Morrowind talk:Speechcraft

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[edit] Bribes

"Note that unlike the other three options, bribes will increase your Mercantile skill instead of your Speechcraft skill."

Really? I just bribed someone 100 gold and got an increase in Speechcraft. I didn't use any other speechcraft options when talking to them, and looking back, I haven't done any successful speechcraft options ever (other than bribes). Is this a typo that is supposed to read "as well as" instead of "instead", or am I missing something? --Xyntfos 23:34, 22 June 2008 (EDT)

Yes, I've had a speechcraft increase off bribery too. I'll add a verification tag to that statement but I suspect it might be incorrect. –RpehTCE 02:05, 23 June 2008 (EDT)
This came from looking at the Character/Skills section in the Construction Set. If you look at Mercantile, you see:
  • Successful bargain: 0.30
  • Successful bribe: 1.00
While looking at Speechcraft, you just get:
  • Successful persuasion: 1.00
  • Failed persuasion: 0.00
Now, from this it's clear that they at least intended for Mercantile to be affected by bribes. It's possible the feature was not properly implemented, or that perhaps a bribe counts as persuasion and increases both skills. But this would have to be tested. If it does indeed increase only Speechcraft and not Mercantile, I'd classify it as a bug, as the existence of these game settings make it pretty obvious that was not their intention. --TheRealLurlock Talk 02:22, 23 June 2008 (EDT)
I tested this by bribing people different amounts of gold, and my Speechcraft went from experience 20 to 67, while my Mercantile sat frozen at 93. I've changed both pages to reflect this. --Xyntfos 03:11, 28 June 2008 (EDT)

[edit] Intimidate does nothing to disposition

When I "successfully" intimidate someone, they'll say something like "Whoa, okay. Calm down, I understand." but their disposition does not change. Is this normal? Not mentioned in the article.—Moonraker0 19:43, 12 February 2009 (EST)

  • It happens to me about half the time. The other half of the time, it goes up, but the very next time I talk to them, their disposition is even lower than it started with. Help? Jedibob5 14:52, 4 June 2009 (EDT)
The lower disposition the next time you talk to them is intentional, and is a side-effect of you attempting to intimidate them. As for their disposition not changing at the moment you successfully intimidate them, that's probably due to the 'random' nature of the disposition changes during persuasion. I don't know how the game calculates the amount to decrease or increase their disposition based on success or failure, but it seems it can result in an increase/decrease of zero. I don't tend to use intimidate, so I can't comment specifically on that, but I have experienced failed taunts that haven't decreased their disposition, and both failed and successful admires that haven't changed their disposition either way. --Gaebrial 03:57, 11 June 2009 (EDT)
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