Oblivion:Corruption and Conscience
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Ulrich Leland, the corrupt Captain of the Guard.
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[edit] Quick Walkthrough
- Learn of the corruption in the guards, and speak to Llevana Nedaren to help fight it.
- Nedaren points to Garrus Darelliun who will direct you to Aldos Othran when you ask about Ulrich.
- Speak with Othran, and he'll have an altercation with a guard in which he is killed.
- Leave, and speak with Llevana who tells you to bring Ulrich to her.
- Before you bring Ulrich to Llevana, speak with Garrus for an alternate method.
- Decide which method to take.
- When Ulrich is dealt with, you receive your gold and single fame point.
[edit] Detailed Walkthrough
[edit] Corruption
The corruption started when the new captain of the guard, Ulrich Leland, arrived in Cheydinhal. Ask about "Rumors" in Cheydinhal and you'll learn the topic "Fines." Ask about the exorbitant fines and you'll be directed to Llevana Nedaren in the southern part of town to help fight the corruption. She directs you to Garrus Darelliun in the Count's Castle. When you talk to him, ask him about Ulrich. You'll need a disposition of at least 60 with him before he'll tell you anything. The guard tells you that he needs a witness to be able to stop Ulrich. He directs you to Aldos Othran, a local drunk that lost his house after being unable to pay the various fines imposed on him by Ulrich.
[edit] Deal with Ulrich
Save your game, there is a possible bug that can happen here. After you mention Ulrich to the drunk, he tells you to follow him. He walks up to his house and starts berating a guard. After a short discussion he pulls a knife and the guard kills him. Your quest journal now indicates that you need to talk to Llevana again. After you talk to Llevana she snaps and tells you to bring Ulrich to her, telling him that she has "information that incriminates him". She'll "take care of him" when he arrives. Before you talk to Ulrich, visit Garrus again. He proposes an alternate plan; you are to sneak into Ulrich's quarters (located in the Cheydinhal Castle Guard Barracks), and look for evidence to use against him. Garrus gives you a key and your journal indicates that you need to choose between the two methods.
[edit] Garrus' Method
If you pick Garrus' method, you find a note in Ulrich's room (on top of a book on top of the dresser to the right as you enter) that shows he's been sending huge sums to his family and basically milking the town. Give this note to Garrus, and he runs off to the count and tells you to meet him in the Cheydinhal Bridge Inn in two hours (possible bug triggering can happen now, see Notes section below for Bug Alert #4). When you meet Garrus at the inn he thanks you for your help and gives you a level dependent (see below) amount of gold. Ulrich is incarcerated in the town dungeons indefinitely. Garrus is then promoted to Captain of the Guard.
[edit] Llevana's Method
If you pick Llevana's method, lead Ulrich to her house. Inside, they talk for a bit, she then paralyzes him and summons two Tunnel Rats to eat him. Once he's dead your journal is updated. Talk to Garrus, who admonishes you for choosing bloodshed but gives you a level dependent amount of gold since he "never liked Ulrich Leland anyway" (less than if you choose the non-violent method). You can loot Ulrich's body for free though. Llevana goes to jail, and Garrus gets promoted to Captain of the Guard. Note - His quarters are in a guard house, on the bottom floor.
[edit] Your Own Method
There is a third option that neither Llevana nor Garrus would have dared to suggest: seek justice by your own hand. At this stage, slaying Ulrich yourself will complete the quest. Speaking to Garrus afterwards will result in him berating you for such a murderous choice. You will get no gold and risk a bounty or jail time for your action.
- This result will occur if Ulrich dies by any means other than Llevana's trap. Poisoned Apples, Frenzy-induced attacks, or dying during the defense of Bruma will earn you no criminal bounty in such a case, though Garrus will still say you murdered Ulrich in cold blood.
[edit] Reward
| Level | Garrus Method | Llevana Method |
|---|---|---|
| 1-4 | 150 Gold | 75 Gold |
| 5-9 | 250 Gold | 175 Gold |
| 10-14 | 350 Gold | 275 Gold |
| 15-19 | 450 Gold | 375 Gold |
| 20-24 | 550 Gold | 475 Gold |
| 25+ | 650 Gold | 575 Gold |
[edit] Notes
- You can either find the incriminating note, or lead Ulrich to his doom; you can't do both. If you find the note, Ulrich is nowhere to be found (the green quest marker disappears), and if you let the rats have their way with him, the note doesn't appear on the dresser.
- Either method earns you 1 point of Fame.
- If you've lead Ulrich to his death you can loot him for keys to Castle Cheydinhal, his room and especially his chest. The loot in the chest + the loot on Ulrich's body is worth much more than the extra 75 gold you get for Garrus' way! Llevana's way is the easiest way to obtain the key to Ulrich's chest as you need a very high sneak skill and high agility to pickpocket it from Ulrich.
- Sneaking around within Ulrich's room in the guardhouse is an excellent way to increase your Sneak skill. (Easier if Ulrich is dead or indisposed.)
- You can also complete this quest an alternate way. After speaking with Garrus do not speak with Aldos as directed, instead go and kill Ulrich. Then speak with Garrus again to complete the quest. This way Aldos technically does not die but after completing the quest he vanishes from the game.
- One way of skipping a small part is by casting a Frenzy spell on Aldos. He will unsheath his weapon and guards will come and kill him, regardless of where he is or if he attacks anyone. It will then come up with the dialogue saying that he approached his house and was killed by the guard there. You can do this before you have even talked to Llevana Nedaren, but you must have started the quest.
- If you're planning on following the Main Quest then you might want to delay starting Corruption and Conscience until after The Defense of Bruma. This will ensure that Ulrich is dispatched to help in this major battle before you get him arrested or killed. Ulrich can be a useful soldier in the battle since he is essential and cannot be killed.
[edit] Bugs
- After you bring Llevanas' plan to Garrus, each time you select the Ulrich Leland option, Garrus will repeatedly give you a key to Ulrich's room.
- If you've got the message to meet Garrus at the inn, there is a bug sometimes, causing Garrus not to appear at the green marker. It seems that waiting near him or even in Cheydinhal Castle hall for two hours causes this bug, so wait outside until time passes!. Chances for this bug to show up are lesser whether you give the suspicious note to Garrus at daylight. If everything goes well, a quest note should pop up after waiting for 2 hours. Here possible fix (for PC version only). When you are outside of the Cheydinhal Bridge Inn bring console and type following command:
set MS10.GarrusBridge to 0
Then go to the Bridge Inn, Garrus should be here. Do this only if you reached stage when quest points to Bridge Inn but Garrus missing. - If you give the note to Garrus at a time when the Count is not available, such as at night, Garrus won't show up at the Cheydinhal Bridge Inn and you won't be able to finish the quest. At the moment there is no known way of fixing this issue apart from restoring to an earlier savegame. I got trapped in this bug and left it for butched, but after some time i got a quest update (while I was doing a blade quest) that said two hours have passed and i should meet Garrus in the inn. But in gametime it had really been about two weeks AND two hours. So there is still hope. You can also try the fix for the previous bug.
- Sometimes, there is a bug that happens just at the point where Aldos is supposed to pull a knife on the guard in front of his house which for some reason will cause him not to draw, but instead leave you stuck in immobile-mode, unable to do anything. If this happens, try following console commands to fix it (PC version only):
prid 000034DE
kill
This will kill Aldos Othran and allow the quest to continue. - If Ulrich is caught in some fighting after you have just begun this quest (only one journal entry) and is killed by one of the guards or townspeople, you are unable to complete the quest. Garrus tells you "We've got him now ... (etc)" but no topic to complete the quest is enabled for him. Llevana tells you "Ok, I guess we will do it your way" and does not give you the chance to talk to her further. Aldos Othran tells you to follow him but he goes nowhere. Lastly Ulrich's note does not exist in his room. There is no known way of fixing this issue apart from restoring to an earlier savegame.
- Aldos Othran tells you to follow him to the outside of his house (where there normally should be some guards. There are no guards there and you just stand there in locked mode. No known fix (yet).
- Save before you speak to Aldos! If you encounter this bug, reload. Don't speak to him. Cast a Frenzy spell on Aldos while he is standing on the bridge near his house (around 10:30AM). He will draw his dagger and a nearby guard will rush in and kill him. Then the dialog for the next part of the quest will pop up ("He had led me to his old house, where he exchanged heated words with the guards...."). Now you can complete the quest as normal.
- Another of the "infinite gold" glitches, sometimes Garrus' dialogue doesn't change after the reward is given for helping convict Ulrich, and he will continue giving further rewards each time the subject is broached. Entering "stopquest MS10" on the console will remove the offending dialogue option.
- If you wait inside the guard quarters after being told to find Aldos Othran, the quest will update saying you have slain Ulrich, but no reward will be offered if you return to Garrus.
[edit] Journal Entries
- Notes
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in random order.
- If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
- On the PC, it is possible to use the console to advance through the quest by entering
setstage quest stage. Wherequestis the internal name of the quest, andstageis the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages. See SetStage for more information.


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