Oblivion:Bandit Dungeons
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This article provides information on Dungeons inhabited by Bandits. Bandit Dungeons are generally good places to obtain light armor, since the Bandits will all be equipped with light armor. Bandit bosses and bandit boss chests may contain enchanted light armor.
[edit] Bandit Dungeons
This table lists all of the Dungeons in Oblivion that contain multiple Bandits, a boss-level Bandit, and/or a boss-level Bandit chest. There are some occasional standard and healing variety Bandit chests located in other dungeons that are not included in this listing.
| Location | Bandits | Bandit Bosses | Standard Chests | Healing Chests | Boss Chests |
|---|---|---|---|---|---|
| Abandoned Mine — A medium mine far east of Bravil containing bandits. (map) | 8 | 1 | 8 | 2 | 0 |
| Atatar — A large Ayleid ruin between Bravil and Leyawiin containing bandits (quest-related). (map) | 9 | 0 | 5 | 1 | 1 |
| Belletor's Folly — A medium mine south of Kvatch containing bandits. (map) | 21 | 0 | 18 | 1 | 0 |
| Black Rock Caverns — A medium cave northwest of Chorrol containing bandits. (map) | 4-6 | 1 | 6 | 2 | 0 |
| Bleak Mine — A small mine north of Anvil containing NPCs (quest-specific). (map) | 0 | 0 | 4 | 0 | 1 |
| Bloodmayne Cave — A medium cave west of Bravil containing bandits (quest-related). (map) (only zone Bloodmayne Cave Labyrinth) |
0 | 0 | 15 | 3 | 1 |
| Broken Promises Cave — A small cave southwest of Chorrol containing bandits. (map) | 8-9 | 0 | 8 | 0 | 1 |
| Capstone Cave — A medium cave west of Bruma containing bandits. (map) | 10-13 | 0 | 8 | 1 | 1 |
| Charcoal Cave — A medium cave between the Imperial City and Bravil containing monsters and bandits. (map) (only zones Charcoal Cave, Charcoal Cave - Bandit Lair) |
7-9 | 1 | 9 | 0 | 1 |
| Collapsed Mine — A medium mine far east of Bravil containing bandits. (map) | 13 | 0 | 13 | 2 | 0 |
| Crumbling Mine — A small mine southeast of Chorrol containing bandits. (map) | 6 | 1 | 4 | 0 | 1 |
| Cursed Mine — A medium mine west of Skingrad containing bandits. (map) | 25 | 1 | 16 | 2 | 1 |
| Deserted Mine — A medium mine between Bravil and Cheydinhal containing bandits. (map) | 16 | 0 | 11 | 2 | 0 |
| Doomed Mine — A small mine southeast of Cheydinhal containing bandits. (map) | 8 | 0 | 6 | 0 | 0 |
| Dzonot Cave — A medium cave west of the Imperial City containing bandits. (map) | 5-7 | 1 | 6 | 1 | 1 |
| Echo Mine — A small mine northwest of Skingrad containing bandits. (map) | 8 | 0 | 6 | 1 | 0 |
| The Elven Garden Sewers — A medium sewer system under the Imperial City Elven Gardens District containing goblins. (map) | 0 | 0 | 6 | 4 | 1 |
| Felgageldt Cave — A medium cave between Imperial City and Skingrad containing bandits. (map) | 8-10 | 0 | 7 | 1 | 1 |
| Flooded Mine — A small mine north of Bravil containing one NPC (quest-related). (map) | 0 | 0 | 2 | 0 | 1 |
| Fort Nikel — A small fort west of the Imperial City containing bandits and marauders. (map) | 3 | 0 | 0 | 0 | 0 |
| Horn Cave — A medium cave south of Imperial City containing bandits and monsters. (map) (only zone Horn Cave) |
2-5 | 0 | 0 | 0 | 0 |
| Hrotanda Vale — A medium Ayleid ruin north of Chorrol containing bandits. (map) | 12 | 1 | 4 | 0 | 1 |
| The North Tunnel — A medium sewer system north of the Imperial City containing bandits. (map) | 0-3 | 0 | 0 | 0 | 2 |
| Onyx Caverns — A medium cave east of Leyawiin containing bandits. (map) | 14 | 1 | 8 | 0 | 1 |
| Outlaw Endre's Cave — A medium cave southwest of Bruma containing bandits. (map) | 11-13 | 0 | 5 | 1 | 1 |
| Rickety Mine — A medium mine east of Cheydinhal containing bandits. (map) | 13-16 | 1 | 9 | 3 | 1 |
| Rockmilk Cave — A medium cave between Bravil and Leyawiin containing marauders and bandits (quest-related). (map) | 14 | 2 | 4 | 1 | 1 |
| Sercen — A small Ayleid ruin north of the Imperial City containing bandits. (map) | 5 | 1 | 2 | 0 | 1 |
| Shattered Mine — A medium mine north of Kvatch containing bandits. (map) | 16 | 0 | 14 | 0 | 0 |
| Sinkhole Cave — A medium cave northwest of the Imperial City containing bandits. (map) | 6-9 | 0 | 4 | 0 | 1 |
| Squandered Mine — A medium mine south of Cheydinhal containing bandits (quest-related). (map) | 22 | 0 | 20 | 1 | 0 |
| Talwinque — A medium Ayleid ruin between Skingrad and Kvatch containing bandits. (map) | 17 | 1 | 6 | 1 | 1 |
| Telepe — A small Ayleid ruin northwest of Leyawiin containing bandits (quest-related). (map) | 2 | 0 | 1 | 0 | 1 |
| Undertow Cavern — A medium cave north of Leyawiin containing bandits (quest-related). (map) | 6 | 0 | 7 | 0 | 3 |
| Vilverin — A large Ayleid ruin northeast of the Imperial City containing bandits and undead (quest-related). (map) (only zone Vilverin) |
8 | 1 | 4 | 0 | 0 |
[edit] Bandit Dungeon Containers
| Type | # | Arrows | Gold | Gold/Silver Nuggets | Jewelry | Lockpick | Magic Armor | Magic Weap | Plain Weap | Potion | Repair Hammer | Scroll | Skill Book | Soul Gems |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Bandit Boss Chests | ||||||||||||||
| Boss Chest 01 | 16 | 75% | 25% | 25% | 10% (L) | 25% | 25% (S) | 10% (S) | 2x 10% | |||||
| Boss Chest 02 | 10 | 75% | 25% | 25% | 10% | 25% | 100% | 25% (S) | 10% (S) | 2x 10% | ||||
| Bandit Chests | ||||||||||||||
| Chest 01 | 111 | 10% | 100% | 10% | 15% | 10% (S) | 10% | 10% | ||||||
| Chest 02 | 98 | 10% | 100% | 10% | 15% | 10% (S) | 10% | 10% | ||||||
| Chest 03 | 67 | 10% | 100% | 10% | 15% | 10% (S) | 10% | 10% | ||||||
| Chest 04 (Healing) |
41 | 100% (R), 50% (R) | ||||||||||||
| Bandit Sacks | ||||||||||||||
| Sack | 100% (R) | |||||||||||||
| Type | # | Arrows | Gold | Gold/Silver Nuggets | Jewelry | Lockpick | Magic Armor | Magic Weap | Plain Weap | Potion | Repair Hammer | Scroll | Skill Book | Soul Gems |

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