Oblivion:Daedric Quests

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The Daedric Quests are quests that are completed at the request of one of the Daedric princes, in reward for which you will receive a Daedric artifact. Most of the Daedric princes (with the notable exception of Mehrunes Dagon, the antagonist in the Oblivion crisis) have a daedric shrine hidden somewhere in the wilderness of Cyrodiil, where people gather to worship the daedra. Although contrary to the state-sanctioned religion worshiping the Aedra (a.k.a., the Nine Divines), daedra worship is not illegal in Cyrodiil.

Once your character is a sufficiently high level, you can visit the daedric shrine and provide an appropriate offering (levels and offerings are provided in the following table). At that point, the prince will give you a quest. The nature of the quest generally reflects the nature of the prince who provided the quest. In other words, some of the quests may involve requests to do illegal or immoral acts. As with all quests in the game, it is your choice whether or not you wish to complete the quest. Although being caught doing something illegal for a daedra may lead to a bounty or infamy, the quests themselves will increase your fame (one point for each quest, except for Namira's).

As part of the Main Quest, you will be required to complete one Daedric quest in order to provide Martin with a daedric artifact for the Blood of the Daedra quest. Although Martin will point you towards Azura's quest, you can choose to complete any of the quests.

Finding the shrines can be difficult. Many of them can only be found if you stumble across them in the wilderness. However, a few people in Cyrodiil know the location of a daedric shrine, and talking to them will put a marker on your map. For a few of these characters, "Daedra cults" simply shows up as a possible conversation topic when you talk to them. In most cases, however, the topic "Daedric shrines" only appears if you have previously read Modern Heretics: A Study of Daedra Worship in the Empire. You will find a copy of Modern Heretics next to Martin at Cloud Ruler Temple during the Blood of the Daedra quest; it can also be found in the Arcane University Mystic Archives.

For locations of all the shrines see the oblivion map or the Daedric Shrines Map.

Shrine Quest Reward Level Req Offering or Other Requirement Who/What Marks it on your Map[1] Location
Azura Azura's Star 2 Glow Dust Modern Heretics
Borba gra-Uzgash[2]
Trayvond the Redguard
Ulene Hlervu
Almost Due North (NNW) of Cheydinhal Castle, past Lake Arrius. (map)
Boethia Goldbrand 20 Daedra Heart Borba gra-Uzgash[2] In the Valus Mountains, due east of the Reed River and due west of the "M" in the word "Mountains" on your map. (map)
Clavicus Vile Masque of Clavicus Vile 20 500 Gold Southwest of the Imperial City. (map)
Hermaeus Mora Oghma Infinium 20+ Completion of all the other Daedric shrine quests and you must have at least started the Blood of the Daedra quest Due West of Cloud Ruler Temple, past the 'T' of the words "The Jerall Mountains". (map)
Hircine Saviour's Hide 17 Bear Pelt or Wolf Pelt Ontus Vanin Southwest of the bridge that crosses the Upper Niben and due west of the "N" in the words "The Nibenay Valley" on the map. (map)
Malacath Volendrung 10 Troll Fat Pinarus Inventius
Thaurron
North (NNW) of Anvil (map)
Mephala Ebony Blade 15 Nightshade Ontus Vanin
Luther Broad[3]
Northeast of the Imperial City. (map)
Meridia Ring of Khajiiti 10 Bonemeal, Ectoplasm, or Mort Flesh West of Skingrad. (map)
Molag Bal Mace of Molag Bal 17 Lion Pelt West of the Imperial City. (map)
Namira Ring of Namira 5 A personality stat lower than 20 (Drink a few bottles of Cheap Wine to bring it down a bit.) ESE of Bruma's East Gate, just to the left of the B in the words "County Bruma" (map)
Nocturnal Skeleton Key 10 None Alves Uvenim Due west of the words "County Leyawiin" on the map. (map)
Peryite Spell Breaker 10 None On the south side of the Silverfish River where the river turns west towards the Niben Bay. (map)
Sanguine Sanguine Rose 8 Cyrodilic Brandy Fadus Calidius
Falanu Hlaalu
North (NNW) of Skingrad. (map)
Sheogorath Wabbajack 2 Lesser Soul Gem, Lettuce, and Yarn North (NNW) of Leyawiin (map)
Vaermina Skull of Corruption 5 Black Soul Gem Ontus Vanin
Luther Broad[3]
Southwest of Cheydinhal. (map)
  1. With few exceptions (noted), you must either have read Modern Heretics or have spoken with Ulene Hlervu about the "Cheydinhal" topic in addition to any other requirements before anyone will talk to you about the shrines.
  2. 2.0 2.1 You must have read Martin's copy of The Refugees (the one from The First Edition won't do).
  3. 3.0 3.1 You must raise Luther's Disposition to 60 or higher before he will speak to you about the shrines, but you do not need to have read Modern Heretics or spoken with Ulene Hlervu.
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