Morrowind:Summon
The UESPWiki – Your source for The Elder Scrolls since 1995
|
|
||
| School | Conjuration | |
| Type | Offensive | |
| Base Cost | see below | |
|
(Click on any item for details) |
||
| Spells Scrolls |
||
Summon <creature> for D seconds
Summons a creature to fight for you for a limited period of time. Summoned creatures will disappear when the spell expires, or when they are killed.
[edit] Notes
- You can harvest souls from summoned creatures if you cast Soultrap on them before they are killed. (You will not receive a soul if the summon spell expires, only if the summoned creature is killed.) Golden Saints are the best for this, as they have the largest souls available short of a few unique deities.
- Summons can also be used to practice your defensive skills (The 3 Armor skills, Block, Unarmored, and Sneak). To do this, you must first turn the creature against you. Hitting them 3 times will work if you can do so without killing them. Otherwise, you can use a Frenzy spell.
- Those born under the Atronach birthsign can use summons such as the Ancestral Ghost to replenish their magicka, by summoning a creature, striking it three times, and then absorbing the spells it casts.
- There is a short period of time after a summoned creature is killed during which you can loot its corpse just before it vanishes. While most summons do not carry anything of much value, a few can be exploited in this way to harvest their gear. Most notable for this are the Dremora, which carry a random high-quality weapon (Dwarven, Ebony or even Daedric), and the Golden Saint, which is armed with a good weapon and shield. This is one of the easiest ways to acquire a Daedric Tower Shield.) See charts at the bottom for a description of the loot obtainable in this way. When exploiting this glitch, it is suggested to save, since the the game will often (but not always) freeze when you try to take the item off the summoned creature. Looting the corpse of a summon and choosing "dispose of corpse" will always freeze the game, as this conflicts with the script that is supposed to remove the corpse.
- Constant effect Summon Creature will work, but is bugged and can eventually corrupt your savefile. Feel free to try it, but save regularly.
[edit] Summons
| Icon | Creature | Base Cost | Drops | Attacks | Soul | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ancestral Ghost ancestor_ghost_summon |
7.0 | nothing | 23 | 100 | 100 | 100 | 100 |
|
100 (Common) |
|||||
| Bonelord bonelord_summon |
25.0 | nothing | 90 | 75 | 100 | 75 | 75 |
|
100 (Common) |
|||||
| Bonewalker bonewalker_summon |
13.0 | nothing | 60 | 75 | 75 | 75 |
|
75 (Common) |
||||||
| Bonewolf* BM BM_wolf_bone_summon |
30.0 | Bonemeal | 120 | 100 |
|
50 (Lesser) |
||||||||
| Centurion Sphere* centurion_sphere_summon |
25.0 | Scrap Metal | 75 |
|
0 (None) |
|||||||||
| Clannfear clannfear_summon |
22.0 | nothing | 113 |
|
100 (Common) |
|||||||||
| Daedroth daedroth_summon |
32.0 | nothing | 180 | 100 |
|
195 (Grand) |
||||||||
| Dremora dremora_summon |
28.0 | Daedra Heart Random Weapon |
160 | 100 | 20 |
|
100 (Common) |
|||||||
| Flame Atronach atronach_flame_summon |
23.0 | nothing | 75 | 100 | -60 | 100 | 20 |
|
105 (Common) |
|||||
| Frost Atronach atronach_frost_summon |
27.0 | nothing | 105 | -50 | 100 | 100 | 20 |
|
138 (Greater) |
|||||
| Golden Saint golden_saint_summon |
55.0 | Random Weapon Random Shield |
250 | 50 | 50 | 100 | 50 | 20 |
|
400 (Grand) |
||||
| Greater Bonewalker Bonewalker_Greater_summ |
15.0 | 0-5 Bonemeal Random Loot |
100 | 75 | 75 | 75 |
|
75 (Common) |
||||||
| Grizzly Bear* BM BM_bear_black_summon |
30.0 | Bear Pelt | 200 |
|
100 (Common) |
|||||||||
| Hunger hunger_summon |
29.0 | nothing | 170 | 100 | 100 | 100 | 100 | 100 |
|
250 (Grand) |
||||
| Scamp scamp_summon |
12.0 | nothing | 45 | 50 | 50 | 100 | 75 | 50 |
|
100 (Common) |
||||
| Skeletal Minion | 13.0 | Iron Shield Bonemeal Random Iron Weapon |
38 | 100 | 100 | 100 | 50 |
|
30 (Petty) |
|||||
| Storm Atronach atronach_storm_summon |
38.0 | nothing | 200 | 100 | 75 | 100 | 20 |
|
150 (Greater) |
|||||
| Verminous Fabricant* TR fabricant_summon |
10.0 | Verminous Fabricant Elixir | 300 | 50 | 75 | -25 |
|
0 (None) |
||||||
| Winged Twilight winged twilight_summon |
52.0 | 0-3 Void Salt | 220 | 50 | 50 | 75 | 50 | 20 |
|
300 (Grand) |
||||
| Wolf* BM BM_wolf_grey_summon |
30.0 | Wolf Pelt | 60 |
|
50 (Lesser) |
* These five summons are different from all other summons in a few ways. First of all, nobody sells the spells. The only way to acquire them is by performing various quests. (For the spell Dwemer Animunculi which summons a Centurion Sphere, read the book Secrets of Dwemer Animunculi. For Summon Fabricant, you will need to be wearing Barilzar's Mazed Band from the Tribunal Main Quest. For Call Bear and Call Wolf, you will need to complete several quests for the Bloodmoon Main Quest as a human. For Summon Bonewolf, you'll need to do the Bloodmoon Main Quest as a werewolf.) Secondly, unlike the other summons, you may not create your own custom versions of these spells (for longer duration, etc.) or enchant the spells onto an items. The only versions of these spells that can exist are the ones you're given by the aforementioned quest events.

![[Content is available under Attribution-ShareAlike]](http://www.uesp.net/w/images/Somerights.png)