Morrowind talk:Useful Enchantments

The UESPWiki – Your source for The Elder Scrolls since 1995

Jump to: navigation, search

Contents

Cure paralyzation on self is a 502 CE enchantment, at least on Xbox. So that's not possible.--Benould 08:04, 3 March 2008 (EST)

[edit] Making Items

(moved from article)

This tip has not been extensively tested, but you can test it for yourself. The ORDER of spell effects MATTER. An attack spell or item has to have "Weakness to Magicka" FIRST to work properly.

For example, if you're going to try to use "Drain Luck" to make a target less able to reflect a spell back at you, you must put that AFTER "Weakness to Magicka" to get the max benefit, even though you'd like to put that before "Weakness to Magicka" because the total spell points of those two effects in the same spell or item is less if you put "Drain" before "Weakness". (I have no idea if "Drain Luck" would make a creature less likely to "Reflect" spells back at you. This is just a theory of mine, that I plan to test later.)

One side point of information. "Weakness to Magicka" doesn't do anything if you're already over 100% Resistant to Magicka. Breton/Atronach with magic resistant armor are totally invulnerable to pure magic damage. :)

To test this, use an Atronach character, and make a spell or item to "Drain Attribute" and "Weakness to Magicka" self. You'll find that you get only a partial drain in your stats screen. Now make the reverse spell or item, with "Weakness to Magicka" first. Now the spell works correctly. —The preceding unsigned comment was added by 71.231.97.1 (talkcontribs).

I moved this because of all the "untested" comments. Please test your ideas before posting them. –RpehTCE 16:41, 4 March 2008 (EST)


[edit] Restore Magicka belt

06/21/08 0045 - I was unable to use the restore magicka enchant as documented in the article with my Breton Atronach Mage. I am playing the PC version GOTY straight out of the box, no mods. I do not have enough "sandbox" time to post this correction as an edit. I was NOT happy with the formatting I got with an earlier post and would appreciate some talented assistance in correcting this information such that the "neatness" of this site is not compromised by my ineptness.

The article states; enchant an exquisite belt as follows: Drain Intelligence 100 to 100 for 2 secs on self, followed by: Weakness to Magicka 100 to 100 for 2 secs on self, and that this enchant would fit in the 40 EP available to the belt. It fits in the 40 EP, but it does NOT "restore" magicka after your intelligence attribute exceeds 50 because the Breton's 50% Resist Magicka power/natural ability prevents the 100 pt drain from EVER getting above 50 - the "weakness to magicka" component MUST come first and the DRAIN spell effect is NOT accumulative over time. Drain Intelligence 100 to 100 for two seconds simply takes 100 points off the attribute and keeps it off for two seconds; it does not provide 200 points of total drain. Also, in order for magicka to actually be "restored" Intelligence must actually go "negative", ie: LESS than zero. So the enchant documented in the article, at least for PC GOTY, would not work if a character had maxed his Intelligence at 100. The Drain would have to be at least 101 to force the magicka restore glitch to activate. 111 if Mentor's Ring is on.

The following enchant works with this character and my intelligence is at 85. I am certain it will continue to work but I will post after I have maxed Intelligence to 110 to verify the result. I used SR71's Second Stage enchantment process, but I do not believe it extended any duration times (there is no "targeting" spell in the enchant - nor do you WANT one! A targeting spell would make the drain permanent and that is NOT what we want here).

Exquisite Belt, GSG loaded with Golden Saint -

Weakness to Magicka 100-100 for 1 sec on Self, followed by Drain Intelligence 100-100 for 1 sec on Self, followed by Drain Intelligence 18-17 for 1 sec on Self, followed by Cast when Used.

The total Intelligence Drain is 118, more than enough to force a negative Intelligence to restore magicka, even with Mentor's Ring equipped.

The article also states Intelligence fortified by a CE fortification enchantment can be "damaged" if this Drain enchantment is used WHILE the CE fortification is in effect. This is true. But you do not correct the damaged intelligence with a "restore magicka" spell. You correct it with a "restore intelligence" spell.

Trughbull 01:47, 21 June 2008 (EDT)

Good spot on the Restore Magicka -> Intelligence. Having just read the main article, you're correct that the "Weakness to Magicka" would have to come first, or else the effect is halved, and thus the exploit wouldn't work. I got a Breton atronach, I'll see what enchantment I can get to work, as well, except with Necromancer's Amulet instead of Mentors Ring. BTW, do you know if SR71 is still posting, would love to write an article on advanced enchantments, Reverse Variables and Second Stage enchantments. --BenouldTC 02:47, 21 June 2008 (EDT)
Merged above with main article, my testings show that a natural INT of 100 takes a minimum Drain Intelligence of 101 to restore Magicka. Interestingly, an INT of 90 +10 from Mentor's Ring works with Drain 100. A natural INT of 99 has a 3 in 4 cast success rate with Drain 100, I am not sure what causes the misses. --BenouldTC 06:13, 30 June 2008 (EDT)
Sponsored Links
Your Ad Here
Personal tools