Morrowind talk:Soultrap

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[edit] Multiple Souls

It says in the notes that multiple souls can be taken from one enemy with different soultrap effects, but I managed to get two souls out of an enemy with only one effect cast multiple times. Is there some reason for this? If so, should it be added? Halfstache 04:24, 14 July 2011 (UTC)

It was because the single spell, rather than refreshing the old effect, applied a new effect. The result was that, while they were from the same spell, you did have multiple Soul Trap effects on the same monster. As far as HOW you managed to get the game engine to resolve the spell in this unusual way, I have no idea. 04:03, 9 January 2013 (GMT)

[edit] Error Message Error

Morrowind's error message says that the spell did not find a subject. This occurs when the spell is cast, rather than "when you kill the subject", because a spell that doesn't have a "subject" cannot produce an error message when you kill something that isn't affected by the spell. I have revised the Notes section accordingly. Downstrike (talk) 00:11, 22 February 2013 (GMT)

[edit] Dead creature glitch

  • If you have the unpatched version of the game, you can trap the soul of a dead creature as many times as you want. Simply kill the creature, then cast Soultrap on as much as you have until you run out of magicka or soul gems.

This is very similar to Skyrim's glitch, and considering the numerous other harder to find glitches noted on the page, I doubt one as simple as this would be undiscovered (note how quick it was found in Skyrim). Silence is GoldenBreak the Silence 17:50, 17 October 2013 (GMT)

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