Oblivion:Alberic Litte

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Alberic Litte (RefID: 000234DC)
Home City Chorrol
Location Mages Guild
Race Breton Gender Male
Level 20 Class Mage
RefID 000234DC BaseID 000222B8
Services
Available 7am-11am, 1pm-6pm, 9pm-12am every day
Training Conjuration (Advanced)Conjuration (Advanced) Conjuration, Advanced
Merchant
Gold 20 Mercantile Novice (7)
Spells Alteration Spells Conjuration Spells Destruction Spells Illusion Spells Mysticism Spells Restoration Spells
Other Information
Health 105 Magicka 170
Respons. 80 Aggress. 5
Faction(s) Mages Guild (AssociateAssociate Associate); Chorrol Citizen; Litte Family
Alberic Litte
Alberic Litte

Alberic Litte, a male Breton Mage, is generally found in the Chorrol Mages Guild, or sometimes walking around town, accompanied by his wife, Carmen. He offers advanced training in Conjuration and sells spells.

[edit] Spells

He sells the following spells:

Spell Name Level Cost Effects
Alteration
Defend Apprentice 43 Shield 15% for 30sec on Self
Ease Burden Apprentice 35 Feather 50pts for 240sec on Self
Open Easy Lock Apprentice 29 Open Easy Lock on Target
Conjuration
Bound Boots** Novice 24 Bound Boots for 20sec on Self
Bound Dagger Novice 21 Bound Dagger for 15sec on Self
Bound Gauntlets** Novice 16 Bound Gauntlets for 20sec on Self
Bound Helmet Novice 24 Bound Helmet for 20sec on Self
Turn Undead Novice 11 Turn Undead up to level 3 for 30sec on Target
Bound Greaves** Apprentice 54 Bound Greaves for 45sec on Self
Bound War Axe** Apprentice 58 Bound Axe for 15sec on Self
Repulse Undead Apprentice 29 Turn Undead up to level 7 for 30sec on Target
Summon Ghost Apprentice 55 Summon Ghost for 25sec on Self
Summon Scamp Apprentice 60 Summon Scamp for 20sec on Self
Summon Skeleton Apprentice 45 Summon Skeleton for 40sec on Self
Summon Zombie Apprentice 50 Summon Zombie for 30sec on Self
Destruction
Flash Bolt Apprentice 52 Fire Damage 20pts on Target
Illusion
Command Creature* Apprentice 38 Command Creature up to level 2 for 30sec on Target
Command Humanoid* Apprentice 48 Command Humanoid up to level 2 for 30sec on Target
Commanding Touch* Apprentice 43 Command Creature up to level 3 for 30sec on Touch
Mysticism
Major Life Detection Apprentice 30 Detect Life in 60ft for 20sec on Self
Remote Manipulation Apprentice 28 Telekinesis 10pts for 20sec on Target
Soul Trap Apprentice 60 Soul Trap for 20sec on Touch
Restoration
Heal Major Wounds Apprentice 61 Restore Health 25pts on Self

* Indicates spells which cannot be purchased from anyone else. (However, spells with the same effects at different magnitudes can be purchased elsewhere.)
** Indicates spells with effects which cannot be purchased anywhere else.

[edit] Purchased Spell Notes

  • The magicka cost for most purchasable spells matches the value you would calculate from the Spell Cost equation. In other words, if you were to create the same spell at the Spellmaking Altar, it would have the same magicka cost as the purchasable spell. There are a few exceptions. Spells that are a bad deal, i.e. more expensive than a custom spell, are in red; spells that are a good deal are in green. The magicka cost if you were to create a custom spell at the Spellmaking Altar is shown in parentheses.
  • The magicka cost for spells is dependent upon your skill in the school (as modified by Luck, see Magic Overview). The provided baseline values are the magicka cost when your skill level is 33. For other skill levels the magicka cost can be determined from:
Cost * (1.4 - 0.012 * Skill)
  • More powerful spells cost more to buy, have a higher skill requirement, and consume more Magicka.
  • Level indicates what skill level you must reach (or surpass) in order to use a spell. Skill Level 0-24 = Novice, 25-49 = Apprentice, 50-74 = Journeyman, 75-99 = Expert, 100 = Master.
  • The base cost in gold that you must pay to purchase a spell is always three times the current magicka cost of the spell, taking into account your character's skill level and Luck. (The actual cost you pay is further increased based on how well you haggle with the merchant). Therefore, if you have any Fortify Skill or Fortify Luck spells/potions handy, you can get significantly better deals when purchasing spells.
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