Oblivion:Drain Skill
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Drain Skill |
|---|---|
| School | Destruction |
| Type | Offensive |
| Effect ID | DRSK |
| Base Cost | 0.65 |
| Barter Factor | 0 |
| Availability (Click on any item for details) |
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| Spells Scrolls |
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Drain Skill M points for D seconds
Temporarily reduce the value of the target's given Skill by M points. The effect lasts for D seconds, after which the damage disappears. Dispel may work to heal the damage before D seconds has passed.
Internally, all of the various Drain Skill effects are considered to be the same, so learning Drain Skill:Illusion, for example, will give you access to all 21 Drain Skill commands at the Spellmaking Altar.
[edit] Notes
- One application of Drain Skill is to train a skill, because training can be bought more cheaply. However, Drain Skill has no effect upon how long it takes to gain experience in the skill. It will still take the exact same number of spell casts, for example, to gain one level as it would if there was no active Drain Skill effect.
- Drain Skill and Absorb Skill are the only ways to reduce a skill. No Damage Skill effect exists in the game (even in the construction set).
- Drain Skill can be used with Trainers to raise a skill's base value above 100, but it doesn't work with Skill Books.
[edit] See also
Sections:
- Drain vs Damage vs Absorb: A comparison of these similar effects.
Related effects:
[edit] Apparel with Drain Skill
| Name | Magnitude | Type | Other Effects |
|---|---|---|---|
| Athletics | |||
| Cursed Baliwog BootsSI | 5 pts | Boots | Water Walking |
| Cursed Boots of the WavesSI | 5 pts | Boots | Water Walking |
| Blade | |||
| Cowl of the Druid | 10 pts | Hood | Detect Life 40ft Fortify Alchemy 5 pts Fortify Marksman 5 pts |
| Heavy Armor | |||
| Quicksilver Boots | 5 pts | Boots | Fortify Agility 10 pts Fortify Speed 10 pts |
| Light Armor | |||
| Tower of the Nine | 10 pts | Shield | Fortify Block 5 pts Fortify Heavy Armor 5 pts Shield 5 pts |
| Quicksilver Boots | 5 pts | Boots | Fortify Agility 10 pts Fortify Speed 10 pts |


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