Morrowind:Satyana

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
This page is currently being rewritten as part of the Morrowind Overhaul Project.
The page is being rewritten and checked in several stages. If you make an addition to this page, please update this template accordingly, but make sure you have observed the project guidelines.
Detail
Quests: written by Gavrilo93

Services: written by Forfeit (offers none), checked by Gavrilo93

Personal Inventory: written by Maroonroar, checked by Forfeit

House Contents: written by Jeancey (none), checked by Forfeit (none)

Unique Dialogue: written by Gavrilo93

Spells: written by Maroonroar, checked by Forfeit
Satyana (Satyana)
Location Arenim Ancestral Tomb
Race Dark Elf Gender Female
Level 14 Class Battlemage
Other Information
Health 161 Magicka 158
Alarm 0 Fight 30
Follower During Search for Her Father's Amulet
Satyana

Satyana is a Dark Elf battlemage who is looking for her father's amulet in Arenim Ancestral Tomb. She tells you that the tomb is her family's and that she needs to obtain the amulet.

She wears a steel cuirass, pauldrons, greaves, and boots along with a common shirt with matching belt, pants, and ring and an exquisite ring. She carries a dwarven battle axe and 25 drakes. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows the following spells: Crushing Burden, Cruel Weary, Fire Shield, Great Levitate, Levitate, Summon Greater Bonewalker, Summon Least Bonewalker, Sleep, Wearying Touch, Distracting Touch, Dire Weakness to Fire, Dire Weakness to Frost, Dire Weakness to Magicka, Dire Weakness to Poison, Dire Weakness to Shock, Commanding Touch, Spell Absorption, Dispel, Slowfall, Summon Skeletal Minion, Lightning Shield, and Frost Shield.

Related Quests[edit]

Dialogue[edit]

  • Greetings:
  • "I thought I heard someone... I suppose you're here to loot? This is my own family's tomb, but I'd be willing to let you take a few things if you help me find my father's amulet."
  • "Did you change your mind? Won't you help me find my father's amulet?"
  • "You want to help me find my father's amulet or not?"
  • "Yes, just lead the way. It's around here somewhere."
  • "I think the key must be near here somewhere."
  • "You got the key? Great. Now let's find my father's amulet."
  • "My father is near. Just find the amulet and give it to me."
  • "So you found my father's amulet. Just hand it over and I'll let you keep whatever else you wish."
  • Give her the amulet. "Great. Thanks, %PCName. I'm going to stay here and explore a bit. Good luck to you."
  • Keep the amulet. "So maybe that isn't my father's amulet.... But I want it anyway, and if you won't give it to me, I'll have to take it myself."
  • "Thanks, %PCName. It was a real pleasure working with you."

  • father's amulet:
  • "Yes, my father, Augustus Arenim. He was buried here many years ago, when I was but a child. There are only a few of my family left. I thought I'd try and recover a part of my inheritance. I'd only just arrived when I heard someone. Are you willing to help me out?"
  • Yes, I'll help you find your father's amulet. "Good. I'm glad you decided to help. You'll need a key to get into my father's tomb. I can't open the door myself. I think my father had a friend buried in here. Maybe his body has a key. I'll stick nearby and help out when I can."
  • Find it yourself. "I'm sorry, but I can't let anyone stand in my way."
  • "Yes, %PCName?"
  • "Yes, it's around here somewhere."
  • "Yes, I think we're near the key... Once we have the key, we can find my father's amulet."
  • "You've found the key. Now let's make our way around to my father's tomb."
  • "This is where my father was buried. I hope the amulet is still here..."
  • "Yes, you've given me the amulet. I am grateful to you. Feel free to explore the tomb."

Notes[edit]

  • Attempting to force a different greeting by unequipping all items on the player character does not bypass Satyana's hostile dialogue if you refuse to give her the amulet and Calm her afterwards. Where an NPC would usually comment on the player's lack of sensibility for running around naked and thus allow a conversation to continue, Satyana instead states in one form another that she intends to kill you, forcing a Goodbye.