Morrowind:Rent and Taxes
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[edit] Quick Walkthrough
- Speak to Odral Helvi to learn your next assignment.
- Travel to the Ascadian Isles to collect the debt (to complete for Helvi) or Vivec to report this matter (to help Curio).
- Speak to either the farmers or Crassius Curio/Rovone Arvel
- Either kill the farmers, take Corky, or get the gold.
- If you have Corky, sell him to Drulene Falen
- Return to Odral Helvi.
[edit] Detailed Walkthrough
[edit] Business
Odral Helvi in the Governor's Hall in Caldera will ask you to collect some rent and taxes from Manat Varnan-Adda and Llovyn Andus, two farmers in the Ascadian Isles. They only owe 50 gold each and Helvi says that you are to kill them if they refuse to pay.
[edit] Siding with Odral
If you choose to help Odral, or simply don't see a problem with killing people over a 50 gold debt, simply head out to the farms. Neither of the two farmers have the money to pay the rent, but when you speak to Llovyn, you are given the option of taking his Guar, Corky. While this isn't a strictly monetary amount, taking Corky to Drulene Falen's Guar herd at Drulene Falen's Hut allows you to sell him for 200 gold, which covers both farmers' debt. You can also simply kill the farmers.
[edit] Siding with the farmers
If you feel something is wrong with killing the farmers, speak to either Crassius Curio in Vivec or Rovone Arvel. The former will give you 500 gold to clear up the matter, since he believes Helvi just wants the farmers dead. Rovone Arvel will just give you 100 gold to cover the debt. Of course, if you don't wish to do any of this running around, you can simply pay Helvi 100 gold out of your own pocket.
[edit] Or, the easy way
Since we're talking about a whopping 100 gold here, you can simply never leave the room and give Odral 100 of your gold, and he will either believe you got it from the farmers or not care.
[edit] Ending the Quest
Simply return to Helvi with 100 gold from any source.
[edit] Bugs
Drulene might not offer to buy Corky, instead just saying He's doing fine, %PCName when you choose the topic Corky in conversation with her. (If you've just spent half an hour leading Corky all the way from Llovyn Andrus' farm, this can be infuriating.) If you're playing on the PC, you can either fix the bug yourself using the TES Construction Set, or work around the bug using the console to achieve the same end result as you would have if you had been able to sell Corky to Drulene. To fix the bug using the TES Construction Set, edit the druleneScript, adding the condition Local corkyFollow=2 to the info item He's doing fine, %PCName. To work around the bug using the console, when you're near Drulene and Corky, enter
Player->AddItem Gold_001 200 "drulene falen00000000"->ModDisposition 10 "guar_llovyn_unique"->AIWander 1024 0 60 20 10 0 0 0 0 0 0
[edit] Quest Stages
These Codes can be used along with the Journal Console Command and Quest ID given above the chart(s) to update the quest to a certain point.
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