Oblivion:Blood of the Divines

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Image:OB-qico-BloodoftheDivines.png
Recover the blood of a god for Martin. edit


The Undead Blades
The Undead Blades


[edit] Quick Walkthrough

  1. Talk to Martin and learn of the "blood of the gods".
  2. Explore the catacombs to find and defeat the undead Blade to learn of his curse.
  3. Defeat the three remaining undead Blades to free them of the curse.
  4. Kill the undead Warden to access the rest of the tomb, and watch the Blades' ghosts restore the shrine.
  5. Obtain the armor, and bring it back to Martin.

[edit] Detailed Walkthrough

[edit] The Blood of the Gods

Martin tells you the next ingredient to open the portal is the Blood of the Divines. Speak to Jauffre to learn that the blood of Tiber Septim (who became the God Talos), can probably be found on his armor in Sancre Tor. These catacombs were sealed by the first Grandmaster of the Blades and any who have tried to explore have never returned. Jauffre gives a key to Sancre Tor and wishes you luck. Sancre Tor is now marked on your map, a ways west of Bruma and North of Chorrol. It is a relatively large ruined fort above ground with nothing too important. A few skeletons can be found around along with a couple chests and a Sidri-Ashak Rune Stone. The entrance to the underground portion can be found in the large center tower.

[edit] Sancre Tor

The interior of Sancre Tor is filled primarily with ethereal undead (ghosts and/or wraiths). Since these creatures are immune to normal weapon damage you will need a silver, daedric, or enchanted weapon if you want to attack them.

You will also encounter several Undead Blades. The first one will turn into the Ghost of Rielus once you defeat it. Speak with Rielus to learn who he was and what happened to him. He was one of four Blades sent to the catacombs by Tiber Septim to discover the source of the evil infestation. The four were captured by the Underking, Zurin Arctus, and bound to haunt the catacombs after death.

[edit] Free the undead Blades

Rielus tells you to find and free his three companions and he will try to undo the curse placed on the Shrine by the Underking. Another Undead Blade can be found in the Catacombs, another in the Hall of Judgement, and the last in the Prison; killing them will release the ghosts of Casnar, Valdemar, Alain, respectively. Note that each of the four Blades has a leveled magical item (Amulet of the Ansei, Valdemar's Shield, and two swords Mishaxhi's Cleaver and Northwind). In the prison area you need to open a locked door: either unlock it yourself or kill the undead Warden Kastav for his key. When you have freed all four, proceed into the Tomb of the Reman Emperors to observe them try to restore the shrine. Once the evil enchantment has been dispelled, go and get the Armor of Tiber Septim.

[edit] Return to Martin

Return the armor to Martin in Cloud Ruler Temple. He will thank you and let you know he's discovered the third ingredient.

[edit] Notes

  • Followers will not follow you into Sancre Tor.
  • When you return to Cloud Ruler Temple after retrieving the armor from Sancre Tor, you may notice that Martin has set up another table in his impromptu study area in the great hall. On the table you will find two skill books (The Refugees, Light Armor and The Doors of Oblivion, Conjuration), a third non-skill book (The Firmament), an apprentice calcinator, and two paint brushes.
  • If you try to approach the armor in the "Tomb of the Reman Emperors" without dispelling the Underking's curse, you will take constant Frost damage. If you keep going, you will be hit with the spell "Breath of the Underking", which drains Speed and Willpower, and if you still keep going, there is an invisible barrier at the end of the corridor. Therefore, it is necessary to get assistance of the four undead Blades in order to dispel the enchantment and gain access to the armor.
  • While Rythe Lythandas' Brush of Truepaint is an Aedric artifact (its bristles were purportedly woven from Dibella's hair), it does not count as a possible candidate for the quest. In essence, a Dunmer artist proves a far more implacable obstacle to your goals than four undead Blades and a magical curse.
  • The Undead Blades can be looted for unenchanted armor and weapons as well. Though identical in appearance to normal Blades gear, they possess slight differences in quality. The Ancient Blades Shield and Helmet are worse (heavier, with less durability and protection) than the standard, but the Ancient Akaviri Katana is slightly better with more durability, better damage, lighter weight, and can harm etheral enemies.

[edit] Bugs

  • Do not let the Undead Blades follow you outside of the ruin. If you kill them outside, their ghost may not be able to re-enter, breaking the quest and further quests in the main storyline.

[edit] Journal Entries

Stage Finishes Quest Journal Entry
Blood of the Divines (MQ09)
5 I should speak to Martin about the second item he needs for the ritual to open a portal to Mankar Camoran's realm of Paradise.
10 Martin has deciphered a second item needed for the ritual: the 'blood of a Divine'. He could not imagine a way to obtain such a thing, until Jauffre suggested a solution: the blood of Tiber Septim, who was once mortal but became a god. I should ask Jauffre how to obtain this blood.
20 Jauffre told me that the Armor of Tiber Septim, a holy relic of the Blades, is contained in a shrine in the catacombs of Sancre Tor. It is said to be splashed with Tiber Septim's blood. Jauffre warned me that the catacombs have become very dangerous, but neither he nor Martin can think of any other way to obtain the blood of a divine. (then)
I need to go to Sancre Tor, find the Shrine of Tiber Septim and bring his ancient armor back to Martin.
30 I have found the entrance to the catacombs of Sancre Tor. I should search them for the Shrine of Tiber Septim.
40 I have found the Shrine of Tiber Septim. Its entrance is blocked by some kind of enchantment. I will have to find some way to dispel the enchantment in order to reach the Armor inside the shrine.
50 I have destroyed an undead Blade in the catacombs of Sancre Tor. His released spirit told me that he had been bound here long ago with three companions by the Underking to guard the desecrated Shrine of Tiber Septim. He promised to attempt to dispel the curse that the Underking placed on the Shrine. (then)
I should free the spirits of the other cursed Blades of Sancre Tor, so that they can help to dispel the Underking's evil enchantment from the Shrine of Tiber Septim.
50 I should free the spirits of the other cursed Blades of Sancre Tor, so that they can help to dispel the Underking's evil enchantment from the Shrine of Tiber Septim.
51 I have destroyed the second of the cursed Blades guarding Sancre Tor, freeing his spirit to help his companions lift the Underking's enchantment from the Shrine of Tiber Septim. I should continue to search for the other two undead Blades.
52 I have destroyed the third of the cursed Blades guarding Sancre Tor. I need to find and destroy the last of the cursed Blades, so that his freed spirit can help the ghosts of his companions dispel the evil enchantment blocking the way to the Shrine of Tiber Septim.
53 All of the cursed Blades of Sancre Tor have been destroyed. Their freed spirits have gone to the Shrine of Tiber Septim to try to dispel the enchantment laid upon it by the Underking long ago. I should go to the Shrine at once to see if they succeed in their final quest.
55 (all ghost Blades in position)
56 (enchantment removed)
70 The ghosts of the four cursed Blades have dispelled the evil enchantment on the Shrine of Tiber Septim. The way to the Armor is now open.
80 I have the Armor of Tiber Septim. Now to take it to Martin at Cloud Ruler Temple.
90 I gave Martin the Armor of Tiber Septim. He was able to recover Tiber Septim's blood from it, which he needed for the Mysterium Xarxes ritual.
100 0Yes (Empty Journal Entry, is only used to finish the quest after stage 90 has been reached.)
Notes
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in random order.
  • If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
  • On the PC, it is possible to use the console to advance through the quest by entering setstage quest stage. Where quest is the internal name of the quest, and stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages. See SetStage for more information.


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