, and the south-easternmost peninsula. The Shrine of Azura is on this final peninsula.
The area is fairly desolate, and most of the territory is claimed by House Telvanni, and includes the towns and towers of Tel Mora, Tel Aruhn, Sadrith Mora, Tel Fyr, and Tel Branora. It is also home to numerous wizards, sorcerers, necromancers, and Ashlander Mabrigashi. Many of these are based in old velothi remnants or caves, rather than wizard towers. By no means are all magic-workers in the area Telvanni, but the dominance of the Telvanni does mean that there is little objection to their activities.
As the homeland of the Telvanni, the area is one of the least subject to the power of either the Empire or of the Tribunal, though both have enclaves in the House capital, Sadrith Mora. Since Telvanni lords are usually over a thousand years old, and very powerful, they tend to see the "Gods" of the Tribunal as peers, rather than supreme beings.
Although the area receives regular rain, the rocky terrain limits the region's agriculture. However, there are Ashlander camps scattered throughout the region. The area is full of family crypts, and there are several significant Daedric Shrines on the islands. Adventurers should also be wary of bandits, who have no real target for their predation other than visitors. After all, how many bandits want to go up against a Necromancer?
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[edit] Places
A list of places found in the Azura's Coast, Vvardenfell, Morrowind.
[edit] Cities and Settlements
[edit] Major Cities
- Sadrith Mora — A large city at the eastern periphery of Zafirbel Bay, and Telvanni Council seat. (map)
[edit] Smaller Towns
- Tel Aruhn — The Telvanni tower town of Archmagister Gothren. (map)
- Tel Branora — The Telvanni tower town of Mistress Therana. (map)
- Tel Fyr — The isolated home of Divayth Fyr, and site of the Corprusarium. (map)
- Tel Mora — The Telvanni Tower town of Telvanni Councilor Mistress Dratha (map)
- Tel Naga — The mushroom wizard tower of Master Neloth in Sadrith Mora (map)
[edit] Imperial Forts
- Wolverine Hall — An Imperial Fort near Sadrith Mora. (map)
[edit] Ancestral Tombs
- Andalen Ancestral Tomb — A minor tomb located on Azura's Coast east of the Erabenimsun Camp. (map)
- Arano Ancestral Tomb — A large, Daedra infested tomb on the southern tip of Tel Branora's island. (map)
- Arenim Ancestral Tomb — A somewhat large tomb on Azura's Coast, northwest of the Holamayan Monastery. (map)
- Arys Ancestral Tomb — A small tomb on an island west of Tel Branora in the Azura's Coast region. (map)
- Baram Ancestral Tomb — A large tomb on an island north of Tel Aruhn in the Azura's Coast region. (map)
- Beran Ancestral Tomb — A Daedra infested tomb south of Tel Branora in the Azura's Coast region. (map)
- Dreloth Ancestral Tomb — A small tomb on Azura's Coast, east of the Erabenimsun Camp. (map)
- Hlaalu Ancestral Tomb — A medium-sized tomb on Azura's Coast, south of Molag Mar. (map)
- Hlervi Ancestral Tomb — An island tomb north of Sadrith Mora in the Azura's Coast region. (map)
- Hlervu Ancestral Tomb — A medium-sized tomb on Azura's Coast, south of the Holamayan Monastery. (map)
- Marvani Ancestral Tomb — A small tomb concealing a large one in the southern Azura's Coast region near Tel Branora. (map)
- Omaren Ancestral Tomb — A medium-sized, Daedra-occupied tomb leading to a lost Daedric Ruin in the Azura's Coast region. (map)
- Ravel Ancestral Tomb — A large, Daedra-occupied tomb north of the Shrine of Azura and southwest of the Holamayan Monastery. (map)
- Raviro Ancestral Tomb — A small tomb occupied by some vampires west of Molag Mar. (map)
- Redas Ancestral Tomb — A large, Daedra-occupied tomb just south of Molag Mar on Azura's Coast. (map)
- Releth Ancestral Tomb — A small tomb on an island south of Telasero in the Azura's Coast region. (map)
- Sadryon Ancestral Tomb — A small tomb just north of Sadrith Mora in the Azura's Coast region. (map)
- Savel Ancestral Tomb — A small but crowded tomb between Molag Mar and the Shrine of Azura on Azura's Coast. (map)
- Verelnim Ancestral Tomb — A Daedra-occupied island tomb off of Azura's Coast, north of Holamayan and south-southeast of Wolverine Hall. (map)
[edit] Camps
- Ashamanu Camp — An Outcast Ashlander camp on an island west of Tel Aruhn. (map)
- Bensiberib Camp — A small Ashlander Camp located on the mainland of Azura's Coast between Tel Fyr and Tel Uvirith. (map)
- Kaushtababi Camp — A small Ashlander camp south of Molag Mar, just over the mountains. (map)
- Sobitbael Camp — A yurt on Azura's Coast, north of Erabenimsun Camp. (map)
[edit] Caves
- Abanabi — A cave located on an island southwest of Sadrith Mora and southeast of Tel Aruhn. (map)
- Ainat — A small bandit cave on the eastern shore of the next peninsula west of where Holamayan is found not far from the water. It is also north-northeast of the Dwemer ruin Nchardumz. (map)
- Ashirbadon — A small cave on the first island east of Bal Fell. (map)
- Kumarahaz — A bandit cave north-east of Tel Branora, and a little east of the Abebaal Egg Mine. (map)
- Maba-Ilu — An isolated Necromancer's Cave on an island in the Azura's Coast region. (map)
- Masseranit — A bandit cave located on the first large island southwest of Molag Mar. (map)
- Minabi — A medium Bandit's cave directly south of the stronghold Telasero in the Azura's Coast Region. (map)
- Pinsun — A smuggler cave south of Vos. (map)
- Rissun — A small Sixth House cave on a tiny island east of Bal Fell. (map)
- Salmantu — A small Sixth House base located on a peninsular just north of Holamayan. (map)
- Tukushapal — A hidden cavern located within the Marvani Ancestral Tomb. (map)
- Yakanalit — A small slaver hideout on an island northeast of Bal Fell. (map)
[edit] Daedric Ruins
- Ald Daedroth — A large shrine that sits on an island off the eastern coast of Sheogorad. It features statues to Azura, Malacath, Mehrunes Dagon, Molag Bal, and Sheogorath. (map)
- Almurbalarammi — A shrine to Sheogorath southeast of Molag Mar. (map)
- Anudnabia — A sealed Daedric shrine on an isle just east of Sadrith Mora. Accessible only through an underground entrance. This shrine does not have any Daedra associated with it. (map)
- Bal Fell — A large shrine to Sheogorath on an island in the southern sea. (map)
- Esutanamus — A shrine to Molag Bal south of Tel Mora. (map)
- Kaushtarari — A shrine to Malacath south-southeast of Sadrith Mora. (map)
- Shashpilamat — A shrine to Malacath across the strait from Holamayan. (map)
- Yansirramus — An island shrine to Molag Bal southwest of Tel Aruhn. (map)
- Zaintiraris — A shrine to Sheogorath south of Molag Mar. (map)
[edit] Dunmer Fortresses
- Indoranyon — A Dunmer stronghold on Azura's Coast. (map)
[edit] Dwemer Ruins
- Nchurdamz — Is a Dwemer ruin located located to the east of Molag Mar and near another Dwemer ruin of a similar name, Nchardumz. (map)
[edit] Grottos
- Eluba-Addon Grotto — Just offshore from the Ahemmusa Camp. (map)
- Mul Grotto — A small grotto on the first large island southwest of Molag Mar and east of Mzahnch. (map)
- Vassamsi Grotto — A grotto just under a large island north of Tel Aruhn. (map)
- Zalkin Grotto — A grotto just offshore from Holamayan Monastery island. (map)
[edit] Taverns & Inns
- Dirty Muriel's Cornerclub — A social gathering place for people of the shadier kind, outside of the Imperial fort Wolverine Hall. (map)
- Fara's Hole in the Wall — A Tavern near the Telvanni Council House in Sadrith Mora, (map)
[edit] Mines
- Abebaal Egg Mine — A little northwest of Tel Branora, run by Telvanni and staffed by slaves. (map)
- Ahallaraddon Egg Mine — A small mine on the southeastern corner of the mainland. (map)
- Eretammus-Sennammu Egg Mine — A good-sized egg mine between Tel Branora and Molag Mar. (map)
- Matus-Akin Egg Mine — An egg mine west of Holamayan. (map)
[edit] Ships
- Deserted Shipwreck — A vessel run aground about halfway between the two island ruins of Mzahnch (Dwemer) and Bal Fell (Daedric). (map)
- Elf-Skerring — A large ship owned by Gals Arethi located at the docks of Sadrith Mora. (map)
- Falvillo's Endeavor — A large vessel owned by Sedyni Veran at the docks of Vos. (map)
- Lonely Shipwreck — Aptly named, this vessel ran aground in the middle-of-nowhere. (map)
- Lonesome Shipwreck — A sunken vessel located eastwards from the Ahemmusa Camp. (map)
- Lost Shipwreck — A sunken vessel off the east cost of Morrowind. (map)
- Pole Star — A small open boat at the docks of Tel Mora owned by Tonas Telvani who is offering transport. (map)
- Prelude Shipwreck — Located to the East of Bal Fell. It should be within three islands of Bal Fell. (map)
- Saucy — A small open vessel docked at Tel Aruhn. (map)
- Spring — A small open boat at the docks of Tel Branora, owned by Nireli Farys who is offering transport. (map)
- Strange Shipwreck — A vessel washed up on an island northeast of Sadrith Mora. (map)
- Unknown Shipwreck — A vessel run aground a short way west of Sadrith Mora. (map)
[edit] Velothi Towers
- Hanud — A Velothi tower near Indoranyon stronghold. (map)
- Mawia — A Velothi tower on a small island just off the coast southeast of Molag Mar. (map)
- Odirniran — An underground structure that resembles a tomb located on Azura's Coast, south of the Shrine of Azura. (map)
[edit] Other Landmarks
- Corprusarium — A set of caverns beneath Tel Fyr. (map)
- Holamayan — An isolated island located east of the Shrine of Azura on Azura's Coast. (map)
- Zafirbel Bay — A large body of water on Azura's Coast. (map)
- Shrine of Azura — A shrine to the Daedra Azura on the southeastern tip of the mainland, one of the few Daedric shrines that is not ruined. (map)
- Telvanni Council House — The assembly for Telvanni wizard affairs in Sadrith Mora. (map)
[edit] Related Quests
A list of quests that take are related to the Azura's Coast, Vvardenfell, Morrowind.
[edit] Main Quest
- Mehra Milo and the Lost Prophecies: You must once again find Mehra Milo in Vivec.
[edit] Tribunal Temple
- Necromancer in Mawia: Eliminate the Necromancer Delvam in Mawia, south-east of Molag Mar.
- Sheogorath of the House of Troubles: Visit Sheogorath's shrine to finish the Pilgrimages of the Four Corners.
[edit] Morag Tong
- Writ for Odaishah Yasalmibaal: Execute Odaishah near Tel Fyr.
[edit] Imperial Cult
- Skull-Crusher: Find this powerful warhammer within Omaren Ancestral Tomb, east of Sadrith Mora.
[edit] Imperial Legion
- Honthjolf is a Traitor: Kill this deserter of the Legion in the cave of Aharnabi.
[edit] Miscellaneous Quests
- Search for Her Father's Amulet: Aid Satyana to find her father's amulet in the Arenim Ancestral Tomb.
- Widowmaker: Help a half-naked barbarian retrieve his prize axe from a witch.
[edit] People
| Name |
Race |
Class |
Level |
Health |
Magicka |
Alarm |
Fight |
Location |
Notes |
|
|---|---|---|---|---|---|---|---|---|---|---|
| Adding | M | Nord | Barbarian | 10 | 121 | 74 | 0 | 70 | [14,11] | |
| Assatlit Assudnilamat | M | Dunmer | Scout | 11 | 121 | 102 | 0 | 90 | [16,-2] | Trainer |
| Botrir | M | Nord | Barbarian | 10 | 112 | 76 | 0 | 30 | [13,9] | |
| Brasteir | F | Nord | Barbarian | 17 | 161 | 86 | 0 | 30 | [16,-9] | |
| Burul gro-Orbuma | M | Orc | Warrior | 19 | 208 | 88 | 0 | 80 | [18,0] | |
| Daynas Darys | F | Dunmer | Shipmaster | 4 | 63 | 21 | 0 | 30 | [15,4] | Transport |
| Dur gro-Grambak | M | Orc | Barbarian | 16 | 160 | 84 | 0 | 80 | [17,-5] | |
| Ibasour Sershurrapal | M | Dunmer | Barbarian | 13 | 132 | 100 | 0 | 90 | [16,-2] | |
| Kanud Odimabesser | M | Dunmer | Archer | 7 | 84 | 90 | 0 | 90 | [14,12] | |
| Mamusa Shashmassamsi | F | Dunmer | Mabrigash | 9 | 104 | 94 | 0 | 90 | [16,-6] | |
| Mi-Ilu Massitisun | F | Dunmer | Wise Woman | 6 | 54 | 92 | 0 | 90 | [14,1] | |
| Missamsi Timmiriran | F | Dunmer | Mabrigash | 8 | 98 | 92 | 0 | 90 | [16,-6] | |
| Moghakh gro-Bar | M | Orc | Barbarian | 19 | 177 | 88 | 0 | 80 | [18,0] | |
| Munbebi Addarari | F | Dunmer | Mabrigash | 8 | 98 | 92 | 0 | 90 | [16,-6] | |
| Odairan Addaribantes | M | Dunmer | Scout | 9 | 105 | 98 | 0 | 90 | [15,-9] | Trainer |
| Raishi Erarbadon | F | Dunmer | Wise Woman | 5 | 50 | 88 | 0 | 90 | [17,0] | |
| Sal Pudashara | M | Dunmer | Scout | 5 | 75 | 88 | 0 | 90 | [17,0] | Trainer |
| Salmat Elarrapal | M | Dunmer | Barbarian | 6 | 81 | 88 | 0 | 90 | [16,5] | |
| Sannit Kil | M | Dunmer | Archer | 11 | 110 | 96 | 0 | 90 | [16,-2] | |
| Subenend Urshummarnamus | M | Dunmer | Scout | 7 | 90 | 94 | 0 | 90 | [14,1] | Trainer |
| Talkin Ashar-Dad | M | Dunmer | Barbarian | 6 | 81 | 88 | 0 | 90 | [17,0] | |
| Truan Tibashipal | M | Dunmer | Barbarian | 11 | 118 | 96 | 0 | 90 | [15,-9] | |
| Vevrana Aryon | F | Dunmer | Monk | 19 | 222 | 30 | 0 | 30 | [19,-5] | |
| Virgerd | M | Nord | Barbarian | 12 | 135 | 78 | 0 | 70 | [14,11] | |
| Zenabi Samma | M | Dunmer | Scout | 5 | 75 | 88 | 0 | 90 | [16,5] | Trainer |
| Zennammu Urshumusa | M | Dunmer | Barbarian | 9 | 103 | 92 | 0 | 90 | [14,12] |

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