Morrowind talk:Damage Attribute

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[edit] Damage Effects

(moved from the article)

This has been marked as a question that needs to be answered.

  • After some testing, Damaging Strength and Intelligence seems to be the most effective. Damaging other attributes seem questionable at best. Damaging Endurance (and Fatigue) fails even after repeated castings to knock out opponents, Damaging Speed seems not to affect targets at all, and Damaging Willpower is a waste, because Damaging Strength is better than paralysis, and Damaging Intelligence is far more effective than Silence.

This needs more detailed testing and less personal opinion. I've marked it as a GQ to flag it for action. –RpehTCE 01:37, 10 October 2008 (EDT)

Damaging Speed slows them down for me. I'm editing in the bug for damage fatigue though, only negative fatigue will knock someone out, and draining or damaging it with magic will not cause this to happen. Lukish_ Tlk Cnt 15:56, 13 October 2008 (EDT)
I'm rewriting this section, it's hard to understand without clear subjects for each bullet. Lukish_ Tlk Cnt 16:01, 13 October 2008 (EDT)
I'm curious what all these damaging spell effects have besides those I've listed. There should be more in the Personality bullet, but I couldn't test it. This good question is still open. Lukish_ Tlk Cnt 16:42, 13 October 2008 (EDT)
Damage (or Drain) Endurance combines well with Damage (or Drain) Health, as both are subject to Weakness to Magicka, and lower endurance lowers their max HP at the same time as you're reducing their HP available.68.252.133.152 08:44, 17 February 2009 (EST)

My thought about the Damage spells: Best: Damage Strength: better then burden, stops most NPCs in their tracks Damage Intelligence: great against spellcasters Damage Speed: if NPC doesn't carry anything, damage strength won't burden him down - or critters

Not sure: Damage Luck: if an NPC has very high luck (i.e. Gaenor), I'm not sure if such a spell would actually get through to him - so probably waste of time Damage Endurance: not necessary imho - against spellcaster damage Int is more effective and against fighters damage Str does the trick

Waste of time (imho): Damage Willpower: if you damaged a NPC's Int, he won't have any magicka to cast spells Damage Personality: since you won't haggle or socially interact with NPCs which you attack Damage Agility: if you damaged his strength or speed already, the NPC won't be able to reach you anyway (maybe against arrows or darts but then again missile NPCs then to be weak in melee)

All in all, these damage attributes are more or less just a way to mess with the NPCs - since killing them can be mostly accomplished much simpler and faster. But they are fun to use... -Meisterdieb 12:58, 28 December 2008 (EST)

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