Oblivion:Artifacts

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An artifact is a unique and unusually powerful magical item. Many of the artifacts in Oblivion have appeared in previous Elder Scrolls games, as listed at the Tamriel article on Artifacts.

Artifact Definition

The definition used for artifacts on this article is that the item must meet all three of the following requirements:

  • Be unique in appearance.
  • Only appear once in the game.
  • Have a unique and useful enchantment.

Many of the artifacts are of Daedric origin. These items are formed from the essence of a Daedric Prince, providing the items with their power. Fifteen Daedric Artifacts in particular are identified by Martin, one for each of fifteen Daedric Princes. These artifacts are listed at Daedric Quests, and are the only artifacts that will be accepted by Martin for the Blood of the Daedra quest, even though other artifacts in the game may also be associated with Daedric Princes and therefore may be considered Daedric artifacts. These are also the only artifacts that count towards the "Artifacts Found" on your character's statistics pages.

Other artifacts are formed from the essence of an Aedra; these artifacts are known as Aedric artifacts.

In addition to the artifacts listed on this page, there are a few other items encountered in the game which could be considered artifacts, except that the items do not have an enchantment that can be used by the player. Therefore, from a gameplay perspective these items are not valuable, and their statistics are not detailed in this article. These items include:

Weapon Artifacts

Blackwater Blade

Leveled Artifact: Blackwater Blade (0006B69B)
(All statistics are for level 25+ version)
Type Blade One Hand
Editor ID MS31BlackwaterBlade25
Statistics
Damage Damage 24 Health Health 725
Speed 1.0 Reach 1.0
Weight Weight 48 Value Value 6670
Enchantment
Absorb Fatigue 20pts 12sec
Charge/Cost = Uses 8750/175=50
Blackwater Blade
Blackwater Blade

The artifact Blackwater Blade is a one-handed blade, given to the main character by Selene during An Unexpected Voyage. It is similar in appearance to the fine steel longsword, but has a different pattern on the hilt, and also a different icon in the inventory.


For full leveled statistics, see the Blackwater Blade article.

Chillrend

Leveled Artifact: Chillrend (00068C01)
(All statistics are for level 25+ version)
Type Blade One Hand
Editor ID MS18Chillrend25
Statistics
Damage Damage 21 Health Health 615
Speed 1.2 Reach 0.8
Weight Weight 22 Value Value 4584
Enchantment
Frost Damage 20pts
Weakness to Frost 35% 20sec
Charge/Cost = Uses 4160/52=80
Chillrend
Chillrend

The ice-based artifact Chillrend is a one-handed blade. It is found in Chorrol as a reward from the quest The Killing Field. Apart from its blue color, it is identical in appearance to a Glass Shortsword.


For full leveled statistics, see the Chillrend article.

Debaser

Leveled Artifact: Debaser (0006BD85)
(All statistics are for level 25+ version)
Type Blade One Hand
Editor ID MS29AgarmirsSword25
Statistics
Damage Damage 24 Health Health 705
Speed 1 Reach 1
Weight Weight 48 Value Value 6028
Enchantment
Drain Willpower 30pts 20sec
Drain Endurance 30pts 20sec
Charge/Cost = Uses 7200/120=60
Debaser
Debaser

The Debaser is found in the Imperial City Palace District during the quest Unfriendly Competition. It is similar in shape to a Fine Steel Shortsword, but with darker coloration and engravings; also, its statistics such as speed and reach are those of a longsword, not a shortsword.


For full leveled statistics, see the Debaser article.

Ebony Blade

Daedric Artifact: Ebony Blade (00027109)
Type Blade; One Hand
Editor ID DAEbonyBlade
Statistics
Damage Damage 23 Health Health 800
Speed 1.0 Reach 1.0
Weight Weight 46 Value Value 6512
Enchantment
Absorb Health 8pts
Silence 10sec
Charge/Cost = Uses 3700/82=45
Ebony Blade
Ebony Blade

The Daedric artifact Ebony Blade is a katana (one-handed blade) that can be obtained by doing Mephala's Daedric Quest. When you strike, the blade absorbs 8 life points and silences the enemy for 10 seconds.

Goldbrand

Daedric Artifact: Goldbrand (00027105)
Type Blade; One Hand
Editor ID DAGoldbrand
Statistics
Damage Damage 25 Health Health 900
Speed 1.0 Reach 1.0
Weight Weight 52 Value Value 6615
Enchantment
Fire Damage 22pts
Charge/Cost = Uses 3000/39=76
Goldbrand
Goldbrand

The Daedric artifact Goldbrand is a one-handed katana. Goldbrand is obtained by completing a daedric quest for Boethia. The blade is similar to the version found in Morrowind (except thankfully you don't have to go swimming to Boethia's underwater shrine this time). See the book Tamrielic Lore for background on this item.

Mace of Molag Bal

Daedric Artifact: Mace of Molag Bal (00027117)
Type Blunt; One Hand
Editor ID DAMolagBalMace
Statistics
Damage Damage 25 Health Health 1500
Speed 0.9 Reach 1.0
Weight Weight 45 Value Value 4900
Enchantment
Absorb Strength 5pts
Absorb Magicka 5pts
Charge/Cost = Uses 2200/50=44
Mace of Molag Bal
Mace of Molag Bal

The Daedric artifact Mace of Molag Bal is a weapon obtained as a reward for Molag Bal's Daedric Quest. In the Ayleid language, 'Molag Bal' translates directly to 'Fire Stone'. See the book Tamrielic Lore for background on this item.

Rugdumph's Sword

Artifact: Rugdumph's Sword (0000BEA6)
Type Blade Two Hand
Editor ID FGC09RugdumphSword
Statistics
Damage Damage 14 Health Health 700
Speed 1 Reach 1
Weight Weight 28 Value Value 740
Enchantment
Absorb Speechcraft 5pts for 5sec
Silence for 5sec
Charge/Cost = Uses 1500/38=39
Rugdumph's Sword
Rugdumph's Sword

Rugdumph's Sword is a reward for completing the quest The Noble's Daughter. It is identical in shape to a Silver Claymore, but with different coloration and markings.

Thornblade

Leveled Artifact: Thornblade (0006B665)
(All statistics are for level 25+ version)
Type Blade One Hand
Editor ID MS13Thornblade25
Statistics
Damage Damage 24 Health Health 705
Speed 1.0 Reach 1.0
Weight Weight 48 Value Value 6760
Enchantment
Disintegrate Armor 120pts
Charge/Cost = Uses 9000/150=60
The Thornblade
The Thornblade

The artifact Thornblade is obtained in Cheydinhal as one of the two choices of rewards for completing The Wayward Knight quest.

For full leveled statistics see the Thornblade article.

Umbra

Artifact: Umbra (00026B22)
Type Blade; One Hand
Editor ID DAClavicusUmbraSword
Statistics
Damage Damage 28 Health Health 700
Speed 1.0 Reach 1.0
Weight Weight 45 Value Value 5508
Enchantment
Soul Trap 120sec
Charge/Cost = Uses 2500/20=125
Umbra
Umbra

The artifact Umbra is a sword obtained by slaying its wielder, as in Morrowind. This time, however, it is a one handed weapon carried by a female Bosmer, also named Umbra. She and the sword are encountered during the Clavicus Vile Daedric Quest. Be forewarned, there is a crash glitch associated with this quest in unpatched versions of the game. See Clavicus Vile Bugs for more information. Although this sword is associated with a Daedric quest, it is not considered a Daedric Artifact for the quest Blood of the Daedra or for your character's statistics page.


Volendrung

Daedric Artifact: Volendrung (0009DB4F)
Type Blunt; Two Hand
Editor ID DAVolendrung
Statistics
Damage Damage 20 Health Health 3200
Speed 0.7 Reach 1.3
Weight Weight 60 Value Value 5362
Enchantment
Drain Health 5pts 20sec
Paralyze 3sec
Charge/Cost = Uses 2500/156=16
Volendrung
Volendrung

The Daedric artifact Volendrung is a powerful two-handed dwemer warhammer that can be obtained as the reward for Malacath's Daedric Quest.

For details, see the Volendrung page.

Witsplinter

Leveled Artifact: Witsplinter (0006B1C4)
(All statistics are for level 25+ version)
Type Blade; One Hand
Editor ID MS04Witsplinter##
Statistics
Damage Damage 19 Health Health 532
Speed 1.4 Reach 0.6
Weight Weight 10 Value Value 3895
Enchantment
Damage Magicka 35pts
Drain Intelligence 10pts 20sec
Charge/Cost = Uses 2940/49=60
Witsplinter
Witsplinter

Witsplinter is a dagger used by Faustina Cartia, leader of the Sirens gang in Anvil. You meet Faustina and have an opportunity to acquire Witsplinter during the The Siren's Deception quest. The dagger looks like an Elven dagger but has different markings and engravings. Its statistics are dependent upon your character's level at the time when you obtain it.


For full leveled statistics, see the Witsplinter article.

Armor Artifacts

Apron of Adroitness

Leveled Artifact: Apron of Adroitness (000C5B4F)
(All statistics are for level 25+ version)
Type Cuirass, Light Armor
Editor ID MS14RytheApronAd25
Statistics
Rating Rating 12.5 Health Health 1100
Weight Weight 15 Value Value 3800
Enchantment
Fortify Agility 10pts
Fortify Ingelligence 10pts
The Apron of Adroitness
The Apron of Adroitness

The Apron of Adroitness is given as a reward for completing the quest A Brush with Death.

For full leveled statistics, see the Apron of Adroitness article.

Ayleid Crown of Lindai

Leveled Artifact: Ayleid Crown of Lindai (000BE5D4)
(All statistics are for level 25+ version)
Type Light Helmet
Editor ID MS27LindaiAyleidCrown25
Statistics
Rating Rating 0 Health Health 400
Weight Weight 1 Value Value 8350
Enchantment
Fortify Alteration 15pts
Fortify Illusion 15pts
Resist Magic 35%
The Ayleid Crown of Lindai
The Ayleid Crown of Lindai

The Ayleid Crown of Lindai is a unique light helmet found in the ruins of Lindai during the Secrets of the Ayleids quest.


For more information, including full leveled statistics, see the Ayleid Crown of Lindai article.

Ayleid Crown of Nenalata

Leveled Artifact: Ayleid Crown of Nenalata (000BE5D9)
(All statistics are for level 25+ version)
Type Light Helmet
Editor ID MS27NenalataAyleidCrown25
Statistics
Rating Rating 0 Health Health 344
Weight Weight 1 Value Value 13100
Enchantment
Fortify Alteration 15pts
Fortify Conjuration 15pts
Reflect Spell 25%
The Ayleid Crown of Nenalata
The Ayleid Crown of Nenalata

The Ayleid Crown of Nenalata is a light helmet found in Herminia Cinna's house (Imperial City, Elven Gardens District) during the Secrets of the Ayleids quest.


For more information, including full leveled statistics, see the Ayleid Crown of Nenalata article.

Bloodworm Helm

Leveled Artifact: Bloodworm Helm (0007BE43)
(All statistics are for level 25+ version)
Type Light Helmet
Editor ID BloodwormHelm25
Statistics
Rating Rating 4.5 Health Health 150
Weight Weight 5 Value Value 1255
Enchantment
Fortify Conjuration 12 pts
Bloodworm Helm
Bloodworm Helm

The Bloodworm Helm is a leveled light helmet encountered during The Bloodworm Helm quest, given by the Mages Guild. It must be given up after the quest and cannot subsequently be retrieved. The level 1-4 helm also allows you to cast the apprentice-level version of the Essence Drain spell when wearing the helm. The higher level versions of the helm are supposed to also provide higher level Essence Drain spells, but there is a glitch in all of the helm scripts.

Note: The patch also adds this item and the Necromancer's Amulet to the Arch Mage's Nightstand next to his bed after the quest is completed.


For full leveled statistics, see the Bloodworm Helm article.


Escutcheon of Chorrol

Leveled Artifact: Escutcheon of Chorrol (0006BDFE)
(All statistics are for level 25+ version)
Type Shield, Heavy Armor
Editor ID MS16BEscutcheonofChorrol
Statistics
Rating Rating 22.5 Health Health 1500
Weight Weight 36 Value Value 17500
Enchantment
Fortify Endurance 10pts
Reflect Damage 35%
The Escutcheon of Chorrol
The Escutcheon of Chorrol

The Escutcheon of Chorrol is one of the possiblities as a reward for completing the quest Sins of the Father. It closely resembles the ebony shield, but has the Chorrol emblem, the great oak, carved on the front.

For full leveled statistics, see the Escutcheon of Chorrol article.

Helm of Oreyn Bearclaw

Daedric Artifact: Helm of Oreyn Bearclaw (000A5659)
Type Helmet, Heavy Armor
Editor ID FGD09BearclawHelm
Statistics
Rating Rating 7.5 Health Health 3750
Weight Weight 14 Value Value 3350
Enchantment
Fortify Agility 10pts
Fortify Endurance 10pts
Helm of Oreyn Bearclaw
Helm of Oreyn Bearclaw

The artifact Helm of Oreyn Bearclaw is given to you by Modryn Oreyn as a reward for completing the Fighters Guild quests, at the end of The Hist. In addition to its enchantments, this helmet is also notable for its extremely high health (for comparison, a daedric helmet has only 1350).

Morrowind players might recognize this as a reference to that game, being that it was the reward for a Daedric Quest where the player was to eliminate the Oreyn bloodline and retrieve the helm. If you ask Modryn about the helm, he will tell you that it was retrieved by Malacath after the Daedra Prince mistakenly believed the Oreyn line to have ended but was later returned to the Oreyn family by a stranger (who was most likely the Nerevarine). See the book Tamrielic Lore for more background on this item.

Masque of Clavicus Vile

Daedric Artifact: Masque of Clavicus Vile (000228EE)
Type Helmet, Heavy Armor
Editor ID DAClavicusMasque
Statistics
Rating Rating 7.5 Health Health 750
Weight Weight 15 Value Value 3400
Enchantment
Fortify Personality 20pts
Masque of Clavicus Vile
Masque of Clavicus Vile

The Daedric artifact Masque of Clavicus Vile is a helm that can be obtained as a reward for Clavicus Vile's Daedric Quest. See the book Tamrielic Lore for background on this item.

Saviour's Hide

Daedric Artifact: Saviour's Hide (00027107)
Type Cuirass, Light Armor
Editor ID DASaviorsHide
Statistics
Rating Rating 12 Health Health 1000
Weight Weight 3 Value Value 2500
Enchantment
Resist Magic 25%
Saviour's Hide
Saviour's Hide

The Daedric artifact Saviour's Hide is armor obtained as a reward for completing Hircine's Daedric Quest. See the books Tamrielic Lore and Tal Malog Ker's Researches for background on this item (although some details are different, since these books were initially written for Morrowind).

Spell Breaker

Daedric Artifact: Spell Breaker (000897C2)
Type Shield, Heavy Armor
Editor ID DASpellBreakerShield
Statistics
Rating Rating 17 Health Health 1500
Weight Weight 18 Value Value 16500
Enchantment
Reflect Spell 30%
Spell Breaker
Spell Breaker

Spell Breaker is a heavy shield that you can get from Peryite's Daedric Quest. See the book Tamrielic Lore for background on this item (although some details are different, since this book was initially written for Morrowind).

Clothing Artifacts

Draconian Madstone

Artifact: Draconian Madstone (0001C172 or 0007304D)
Type Amulet
Editor ID MS12Madstone or MS12MadstoneAfter
Statistics
Weight Weight 1 Value Value 1500
Enchantment
Resist Disease 50%
Resist Poison 50%
Draconian Madstone
Draconian Madstone

The Draconian Madstone is an ancient artifact of the Akaviri. Although it is said to give the user complete immunity to poison, it really only grants 50% resistance. Last seen at Pale Pass, this amulet is the objective of the quest Lifting the Vale.

The construction set lists two separate madstones, because the ID of the madstone changes when you give it up at the end of the quest. The weight and value in the table are actually those for the post-quest madstone (during the quest it is a weightless quest item, value 2000 gold). The appearance and enchantments are unaltered, however.

Although you must give up the Draconian Madstone at the end of the quest (in exchange for a reward), it is subsequently possible to steal it back: it is kept in a display case in the Great Hall at Bruma (opening the very hard display case is not a crime, but taking the Madstone is).

Gray Cowl of Nocturnal

Daedric Artifact: Gray Cowl of Nocturnal (00022E81)
Type Hood
Editor ID TGGrayFoxCowl
Statistics
Weight Weight 2 Value Value 0.
Enchantment
Wearer becomes the Gray Fox
Detect Life 120 ft
Fortify Sneak 25 pts
Feather 200 pts
Gray Cowl of Nocturnal
Gray Cowl of Nocturnal

The Daedric artifact Gray Cowl of Nocturnal is a hood that was supposedly stolen from Nocturnal by the Gray Fox 300 years ago. Whoever wears this hood takes on the identity of the Gray Fox: the wearer's fame, infamy, and bounty all become those of the Gray Fox. Any crimes committed (or good deeds done) are attributed to the Gray Fox, rather than to the character wearing the hood. The cowl can be acquired at the end of the Thieves Guild quest line.

See Gray Cowl of Nocturnal for more details

Jewel of the Rumare

Artifact: Jewel of the Rumare (SQ09RingReward)
Type Ring
Editor ID 000C89CB
Statistics
Weight Weight 1 Value Value 2550
Enchantment
Water Breathing
Fortify Athletics 4pts
The Jewel of the Rumare
The Jewel of the Rumare

The Jewel of the Rumare is a ring given as a reward for completing Go Fish. Its appearance is similar to a gold ring.

Necromancer's Amulet

Leveled Artifact: Necromancer's Amulet (0007BE2B)
(All statistics are for level 25+ version)
Type Amulet
Editor ID MGNecromancersAmulet25
Statistics
Weight Weight 0.4 Value Value 0
Enchantment
Drain Strength 25pts
Drain Endurance 25pts
Fortify Willpower 14pts
Fortify Intelligence 14pts
Fortify Conjuration 12pts
Fortify Magicka 130pts
The Necromancer's Amulet
The Necromancer's Amulet

The Necromancer's Amulet is encountered during The Necromancer's Amulet quest, but it must be given up at the end of the quest and cannot subsequently be retrieved. It is an artifact that has appeared in previous Elder Scrolls games.

For more information, including full leveled statistics, see the Necromancer's Amulet article.

Ring of Eidolon's Edge

Leveled Artifact: Ring of Eidolon's Edge (0006BD6F)
(All statistics are for level 25+ version)
Type Ring
Editor ID MS43RingofEidolonsEdge25
Statistics
Weight Weight 0.2 Value Value 3700
Enchantment
Fortify Block 15pts
Fortify Blade 15pts
The Ring of Eidolon's Edge
The Ring of Eidolon's Edge

The Ring of Eidolon's Edge is given as reward for the Leyawiin side quest Whom Gods Annoy.

For full leveled statistics see the Ring of Eidolon's Edge article.

Ring of Khajiiti

Daedric Artifact: Ring of Khajiiti (00027110)
Type Ring
Editor ID DARingKhajiiti
Statistics
Weight Weight 1 Value Value 4775
Enchantment
Chameleon 35%
Fortify Speed 10pts
Ring of Khajiiti
Ring of Khajiiti

The Ring of Khajiiti is a ring obtained from Meridia after you finish her Daedric quest.

Ring of Namira

Daedric Artifact: Ring of Namira (0001C10A)
Type Ring
Editor ID DARingNamira
Statistics
Weight Weight 1 Value Value 10300
Enchantment
Reflect Damage 12%
Reflect Spell 10%
Ring of Namira
Ring of Namira

The Ring of Namira is a Daedric artifact that can be obtained as a reward for completing Namira's Daedric Quest.

Ring of Sunfire

Leveled Artifact: Ring of Sunfire (MS23RingofSunfire25)
(All statistics are for level 25+ version)
Type Ring
Editor ID 0006B68D
Statistics
Weight Weight 0.2 Value Value 11275
Enchantment
Reflect Spell 25%
Resist Disease 35%
Ring of Sunfire
Ring of Sunfire

The Ring of Sunfire is a leveled ring obtained as a reward for completing the Imperial City quest The Order of the Virtuous Blood. It provides protection against both disease and spells.


For full leveled statistics, see the Ring of Sunfire article.


Spelldrinker Amulet

Leveled Artifact: Spelldrinker Amulet (00095A70)
(All statistics are for level 30+ version)
Type Amulet
Editor ID MG12Amulet30
Statistics
Weight Weight 0.5 Value Value 10450
Enchantment
Spell Absorption 26pts
The Spelldrinker Amulet
The Spelldrinker Amulet

The Spelldrinker Amulet is given on advancement to the Evoker rank after completing the Mages Guild quest Ulterior Motives. For more information, including full leveled statistics, see the Spelldrinker Amulet article.

Weatherward Circlet

Leveled Artifact: Weatherward Circlet (0006BD75)
(All statistics are for level 25+ version)
Type Ring
Editor ID MS29ThoronirsRing25
Statistics
Weight Weight 0.4 Value Value 4100
Enchantment
Resist Fire 35%
Resist Frost 35%
The Weatherward Circlet
The Weatherward Circlet

Weatherward Circlet is a ring given as a reward for the quest Unfriendly Competition.

For full leveled statistics see the Weatherward Circlet article.

Staff Artifacts

Hrormir's Icestaff

Artifact: Hrormir's Icestaff (00002DDF / 00047372)
Type Staff
Editor ID TG05HrormirsIcestaff / HrormirsIcestaff
Statistics
Health Health 30
Weight Weight 12 Value Value 1239
Enchantment
Frost Damage 10 pts on Target
Light 30 ft for 30 sec on Target
Chameleon 1% for 30 sec on Target
Charge/Cost = Uses 1000/97=10
OB-item-Hrormir's_Icestaff.jpg
OB-item-Hrormir's_Icestaff.jpg

The artifact Hrormir's Icestaff is a staff that causes Frost Damage, light, and chameleon. It is stolen from the Arch Mage's quarters during the quest Misdirection for the Thieves Guild, but is returned after the quest. The two IDs correspond to the version of the staff that you retrieve during the quest (the first ID) and the version of the staff that you can obtain after the quest is complete (the second ID). The quest version is a quest-specific item (cannot be dropped) and has a quest-related script; otherwise, the two staves are identical. For more information, see the full article.

Sanguine Rose

Daedric Artifact: Sanguine Rose (000228EF)
Type Staff
Editor ID DASanguineRose
Statistics
Health Health 100
Weight Weight 10 Value Value 1330
Enchantment
Sanguine Rose for 20 seconds
Charge/Cost = Uses 3000/300=10
Sanguine Rose
Sanguine Rose

The Daedric artifact Sanguine Rose is a staff awarded at the end of Sanguine's Daedric quest. It looks like a normal staff with a rose made of wood at the top.

It summons a random Daedra who attacks the person or creature targeted by the spell (the spell must hit a person/creature in order to work). The creature can be any type of Daedra. If you are lucky enough to summon a Xivilai, the Xivilai will also summon a Clannfear as soon as it spawns. After killing all enemies in the area, the Daedra may turn on you, but it only exists for 20 seconds before disappearing.

During the Blood of the Daedra quest, giving the Sanguine Rose to Martin will lead him to reveal that he previously owned the Rose, albeit briefly.

Skull of Corruption

Daedric Artifact: Skull of Corruption (00027116)
Type Staff
Editor ID DASkullCorruption
Statistics
Health Health 100
Weight Weight 10 Value Value 1270
Enchantment
Corruption for 30sec
Charge/Cost = Uses 3000/150=20
Skull of Corruption
Skull of Corruption

The Daedric artifact Skull of Corruption is a staff given as a reward for completing Vaermina's Daedric Quest. It creates an identical clone, including any equipment, of (almost) any NPC you hit with it. The target NPC will usually be immediately hostile to their double. Firing the staff at a friendly NPC is considered an attack, even though it doesn't actually hurt the NPC, however if the clone kills the NPC this will not count as a murder by the player. What