Oblivion:Breton

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Illustration of a typical Breton male.
Illustration of a typical Breton male.

Bretons are part-elvish and part-human beings (more human than elvish) that populate the province of High Rock, where the second game of the series, Daggerfall, takes place. They are capable mages with high magicka resistance. Other than that, they have few distinctive features. They are considered an intelligent human race in Tamriel, known for a proficiency in abstract thinking, a possible reason for their adeptness in the magical arts.

The Bretons' origin can be traced to the First Era of Tamriel's history, when the Aldmer attacked and destroyed the Nedic holdings in Skyrim. Many of the female Nords captured in the raids were subsequently enslaved as concubines, and gave birth to mixed Aldmer-Nord offspring, termed Manmer by the pure-blooded Nords. While the Aldmer maintained control of Tamriel, the Manmer lived as lower-class citizens, supporting their meric brethren. After the Aldmer lost their foothold, the remaining Manmer interbred with the controlling human races. The Bretons of modern-day Tamriel have a much-diluted meric ancestry, seen in their higher magical affinity.

It is assumed that Bretons are based on the Breton people of France (or Celtic people in general), just as it is assumed that Imperials are based on the Romans.


Contents

[edit] Attributes

Male

Female

[edit] Skills

[edit] Traits

  • Breton Enhanced Magicka ability (FormID 00047AD2): Fortify Magicka 50 points on Self, constant
  • Breton Magic Resistance ability (FormID 00047AD1): Resist Magic 50% on self, constant
  • Dragon Skin greater power (FormID 00047AD0): Shield 50% for 60 seconds on self, once per day

[edit] Gameplay

Bretons are particularly skilled in mysticism and healing and summoning magic, which means they are natural defensive mages. They are resistant to magic making them exceptionally useful against other magic users. Attention to alteration might be useful against enemies who fight hand to hand or with weapons. It should be noted that Bretons do not have any bonuses to destruction magic, giving the player a fairer choice between using offensive magic or weapons. Although they are not as skilled as the Altmer (High Elves) in the arcane arts, they may prove useful if fighting other mages.

Enemy Bretons will most frequently be encountered as Conjurers (including Conjurer Adepts) and Necromancers (including Necromancer Adepts) in Cyrodiil, as well as Heretics and Zealots in the Shivering Isles. All Bandit Hedge Wizards are also Bretons. Among the vampires, the Agents, Mages, and Spellswords are Bretons. All of these Breton wizards generally dress in robes (sometimes enchanted) rather than armor, and attack with lightweight weapons (daggers, shortswords, or maces) or fire staves at their opponents.

[edit] Notes

  • A list of all the Bretons in Cyrodiil can be found here.
  • Because Bretons are associated with the French, most of the Bretons in Oblivion have French names.
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