Oblivion:Anvil Recommendation

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Image:OB-qico-MagesGuild.png
Investigate a number of deaths along the Gold Road to obtain a recommendation from Anvil. edit


The Guild in Anvil, on a rare calm evening
The Guild in Anvil, on a rare calm evening


[edit] Quick Walkthrough

  1. Speak with Carahil to be sent to the Brina Cross Inn.
  2. Meet a Guild contact and get a room for the night.
  3. Be contacted and devise an entrapment.
  4. Travel along the Gold Road until you are attacked by the Rogue Mage.
  5. Return to Carahil and inform her of the events to receive her recommendation.

[edit] Detailed Walkthrough

[edit] Anvil Mages Guild

Speak to Carahil at the Anvil Mages Guild to request a recommendation. Her task is to investigate a number of deaths along the Gold Road and put an end to it. You are to speak to Arielle Jurard at the Brina Cross Inn for more information on the matter. Before leaving be sure to talk to Carahil once more, this time about the topic Rogue Mage, in order to receive three free Frost Shell scrolls.

[edit] The Innkeeper's Plan

The Brina Cross Inn is along the main road a bit north of Anvil. Talk with Arielle, and she will suggest that you see Christophe and rent a room posing as a traveling merchant. She will visit your room later. Christophe and possibly Caminalda (another customer) will ask you if you're a merchant. Go along with Arielle and confirm that you are a merchant. Head to your room and wait for Arielle - this shouldn't take long. Speak with her once she enters. Then rest in the bed (waiting does not work); a single hour is enough.

[edit] The Entrapment

After your rest you leave the inn and travel east under the guise of a traveling merchant. Outside the house, Arielle and another Battlemage, Roliand Hanus, are already waiting and will follow behind you. When you are attacked, the two will come to your aid and hopefully end the murders.

[edit] The Gold Road

You'll soon run into Caminalda standing in the road, who will confront and attack you (if you didn't tell her you were a traveling merchant you might have to talk to her to trigger the attack). She won't last long against you and your two escorts. She will be carrying some potions as well as a key for her room in the inn, where there is some gold. Return to Anvil and speak with Carahil, informing her the murders have been stopped (topic Rogue Mage). With this you'll receive your recommendation, and a +1 increase in Fame.

[edit] Notes

  • For an amusing variation, try dawdling on the road until a guard happens along on patrol, and then make sure he's within range when the battle begins. He will rush to join the fight, but depending on how he interprets the situation, he'll just as often rush to Caminalda's aid as he will Arielle's. Luckily, neither Arielle nor the other Battlemage have to survive for you to complete the quest, and even if the guard does kill them, usually Caminalda is already dead by then. (If you try running in the midst of a fight like this, you get a nice train - Caminalda chases you, and Arielle and the Battlemage chase her, and the guard chases them.)
  • You can anticipate where Caminalda is ambushing you on the side of the road: just look at the location of the quest target marker on the close-up map.
  • The two battlemages are not waiting for you, and if you are too slow they might well kill Caminalda without you. Also, if you ambush Caminalda by sneaking up on her and kill her, this will count as a murder although no bounty or infamy will be associated. A good way to get contacted by the Dark Brotherhood.
  • Be careful not to kill one of the battlemages in the heat of battle as that will get you expelled from the guild.
  • Both Roliand and Caminalda may summon a level-dependent creature during the battle. Make sure you know who summoned the creature before deciding if it is friend or foe.
  • If you have proceeded far enough in the Main Quest, a Gate to Oblivion may open near the Brina Cross Inn, very close to the position where Caminalda confronts you. You may wish to make sure that no Oblivion Gate is present (or that the gate is closed) before trying to complete this quest. Having a swarm of Daedra interfere with your battle with Caminalda can lead to a hazardous situation (and make it difficult to keep Arielle and Roliand alive.)
  • You are told to spend a night at the Inn, but just an hour will suffice at any time in the day.
  • If you rush ahead of Roliand and Arielle, Caminalda will not be at the quest marker, and you'll have to run back down the path untill they follow.

[edit] Bugs

  • Do not get a room before you contact Arielle. She will not talk to you until you go into the room and sleep - and there, she will scold you for not following orders. Unfortunately, if you haven't answered Caminalda's question about whether or not you are a merchant, she will follow you into your room too. This will prevent you from completing this quest. You can try getting her out of the room by simply running against her. On the PC, you can also correct this bug by opening the Console (pressing '~'), and typing setstage MG04Restore 40.
  • Tell Caminalda that you're a merchant otherwise she's not going to try to attack you on the road. The above console command fix works for this too.
  • Do not get a room at the Brina Cross Inn before you start the quest. There is a chance you will not be able to get it for the quest because Cristophe will not take it back, it will be yours forever, thus making you unable to talk about being a merchant, and unable to complete the quest, and thus the entire Mages Guild questline. The above console fix (setstage MG04Restore 40) will correct this.
  • Caminalda's position after sleeping in the Inn seems to vary. Sometimes she will be right in the middle of the road waiting for you, other times she will run from off the path to confront you. If you walk past her position and she does not accost you, you may have to find her off the path and talk to her to trigger the rest of the quest.
  • If you ride down the the road on a horse, you may pass Caminalda and she won't be fast enough to catch up and initiate dialog. To avoid this bug, travel down the road on foot.

[edit] Journal Entries

Stage Finishes Quest Journal Entry
Anvil Recommendation (MG04Restore)
10 I need to speak with Arielle Jurard at the Brina Cross Inn, north of Anvil.
20 I need to rent a bed for the night at the Brina Cross Inn, while posing as a traveling merchant.
30 I have rented a bed at the Brina Cross Inn. I need to wait in my room for Arielle Jurard, and then spend the night sleeping in the Inn.
35 Arielle Jurard has instructed me to sleep at the Brina Cross Inn, then travel along the Gold Road towards Kvatch.
40 I've spent the night at the Brina Cross Inn. I need to follow the Gold Road towards Kvatch, and be wary of anyone along the road.
50 I need to talk to Carahil in Anvil and inform her that Caminalda has been defeated.
100 0Yes I have completed my task for Carahil.
Notes
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in random order.
  • If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
  • On the PC, it is possible to use the console to advance through the quest by entering setstage quest stage. Where quest is the internal name of the quest, and stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages. See SetStage for more information.


Next: There are seven Mages Guild recommendation quests that can be completed in any order:

Once all seven are completed, your induction into the Mages Guild is completed by:

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