Morrowind talk:Indoranyon

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[edit] Qorwynn

I do believe the latter part about Qorwynn should be rephrased. —The preceding unsigned comment was added by 77.100.227.20 (talkcontribs) on 1 October 2008.

I agree, it was a bit too much... over the top. Rephrased. --Timenn < talk > 07:55, 3 October 2008 (EDT)

[edit] Exit

I'm playing Xbox GOTY on an Xbox 360, and I just walked out the door at the end back to Indoranyon outside. Maybe it had something to do with Qorwynn being the only one left alive? Also, seems like one Calm Humanoid spell and a little Speechcraft can make him play nice.

No, it's always like that, has nothing to do with Qorwynn or anybody else there. The weird part is that the door on the outside leads to the opposite end from the door, so you have to go all the way through in order to get out, and you can't just flee back out the door you cam in through like every other location in the game. As for your other point, Calm Humanoid and Speechcraft are obvious enough if you're familiar with the game, and if they aren't, Qorwynn's page makes it clear. --TheRealLurlock Talk 23:16, 31 January 2009 (EST)
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