Oblivion:Adrienne Berene

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Adrienne Berene (RefID: 00029509)
Home City Skingrad
Location Mages Guild
Race Breton Gender Female
Level 15 Class Mage
RefID 00029509 BaseID 0002950A
Services
Available 8am-12pm, 2pm-6pm, 8pm-12am every day
Merchant
Gold 10 Mercantile Novice (6)
Spells Destruction Spells
Other Information
Health 80 Magicka 292
Respons. 50 Aggress. 5
Essential Always
Faction(s) Skingrad Citizen; Mages Guild (EvokerEvoker Evoker)
Adrienne Berene
Adrienne Berene

Adrienne Berene, a female Breton, is the head of the Skingrad Mages Guild. She sells many of the most powerful Destruction spells you can buy. She is an extremely busy person and does not appreciate having her studies interrupted. So involved in her own studies, in fact, that she seems to have trouble keeping track of her chapter members. Strangely, she is the only guild head that is not the rank of wizard.

[edit] Quests Given

[edit] Spells

She sells the following spells:

Spell Name Level Cost Effects
Destruction
Arctic Blow* Expert 201 Frost Damage 80pts on Touch
Disintegrate Armor* Expert 337 Disintegrate Armor 100pts on Target
Drain Skill: Blade Expert 203 Drain Skill: Blade 20pts for 45sec on Target
Drain Skill: Conjuration* Expert 203 Drain Skill: Conjuration 20pts for 45sec on Target
Drain Skill: Restoration* Expert 203 Drain Skill: Restoration 20pts for 45sec on Target
Fire Storm* Expert 378 Fire Damage 50pts in 15ft on Target
Heat Blast Expert 258 Fire Damage 70pts on Target
Ice Bolt Expert 255 Frost Damage 70pts on Target
Ice Storm Expert 373 Frost Damage 50pts in 15ft on Target
Lightning Ball Expert 243 Shock Damage 20pts in 15ft for 2sec on Target
Lightning Blast Expert 269 Shock Damage 70pts on Target
Lightning Surge* Expert 212 Shock Damage 80pts on Touch
Scorching Blow* Expert 204 Fire Damage 80pts on Touch
Superior Magicka Drain* Expert 196 Drain Magicka 100pts for 30sec on Touch
Superior Wound Expert 201 Drain Health 50pts for 10sec on Target
Withering Bolt* Expert 202 Damage Health 40pts on Target
Blizzard* Master 836 Frost Damage 75pts in 20ft on Target
Flame Tempest Master 635 Fire Damage 75pts in 15ft on Target
Lightning Storm* Master 409 Shock Damage 30pts in 15ft for 2sec on Target

* Indicates spells which cannot be purchased from anyone else. (However, spells with the same effects at different magnitudes can be purchased elsewhere.)

[edit] Purchased Spell Notes

  • The magicka cost for most purchasable spells matches the value you would calculate from the Spell Cost equation. In other words, if you were to create the same spell at the Spellmaking Altar, it would have the same magicka cost as the purchasable spell. There are a few exceptions. Spells that are a bad deal, i.e. more expensive than a custom spell, are in red; spells that are a good deal are in green. The magicka cost if you were to create a custom spell at the Spellmaking Altar is shown in parentheses.
  • The magicka cost for spells is dependent upon your skill in the school (as modified by Luck, see Magic Overview). The provided baseline values are the magicka cost when your skill level is 33. For other skill levels the magicka cost can be determined from:
Cost * (1.4 - 0.012 * Skill)
  • More powerful spells cost more to buy, have a higher skill requirement, and consume more Magicka.
  • Level indicates what skill level you must reach (or surpass) in order to use a spell. Skill Level 0-24 = Novice, 25-49 = Apprentice, 50-74 = Journeyman, 75-99 = Expert, 100 = Master.
  • The base cost in gold that you must pay to purchase a spell is always three times the current magicka cost of the spell, taking into account your character's skill level and Luck. (The actual cost you pay is further increased based on how well you haggle with the merchant). Therefore, if you have any Fortify Skill or Fortify Luck spells/potions handy, you can get significantly better deals when purchasing spells.
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