Morrowind talk:Attributes
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If there is a max to each it should probably be mentioned...
- The basic attributes all max out at 100, though you can raise them higher with magical enchantments. The others are all derived from those. --TheRealLurlock Talk 16:44, 27 April 2007 (EDT)
[edit] Armor Rating
Is there no reference to how armour ratings are worked out anywhere? --Syneil 19:07, 28 June 2007 (GMT +1)
- Armor ratings are calculated using the following formula: AR = Int(Base AR * Skill / 30), e.g. an NPC wearing a Bonemold Cuirass (base AR = 16) with a Medium Armor skill of 80, will have an AR=42. --DrPhoton 03:32, 29 June 2007 (EDT)
[edit] Leveling
If an NPC follows you around enough, or just see's enough combat, can he level up in attribute or skill, or must you fortify it for them? 10:00, 23 November 2007
- NPCs do not level up, period. There are a few mods which artificially level NPCs via scripts, but in the game by default, this does not happen. --TheRealLurlock Talk 11:11, 24 November 2007 (EST)

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