Oblivion:Athragar

The UESPWiki – Your source for The Elder Scrolls since 1995

Jump to: navigation, search
Athragar (RefID: 00023506)
Home City Chorrol
Store Mages Guild
Race Bosmer Gender Male
Level 14 Class Nightblade
RefID 00023506 BaseID 000234BA
Services
Available 6am-12pm, 6pm-10pm every day
Training Alteration (Advanced)Alteration (Advanced) Alteration, Advanced
Merchant
Gold 300 Mercantile Novice (6)
Spells Conjuration Spells Illusion Spells
Other Information
Health 88 Magicka 57
Respons. 80 Aggress. 5
Faction(s) Mages Guild (EvokerEvoker Evoker); Chorrol Citizen
Athragar
Athragar

Athragar, a male Bosmer Nightblade, offers advanced Alteration training and sells spells in Chorrol's Mages Guild. He always offers services from 6am to noon and from 6pm to 10pm. In addition, there is a 33% chance that from noon to 4pm he will spend the time practicing his spell casting, in which case he will also offer services for those four hours.

[edit] Spells

He sells the following spells:

Spell Name Level Cost Effects
Conjuration
Bound Bow** Journeyman 142 Bound Bow for 15sec on Self
Bound Cuirass Journeyman 72 Bound Cuirass for 60sec on Self
Bound Mace** Journeyman 136 Bound Mace for 15sec on Self
Rebuke Undead Journeyman 70 Turn Undead up to level 15 for 30sec on Target
Summon Dremora** Journeyman 145 Summon Dremora for 20sec on Self
Summon Flame Atronach** Journeyman 135 Summon Flame Atronach for 30sec on Self
Summon Headless Zombie** Journeyman 140 Summon Headless Zombie for 25sec on Self
Summon Skeleton Guardian** Journeyman 130 Summon Skeleton Guardian for 40sec on Self
Bound Shield** Expert 216 Bound Shield for 120sec on Self
Bound Sword Expert 352 Bound Sword for 15sec on Self
Dismiss Undead Expert 187 Turn Undead up to level 18 for 60sec on Target
Summon Clannfear** Expert 340 Summon Clannfear for 45sec on Self
Summon Daedroth Expert 369 Summon Daedroth for 30sec on Self
Summon Faded Wraith Expert 350 Summon Faded Wraith for 40sec on Self
Summon Frost Atronach** Expert 360 Summon Frost Atronach for 35sec on Self
Summon Skeleton Champion** Expert 380 Summon Skeleton Champion for 25sec on Self
Summon Skeleton Hero** Expert 330 Summon Skeleton Hero for 50sec on Self
Summon Spider Daedra Expert 390 Summon Spider Daedra for 20sec on Self
Illusion
Dominating Touch Journeyman 105 Command Creature up to level 6 for 30sec on Touch
Dominate Creature* Expert 265 Command Creature up to level 9 for 30sec on Target
Dominate Humanoid Expert 331 Command Humanoid up to level 9 for 30sec on Target

* Indicates spells which cannot be purchased from anyone else. (However, spells with the same effects at different magnitudes can be purchased elsewhere.)
** Indicates spells with effects which cannot be purchased anywhere else.

[edit] Purchased Spell Notes

  • The magicka cost for most purchasable spells matches the value you would calculate from the Spell Cost equation. In other words, if you were to create the same spell at the Spellmaking Altar, it would have the same magicka cost as the purchasable spell. There are a few exceptions. Spells that are a bad deal, i.e. more expensive than a custom spell, are in red; spells that are a good deal are in green. The magicka cost if you were to create a custom spell at the Spellmaking Altar is shown in parentheses.
  • The magicka cost for spells is dependent upon your skill in the school (as modified by Luck, see Magic Overview). The provided baseline values are the magicka cost when your skill level is 33. For other skill levels the magicka cost can be determined from:
Cost * (1.4 - 0.012 * Skill)
  • More powerful spells cost more to buy, have a higher skill requirement, and consume more Magicka.
  • Level indicates what skill level you must reach (or surpass) in order to use a spell. Skill Level 0-24 = Novice, 25-49 = Apprentice, 50-74 = Journeyman, 75-99 = Expert, 100 = Master.
  • The base cost in gold that you must pay to purchase a spell is always three times the current magicka cost of the spell, taking into account your character's skill level and Luck. (The actual cost you pay is further increased based on how well you haggle with the merchant). Therefore, if you have any Fortify Skill or Fortify Luck spells/potions handy, you can get significantly better deals when purchasing spells.
Sponsored Links
Personal tools